Einhanderkiller from GamerzPlanet is hosting some new magazine scans
from Silicon Knights' upcoming Xbox 360 title Too Human, and the game is looking good. After 3 generations of
development (the title was originally slated as a Metal Gear style adventure ... for the PlayStation One),
Denis Dyack's team has transformed their planned trilogy into beautiful action game that they hope is very simple to
pick up and play. Here is some info we picked up from the scans:
- The camera control will be taking away from the player, similar to God of War. Indeed, the controls involve only the basics: move, attack (melee, right hand, left hand), and jump.
- Since Dyack feels that "puzzles and platformers tend to be frustrating," expect Too Human to focus on the fighting -- as he put it, some of the fighting surpasses t hat of Soul Calibur.
- Continuing with the name-dropping, Dyack likened the boss battles to those from Metroid and Zelda titles, and more plentiful than God of War.
- The online multiplayer will be similar to that of Phantasy Star Online -- four players over Xbox Live playing through the single-player adventure together (with increased difficulty). Dyack includes the anecdote, "imagine you launch an enemy up in the air, then your buddy jumps up and grabs him by the legs and piledrives him into the ground." Fun.
[Update: Fixed my fuck-uppery of Einhanderkiller]
