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GDC: The evolution of Will Wright's keynote title


I'm finally able to begin to process the contents of Will Wright's keynote speech from Thursday, titled "What's Next in Game Design?" Well, it was called "What's Next in Game Design?" before being changed and then changed again. Like the rest of Wright's speech, the naming process was a twisty maze of ideas. More thoughts on his keynote later; for now enjoy how it began...



That would be an understatement, if he didn't thoroughly convince me his exhaustive research resulted in proportionately brilliant ideas.

Tags: GDC, Maxis, Spore, Will Wright, WillWright

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