Engadget brings word of iRiver's WiBro gaming device, the Wing (previously known as the G10). The portable underdog is again facing delays that will likely push its launch to year's end and limit its release to Korea.The Wing is packed with some impressive features, including a 4-inch LCD, compatibility with most common audio and video formats, WiFi, WiBro, and 6GB NAND flash memory, but it's crippled by a $315 price tag. iRiver is desperate for a consumer hit, but the Wing is up against stiff (and cheaper) competition.
[Via Engadget]



















(Page 1) Reader Comments
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When I first saw the TapWave Zodiac, it seemed like a near perfect device to me -- compatible with all the Palm software, but with a big screen, a graphics processor, and a thumbstick. I could have one machine for taking notes, keeping data, playing music, watching movies, and playing games. And you know what, it worked darn well. Mine is still loaded up with games, while the twin SD slots hold music and movies.
Unfortunately, what it never got was support from any of the game makers. So the choice was between barely enhanced for the larger screen Palm software, or a handful of Tapwave games that were slow to come to market and often didn't live up to the expectations generated by the first couple of games that showcased the GPU.
Unless iRiver has some way of luring the big names in games down to their machine, it's hard to see how they avoid joining TapWave on the discount racks.
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But the same question that doomed the GamePark line for mainstream use is still there. Will there be any games worth mentioning, especially in a language I can understand without years of study?
It's the same old problem. Any group of good engineers can put together a pretty nice game platform for very litle money from off the shelf parts. It's geting a strong software operation going and marketing the thing that costs a billion dollars minimum to have a shot at cracking the US market.
A talented group creating a cool product from available parts = cheap.
Producing a mainstream game platform = very expensive.
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I do like the sliding controller. So you could just watch films without the obtrusive joypad getting in the way. The only problem here is the game development list. What's coming out for it? Is it destined to be the next N-Gage, frankly I think so. But I hope it does well. It's small, it's smart, it needs a new dpad.
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I wish the PSP would get 6GB. It needs it.
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If I can play games on my PSP, which has a set of beveled buttons for a d-pad, I can surely do just as well on this device.
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Since this thing is from Korea, I doubt they can sign up major Japanese or US developers.
Given the bad financial performance of the parent company of iRiver, I doubt they have enough capital to jump start the 3rd party support of this thing.
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I would say 6GB is a little too much just for game saves...
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Consider this: If they added a touch screen, I doubt that the price would be anywhere over $400. With an amazing screen resolution, presumably good hardware, a touch screen, and wireless capabilites.... would this not make the perfect PDA?
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