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Advice for wannabe game developers

The days of the bedroom coder are mostly behind us, though casual games and mini-games still provide the opportunity for a single coder to make it big -- not to mention one-man projects like Rag Doll Kung Fu which don't quite fit into the above categories.

If you're interested in running your own game development project, Download Squad has some business advice for you. Covering engines, team-building, documentation, project management, testing, marketing and the all-important "making money", this article is a useful starting point and gives a good idea of what's actually involved in a small-scale game development project. Of course, you'll want to do further research before embarking on such a project yourself.

Tags: advice, development, documentation, download squad, DownloadSquad, engineering, engines, game dev, game development, game engineering, GameDev, GameDevelopment, GameEngineering, howto, making money, MakingMoney, money, profit, project management, ProjectManagement, projects, team building, TeamBuilding, win

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