Despite sentimental appeal in the Australian market, Sony's initial "boomerang" PS3 controller always reeked of funky concept design for funky's own sake. Now that we know Sony "doesn't do gimmicks" (unless stolen from Nintendo), it's little wonder the "Croc" has been tossed, never to return.Here's to the last burst of creativity Sony ever had.




















(Page 1) Reader Comments
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For $711 Canadian taxes included, it better not have tossed the vibration function. Wait. It makes sense, they lost against immersion right? Poor Sony.
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Sadly, I fear this statement might become true. Atleast they tried right?
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Anyway, i find it completely ironic that this controller would have been so much better suited to the tilt sensing gimmick than the same old dualshock (minus the shock) they are settling with. If only they had thought of it sooner. This would have made for a great steering wheel controller. Reusing the same old design will only serve to remind ppl that there is no rumble.
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Can someone please put the two Xbox & two PS3 feature tables side by side (as was nicely done last year when the 360 specs were revealed)? Cheers.
As far as I can see the PS3 is much better spec'd than the 360 and the price reflects that.
And FFS - they didn't copy the idea from Nintendo, you retards. It's been around for 20 years: http://www.gamespot.com/e3/e3blog.html?topic_id=24600407
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That's true, they stole from MS, and Logitech. But hey, it as bound to happen, not everything is completely original.
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actually games for the gameboy color had this technology.
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I still think that when push comes to shove, the PS3 is going to sell like fire when it comes out, even with the higher price point.
BUT to Sony's credit, they thought of an Xbox Live centralized network before Microsoft unveiled theirs, and they've also spent millions of dollars researching motion sensitive technologies (like Wii). To Sony's detriment however, the only things they seemed to have successfully implemented was the use of the DVD w/ PS2, and the shift to 3D graphics from 2D with the PS1.
They unfortunately miscalculated horribly when it came to user interface and online gaming.
Ya win some you lose some. I wouldn't right Sony off yet. I'm personally picking up the Wii, skipping the 360 and going for the PS3.
Sony has made many believers with the PS1 & PS2, and inspite of the kneejerk reactions of gamers (many who seem to be poor, heh, kidding, no I'm not :) I think many people will be ready to jump on board the PS3 bandwagon in time for launch.
Xbox 360 needs to do something -SERIOUS- between now and November to grab a hold of the market share. They need a killer app before the PS3 launch, not at the PS3 launch.
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http://www.joystiq.com/2006/01/25/joystiq-readers-redesign-the-ps3-controller/
And I still don't see any indicator of what player you are on the controller itself. If you're going to rip off a feature, rip off one that is NEEDED with wireless controllers for a sane user experience.
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They will just show some halo 3 and they will be fine. those bastards
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But with the Playstation 3, it's missing hardware that is inside the box. A smaller internal hardrive, No Wifi functionality, and no support for MemoryStick /SD/CompactFlash.
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However lets be real. We all know the real reason for Sony removing the vibration function. It's that little lawsuit they got with "Immersion Corporation". It was NOT because the motors inside the controllerinterfered with the controller.
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1st Sony said Wiimote was "gimmicky". But now Sony's Phil Harrison says "rumble was last generation, movement is this generation." Back in 2000 Microsoft had a big failure of a product with the same tech called the Microsoft Sidewinder Freestyle Pro. In 2001 XGaming had Cyberstik2. Old Tech! http://avault.net/hardware/getreview.asp?review=cyberstik
So where are the Sidewinder Freestyle and Cyberstik now? They were failures long ago and are not made anymore.
So they copied an old tilt gamepad concept, but what else?
Besides the fact that they had already copied Nintendo's analog sticks and rumble ideas... now they go after their movement concept as well!
And did you notice the PS2 button, a copy of the Live button on the 360 pad, and 360's analog triggers (though that is old tech also).
And to think, Sony was actually going to come to the next console war with the dualshock AGAIN if they had not copied something?!? No, worse...they were going to come with a batarang if they had not been "inspired" by Nintendo!
Sony has no innovations.
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How can Sony be better than anyone, if all they do is copy!
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I think a slight vibration is perfect for driving games. It gives you a sense that you're gripping a steering wheel while you're gripping the controller. Now without a feedback from the controller, the feel of a driving game is now totally disjointed from the gamer (driver) which is a very bad thing. How would you get a feedback from the game if you suddenly drive off the road and onto dirt with the help of the vibration function?
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Even though it looked literally unplayable, it was sony's most innovative gaming product since the original PS.
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You can bitch and moan about how "Sony stole this," or "Sony ripped that off," or how they're, "Just copying Xbox Live," and all sorts of other BS, but can you blame them?
Would you have taken the PS3 seriously without a clean and unified online service? No, then you would've just bitched and complained that it wasn't as good as Xbox Live. You can't have your cake and eat it too.
What about the controller, sure it wasn't their idea first, but as has been proven NUMEROUS times in this industry (just take a look at force feedback for example) almost EVERYTHING has been done before.
Sony has to remain competitive in the market place, and if that means giving an avenue for Wii games to be ported (via the new control mechanism, although apparently it's still up in the air as to how exact it can be) or providing a unified online service (which gamers HAVE been asking for) then they'll do it. I didn't see any of you saying "OMG, SONY was the first company to use DVDs as the media of their game system... Microsoft is just ripping them off!"
Please, take your fanboyisms and go somewhere else, you're ruining the comments section for people capable of thinking without bias.
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No, not at all. In fact, I own almost ALL of the videogame systems released since the 80s (with the exception of the turbografx, the 3D0, and a few others). I'm sitting here playing my Xbox360 right now, and just before that I was playing Tales of Symphonia on my Gamecube, and let's not even go look back in my room, where you'll find *gasp* my second Xbox and a Dreamcast.
Fanboy? No.
Sick of people like you, yes.
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Ps: funny to know people like me make you sick, your life must be pretty depressing.
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Ever heard the saying, "it's better to remain silent and be thought stupid than to open one's mouth and remove all doubt," before?
And yes, owning alot of consoles does in fact make me "not a fanboy" and I'll tell you why. It's because I don't support only one company or system, I support all of them. I know that all of them each have their own individual strengths and weaknesses and I enjoy them all because they're all different.
What I do not enjoy however, is reading a bunch of comments ripping on Sony simply for persuing what is in fact an incredibly smart business decision.
The fact remains that you have yet to refute any of my points and instead resorted to personal attacks.
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It is obvious the controller's new function is very similar to the Wii's, it just looks like Sony wants to copy MS live and while that get some of the action that the Wii will have and call it innovative without blushing of shame.
This is not a smart business decision, well maybe 5 or 10 years ago yes, but it seems like more and more people are getting sick of seeing Sony copying other companies and treat this as their own.
I haven't seen 1 blog that didn't compare the Sony controller with the Wii remote, so i felt like you were acting ignorant about this.
Anyhow, no harm done dude!
ps: my English sucks but i hope i explained it well enough.
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