Over at the IGDA, there's some advice for a hobbyist game developer looking to pitch (and protect) a game design. Pitching a random idea for a game to a developer or publisher isn't easy, but there are some solid hints on how to get an idea towards reality:- Come up with a demo
- Attend game industry events to make contacts
- Read up on the pitching process
- Pay attention to NDAs
See also:
Advice for wannabe game developers
The life of a lapsed game developer
