- These media should come with a health warning. We could have sworn television, film, and video games have done this before.
- The data linking violent media to aggression are "just as strong" as
those linking smoking and lung cancer. In my experience I have seen just as many studies refuting the claim as supporting it (and some of those
studies supporting the link are a tad questionable) ... so
maybe what the article is actually saying is that there is only a 50% chance cigarettes could kill you. Besides,
wouldn't the tobacco industry want its customers to stay alive and smoking?
- Toddlers who watch more than two hours of television a day are more likely to be overweight at ages 3 and 4-and-a-half. Translation: the characters you watch on TV are coming out of the screen and shoving delicious, sugary treats down your throat -- pay no mind that Mom has stocked the pantry with Pop Tarts and eschewed buying carrots and celery ... could the real link be the amount of time said fat kid is not outside playing sports or running around?
- Playing a violent rather than a benign video game makes children more accepting of using drugs or alcohol, and having sex without a condom, because, the researchers suggest, it increases general disregard for the safety of yourself and others. There seems to be a logical fallacy in that statement -- as if they are jumping to conclusions. Video games are being accused of increasing "disregard for the safety of yourself and others." Those who use drugs and have unprotected sex also show a general disregard for personal safety; however, note the diagram to the right -- although drugs and violent video games may be both found to cause the same disposition, they do not imply that one is a causation of another.
Country music causes suicide
Less Pirates = Global Warming