Nintendo has hinted that there are still Wii functions that have yet to be revealed. One of the latest rumors suggests that one of these functions is built-in microphone support.We know that the Wiimote houses a speaker, but what if the controller also contains a microphone? And if that should be the case, could the Wiimote also double as a VoIP-supported communication device? Sure. Throw in a voice-activated phonebook and we're talkin' universal functionality (i.e. an incentive for "non-gamers" to buy in).













(Page 1) Reader Comments
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Thanks for nothing.
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It could be OK for pure VOIP use but that is something PC users already have ready access to and not very meaningful if it doesn't factor into the games. So I think we'll be seeing a Wii headset that plugs into the Wii-mote accessory slot with a passthrough for other accessories. A wireless headset would involve less cable management but would also be much costlier since it would need its own transceiver and power supply instead of using the one in the Wii-mote.
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The Wii with built in Wifi is sounding better and better
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Just not going to happen.
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not extremely likely, but cool thought.
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But still, whatsup joystiq? Tired of running 'The P$3 are t00 expensive!!!!! articles? I'm not sure if I've seen your mandatory 8 articles about it today.
-Colin
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Now, it's more likely that the mic wouldn't be used in a two-way communication set-up at all, instead you use it to issue voice commands in-game which would further enhance the breadth and variation of usage for the controller... to be honest though, I would prefer a bluetooth headset that could be used for either VoIP or voice command but that would also be more expensive than I think Nintendo wants to go 'out of the box'.
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Thanks for nothing."
Check the Read link under the article- they got this from somewhere else.
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directly to the source where this all began. You can view the source
at n-dimension.blogspot.com (spanish so might want to translate it) You can
also view Eternal Gaming's post on it Here http://www.eternalgaming.com/news/2598
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How pimp would it be though? Receive a VoIP call and yer Wii-mote starts ringin' that good ol' Mario Brothers tune. Pick it up, press the trigger to accept and bam. Expand your VoIP base by having other Wii-motes. I'd get myself the Mario Brothers Castle ring tone just for telemarketers.
I don't know as far as having the Wii being a VoIP phone, but for gaming online, I wouldn't be surprised if the mic was implemented in the Wii-mote.
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Where is our PDA functionality in the DS? Seems like a perfect, natural fit? Sure, but Nintendo hasn't done it yet. Yes, they're offering Opera on the DS, but that's a few years after the DS had been out. And yes, it will hopefully come with the Wii, but I have a feeling the real reason the Wii is going to have Opera is that it will be the main interface for the virtual console.
Fact is: Nintendo is a gaming company, and for the most part, that's what they stick to. While this sounds completely awesome (think Skype Wii), I just don't see it happening. At least, not at launch. It just doesn't seem Nintendo style.
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Also, karaoke without need for a peripheral!
I could see Nintendo leaving you voice notes however, and you registering your information in the Wii remote. "Hello Paul, we here at Nintendo want to thank you for buying Super Mario Galaxy. As a gift to you we have given you 300 star points for the virtual console!"
"Hi Paul, we noticed you own Metroid Prime 3. We thought you might be interested to know that Super Metroid is now on sale on the virtual console for a discounted 50 star points. Have a nice day!"
"Hi Paul, this is Tom Nook. I noticed you haven't been to town recently. You haven't been paying me on your house, either. I need that money, Paul!"
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-"Hi Honey, I am calling you using my wii!"
-"Oh grow up darling!"
-"No! Seriously I am using my wii to call you!"
-"Ok well go play with your wii then."
Oh endless nights of fun before even owning one! I love you Nintendo. You were right, hours of fun for less money! :-)
Seriously though, that would be super cool to have VOIP as well as the other rumour of a possible web cam. Now if they get a game that involves Karaoke, Guitar Hero, Bongos and the Cha Cha controllers (Dreamcast Samba de Amigo) you can get CLASH OF THE BANDS :-)
SWEEEEEEEEEEEEEEEEEEET
I highly doubt that VOIP will be an option. Probably a multiplayer experience form of communication. It would be too difficult to set up the VOIP a la skype. Think about the software logistics as well as network logistics. It is a whole new world of admin that Nintendo do not need.
