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PC impressions: Crysis


We first got a sneak peek at Crytek's Crysis during Microsoft's keynote address earlier in the week. The demo level looked gorgeous, but on the show floor, I got to see something that almost looked better. Beautiful outdoor scenery was incredibly dynamic and encompassed everything.



Every bit of foliage looks photo-realistic. The version I saw was actually for PC and it already trumps a lot of the "next-gen" titles we've seen here.

To give you an idea of the dynamic nature of the demo, imagine being able to shoot a tree and watch it fall over across the path, obscuring your route. Many of the environmental elements work like this. Get a gun, shoot them down. You can essentially chop it down by fragments all the way from top to bottom.

Strategy also plays hand in hand with this design. When walking through all the nature, you have to be careful of enemies who are taking advantage of underbrush and trees as well. It still has all the excitement of a fast-paced FPS though, so this diverse title is definitely a must-buy for PC owners.



[EDIT: Fixed typo.]

Tags: CRYSIS, E3, E32006, FIRST PERSON, FPS, PC

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