
PS3 portal has some juicy information that has come to them by way of some anonymous, yet informative sources. You know what that means:
At any rate, these guys have some in-depth facts about the upcoming next-gen console. The details start out like any good diagnosis would: with a comparison! Giving you a rundown of the Xbox 360 system sets the reader up for what to expect when talking about the PS3. Some of the information regarding the behind-the-scenes processing is laid out below:
- 32MB of the 256MB of available GDDR3 memory off the RSX chip
- 64MB of the 256MB of available XDR memory off the Cell CPU
- 1 SPE of 7 constantly reserved
- 1 SPE of 7 able to be "taken" by the OS at a moments notice (games have to give it up if requested)
This is about 23% of the total system power for the PS3, which is a far cry from the 4% set aside for the Xbox 360's OS. Of course we still don't know what kind of applications Sony has in mind for this nearly-quarter allotment, or if that's even going to be the final specification! Even so, we'd like to believe they have a lot in store for gamers when it comes to the operating system's functionality.
[Thanks, Joe]