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why would anyone be saying that, this is a function that can be used for gameing.
its not hd movie support, or useing your ds for a rear view mirror. those are useless things the playstation 3 has
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Oh and Justin,
don't say that, children read this site. Show some decency.
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In some ways, this doesn't surprise me, actually. Don't forget that the original Famicom first controller could accept sound input, although not very well. Maybe Nintendo thinks technology has advanced enough that they could make it work this time.
Though it would have to have a speaker in the Wiimote to work like a phone. But actually, I'd get a kick out of a controller with a built-in speaker, especially if they incorporated game functions into it. Face it, rumble is either annoying or pointless. But if your controller made sounds to add to the game's music? I could see alot of uses for that.
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Want proof? For some ungodly reason, Nintendo is staying with the current implementation of WFC for Wii. That means that we'll have different, clunky Friend Codes for each different game. If we had VoIP, that would mean that all Wii consoles would have a certain address, yes? If that were the case, then it would completely defeat the purpose of the Friend Codes (which are pretty dumb anyway).
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So no Wii-dildo?
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This Wiki article ( http://en.wikipedia.org/wiki/List_of_Famicom_accessories ) says there was a mic on the 2nd player controller but doesn't offer much detail. I've only seen the later Twin Famicom (we had an Australian one for testing NES PAL material coming from an Aussie contractor) and it's controller for that far back, and that may have been different. It's certainly easier to see use for headphones than a mic in common game playing.
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It wasn't in the US version obviously but it was how you defeated certain enemies.
As for VOIP companies failing well that was pretty much a giving since the only way to make use of it was to have the other people you wanted to talk to have a computer and that software. But if you had it you could make long distance international calls for free. The other person had to be on the computer and have the software running though.
Quite a number of games have a VOIP deal under certain ingame conditions. Convoy chat in Auto Assault for example. You press and hold the . on the numpad and then release to have it transmit.
Since Nintendo has said they are still using friends codes for certain functions they are avoiding the nastiness of xbox live in which certain people do highly illicit things.
Friends codes reduce the chance of that drastically and well if someone does do something they could be tracked down fairly easily due to their friends code.
Random matchmaking well you don't really need voice chat.
VOIP came late to the DS because they needed to work on the tech same with the webbrowser.
They admit why those things came late.
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VOIP support? Notta chance, unless it is developed by a 3rd party. But it won't come as a standard feature.
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That would be brilliant and prevent the need to phone/text my mate before a wifi game (a la Mario Kart DS) to set it up. This becomes part of the process of playing a multiplayer game and it a little annoying. This way nintendo can give us voip (which people would obviously use for more than the use I stated above) but still not deviate from their core gaming-centric policy as its purpose is to keep the gaming experience from start to finish all inside the pretty white box next to your TV.
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Also, karaoke without need for a peripheral!
I could see Nintendo leaving you voice notes however, and you registering your information in the Wii remote. "Hello Paul, we here at Nintendo want to thank you for buying Super Mario Galaxy. As a gift to you we have given you 300 star points for the virtual console!"
"Hi Paul, we noticed you own Metroid Prime 3. We thought you might be interested to know that Super Metroid is now on sale on the virtual console for a discounted 50 star points. Have a nice day!"
Maybe its the geek in me, but i hope they refer to the price of games in stars or coins. ex. super mario brothers will be 2 coins (dollars).
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Microphone is a speaker is true, but why not have two? Also, a cheep mp3 converter chip also exists, so the sound could be compressed inside the controller, now 10kbit per sec is no problem...
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Additionally, each person in the family having their own remote would further help.
Here's a possible scenerio..
Bob and Sally met each other at work, and Sally found out that Bob likes to play with his Wii. Bob finds out that Sally has a Wii too. (ok.. more seriously now..)
They exchange friend codes for Animal Crossing.
At Bob's house he has a roommate. Bob and the roommate each have remotes. When Sally calls Bob via VOIP on the Wii, his remote rings with a Animal Crossing ring. He then knows it's one of his Animal Crossing friends, and he's in the mood to play so he answers.
His roommate on the other hand likes to play Metroid Prime, so likewise when a person on his Metroid Prime friend list calls the remote rings with a Metroid Prime sound.
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http://www.elitebastards.com/cms/index.php?option=com_content&task=view&id=36&Itemid=29&limit=1&limitstart=2
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