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Reader Comments (15)

Posted: Apr 25th 2006 2:12PM (Unverified) said

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Anyone know a decent way to get two guitars without waiting for the next game or buying two copies at a painful £100? (£80 on amazonuk).

eBay seemed void of lone-guitar action, and I want me some multiplayer, not hotseat.

Posted: Apr 25th 2006 2:13PM (Unverified) said

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"White Zombie, The Exies, and The Donnas are all bands few Brits have heard of."

Not many Americans have heard of The Donnas either.

OH, snap!

Posted: Apr 25th 2006 2:23PM (Unverified) said

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Lee: www.liksang.com has gutairs.

im fixing my ps2 for this game

Posted: Apr 25th 2006 2:24PM tcc3 said

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Oh what I would give for an Xbox (or 360) release. This game sounds great.

Posted: Apr 25th 2006 2:24PM PexCorrh said

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You can purchase guitars from the www.redoctane.com, and I've seen stand alone ones at Fry's.

Posted: Apr 25th 2006 2:26PM 007craft said

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Ok Joystiq officialy needs to stop with the guitr hero stuff now. Reviewing a 6 month old game just because it has a european reales now? Its the same game. Why arent you reviewing all those games for xbox 360 theat are 5 months old and just rleasing in australia now?

Tomorrow Ill probably come here to read an article on "ideas for geometry wars 2" or something of that nature.

Posted: Apr 25th 2006 2:55PM (Unverified) said

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I agree, its a little excessive, but I have a gamer crush on Jennie Lees so I don't mind.

Posted: Apr 25th 2006 3:03PM (Unverified) said

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I had a go of this in virgin megastores and i felt embarrased playing a kids plastic toy.

I also took great enjoyment laughing at the people who thought they were excellent at guitar because they can press buttons when it tells you to.

Posted: Apr 25th 2006 3:53PM tucker973 said

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Wow, Jennie is the first person I've seen who actually put the stickers on the little plastic guitar. I don't even know where mine are.

Can't wait for the sequel/expansion(s).

Posted: Apr 25th 2006 3:59PM (Unverified) said

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Oh screw you Adam they were just having fun, that's all it's really about anyways.

Posted: Apr 25th 2006 4:07PM (Unverified) said

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Tucker: I put a huge-ass NASA sticker on mine. And I only play Ziggy Stardust, ever

Posted: Apr 25th 2006 4:24PM vidguy said

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I put on the Guitar Hero sticker. Everything else just felt too cheap. And I never put a sticker on one of my real guitars (I have 5).

Guitar Hero is a great game, and I'm really looking forward to GH2 in November. I'll end up buying the package even though the game will be compatible with the SG controller just so I can have another guitar controller.

Oh, and I agree that it is a little silly to do this whole writeup, but hey, it helps get the news out on this great game!

Posted: Apr 25th 2006 5:02PM (Unverified) said

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If you see this in public, try it out. I'm slugging my way through the Hard mode and it's fun to play in front of people. I've yet to have anyone sneer at me for doing it, save for one occasion at Fry's, but after I finished Boston's track, I handed the guitar over to him and told him to do the same. He walked away at that point.

Posted: Apr 25th 2006 7:03PM (Unverified) said

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THIS GAME KICKS ASS!!!

I haven't had this much fun with a game in a while. I played for four hours straight. I had to beat it. Then I found out there are five more songs in Medium. YES!!

The songs are great. A really good collection of guitar crunching tunes.

I just hope the developer throws in some SLAYER in the next version.

ROCK ON!!!

Posted: Apr 26th 2006 7:48AM (Unverified) said

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Supporting player Jon here.

Just to clarify; I thoroughly enjoyed the game and was THIS close to laying out the cash for it on the spot (Jennie had a second copy on sale-or-return so I could have bought it from her there and then.)

Something stopped me, though. I just couldn't QUITE justify paying fifty pounds for it. The spare copy stayed in its wrapper and duly went back to the shop.

I've since given a bit more thought to just what it was that kept me from falling completely in love. Jennie's already mentioned that I believe they should have implemented open strings - essentially giving six 'notes' to choose from instead of five - but for the most part, that's less of a problem than I anticipated before playing the game. (It ruins 'Smoke On The Water', though.)

The main thing, I think, is that the difficulty isn't graded right between the rhythm and lead sections. This cartoon, whilst probably not intended too seriously, (inadvertently?) says it all:

http://www.xkcd.com/comics/guitar_hero.jpg

The problem I was having was that, on the lower difficulty levels, a good 90% of each song would be FAR too easy to play, to the point where it was just boring. Hitting one or two notes per measure just doesn't capture the feeling of the real songs, especially on numbers with chuggy, chunky rhythms like Pantera's 'Cowboys From Hell' or White Zombie's 'Thunder Kiss 65'.

So of course, I immediately stuck it on Expert mode. "This is more like it!" I thought. Suddenly, the buttons it was asking me to press actually started to correspond to the notes coming out. It felt ten times better. I was ROCKING.

And then the guitar solo dropped, and I was booed off the stage within eight measures.

It's my own fault, of course. I shouldn't have tried to run before I could walk, as it were. But that's my tuppence-worth.

It's not a game-ruiner. I know that with practice, I'd learn to read the patterns, just like in any rhythm-action game, and the more intricate passages would come. I only had it for an evening, however, so there wasn't really time to put in the required hours.

Moreover, I'm aware that it's only a problem for someone like me, who can already play most of these songs on the real guitar. The game pretty much nails the 'feel' of playing rhythm guitar (on Expert mode, anyway) but as a lead guitar simulator, it's nothing short of dreadful.

The two-player mode was interesting but ultimately a wasted opportunity. I was disappointed that there was no way to choose a different difficulty level for the two players - which is even more of a problem when there's only one guitar controller. On a Dual Shock 2, it's the world's least intuitive rhythm action game and is consequently a good 30-40% harder straight off the bat.

I'm delighted to see that for the sequel, the two players will take on different instruments within the band, as opposed to the simple call-and-response on offer here.

In all, though I may have sounded somewhat harsh above, this game is great fun and I would love to own it. As a long-time rhythm-action fan and metalhead, I had been resigned to the 'fact' that the two interests were mutually exclusive*. I never thought I'd see the day when Megadeth would make it into a rhythm-action game - and yet the geniuses at Harmonix managed to carry it off.

I don't see myself buying it, though. Not at full price, anyway. Perhaps when the sequel comes out, I'll see if I can pick up a copy of the original at a more sensible price...





* (Yes, I know that Fear Factory showed up in Frequency and Slipknot in Amplitude - but those were very much the hard-rocking exceptions amongst tracklistings heavily biased toward dance and hip-hop.)

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