NWN2 preview and movies from E3

Forgotten Realms fanboys should circle September 19 on their calendars. This is the day Dungeons & Dragons online gaming returns to its most successful setting, after a year of toiling in the Eberron universe. The Neverwinter Nights 2 E3 trailer is available on GameSpot, along with some updated gameplay footage from the show.
IGN also had a chance to preview some of NWN2's new features last week with Feargus Urquhart. Taking a page out of the KOTOR 2 playbook, you will be able to directly control two NPCs who will be influenced by your decisions, good or ill. The Baldur's Gate pause feature has also been added to assist with issuing commands to your party. Stay tuned for more information as the launch date approaches.











Reader Comments (Page 1 of 1)
Jose @ May 16th 2006 6:05PM
Um... if you can directly control an NPC wouldn't that render them, essentially, PCs?
Premaximum @ May 16th 2006 6:24PM
It's like in Kotor2, they're sort of like mini-PC's. You still mainly control your main PC (The one that you built) and he's the one that you develop, but when you need a character to do something that the AI simply can't (Like, for instance, set up and ambush, with you standing in the open, and the NPC hiding a bit in some trees to the right) you take control of him, run him over there, and make him hold position and hide.
This is the game I'm most eagerly anticipating this year, so glad to see Joystiq is putting something up on it.
Hawk @ May 16th 2006 6:39PM
Wow, so we're all going to be talking like pirates on NWN2 launch day?
http://www.talklikeapirate.com/piratehome.html
Should be fun.
Brian @ May 16th 2006 7:23PM
FUCK YEAH!
Why didn't we see this last week instead of 50 articles about the damn Wii?
Johan Krüger-Haglert @ Jul 18th 2006 6:58PM
Cool, does anyone know if it will still run in Linux (or preferably other UNIX oses aswell but how big are the chance for that...)