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Reader Comments (51)

Posted: Jun 1st 2006 2:27PM (Unverified) said

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I bought Feet of Fury years ago from them. Good to see more DCgames on the way
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Posted: Jun 1st 2006 2:33PM RZeke said

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that is awesome cant wait looks like i can finally dust of my DC and give it another go.
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Posted: Jun 1st 2006 2:34PM (Unverified) said

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Daddy... is that you... I'm comming home daddy!!!
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Posted: Jun 1st 2006 2:35PM (Unverified) said

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10 years too late
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Posted: Jun 1st 2006 2:38PM BPMOmega XBL PSN Steam said

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chitown, it's never too late! :D

I am highly amused. This is oddly cool.
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Posted: Jun 1st 2006 2:39PM (Unverified) said

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For more dreamcast stuff check this video out.

http://www.someshow.tv/2006/05/sega-dreamcast-another-blast-from-past.html

Dusts off Dreamcast.
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Posted: Jun 1st 2006 2:40PM Hoffer said

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I gave my DC to my neighbor's son like 5 years ago. Looks like I need to get it back from him. ;)
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Posted: Jun 1st 2006 2:42PM (Unverified) said

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There's an awesome blog about the Dreamcast 2 on IGN!

http://blogs.ign.com/Dreamcast2-IGN/
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Posted: Jun 1st 2006 2:44PM (Unverified) said

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Can't imagine the net loss in profit for this publisher. Manufacturing CDs, paying programmers, tipping the pizza delivery guy, buying coffee for late night work sessions...all for the end result of maybe 8 sales. Really, who would buy a Dreamcast game again from a no name publisher especially when the ds lite is about to launch in 11 days, the xbox 360 is gaining ground as a killer console, and the ps3 and wii are just around the corner?
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Posted: Jun 1st 2006 2:45PM (Unverified) said

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that's weird. and interesting. do you think they plan to come back?
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Posted: Jun 1st 2006 2:45PM (Unverified) said

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I gotta wonder... If these games are being published the way that Feet of Fury was, then the GOAT company is making use of the MIL-CD boot exploit. That means that they can publish on regular CD media, but it also means that Sega doesn't see any kind of compensation for use of the GD-ROM format. In the interest of fair play, should Sega get a cut of the profits? If there's not a moral question to answer, is there a legal reasoning for any kind of payment? I guess it's a moot point if Sega doesn't express an interest (or make any kind of court challenge.)
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Posted: Jun 1st 2006 2:47PM (Unverified) said

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#11
i'm confused. what does all that mean?
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Posted: Jun 1st 2006 2:48PM (Unverified) said

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Dreamcast was the best system for Fighting game fans.
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Posted: Jun 1st 2006 2:50PM (Unverified) said

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Kinda fuels the rumor/hope that Wii will play Dreamcast games, now doesn't it.
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Posted: Jun 1st 2006 2:54PM (Unverified) said

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Talk about a waste of money. Next they'll wage war on Iraq.
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Posted: Jun 1st 2006 2:55PM (Unverified) said

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By way of explanation: Official Dreamcast games were minted on GD-ROM discs, which are like normal CD discs but with a higher bit density. They couldn't be copied with CD burners or DVD burners, and they wouldn't damage a normal CD player if accidentally played in them. The hacker community combined two exploits to pirate Dreamcast software. While you couldn't use a normal CD-ROM drive to read a GD-ROM, you could use a buffer overflow error to crash the Dreamcast and the read the data through the Dreamcast Broadband Adapter. The other exploit makes use of a track on a little-known music disc format known as MIL-CD, which makes the Dreamcast boot code off of a normal CD. Once you've read the game data, you copy it onto a normal CD with a MIL-CD boot track.

Many observers attribute the Dreamcast's lack of market presence to piracy, although lack of third-party software support and stiff competition are certainly also to blame.
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Posted: Jun 1st 2006 2:55PM (Unverified) said

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Hey guys, denial ain't just a river in Egypt. You people need to get over this Dreamcast worship crap. Of all the systems in the world, the DC seems to get the most ass kissing. For christ sake, DC has some good games and all, but as a whole it is totally overrated. And don't even get me started on that whole "innovative" VMU thing: it just screamed gimmick!
Face it people, DC was just a dying gasp from your once-beloved Sega, and its demise was imminent due to their moronic business practices. This is a BUSINESS people, that is the bottom line. No matter how much your critics like your games, et al., you need to turn a goddamn profit! Unless your M$ ( laughs in contempt at their disdain for their stockholders)
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Posted: Jun 1st 2006 3:19PM (Unverified) said

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I'm kind of sorry I never paid the DC any attention back then, but still think it would rawk out loud if the Wii were compatible.

Could somebody please list some of the better titles that it was known for? I am completely unaware, save for Soul Calibur and Jet Set Radio.
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Posted: Jun 1st 2006 3:20PM (Unverified) said

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Derek should be banned for that crappy-ass pun he made. Denial. WTF ARE YOU THINKING.
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Posted: Jun 1st 2006 3:24PM (Unverified) said

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Cool
I'm glad I still have my DC plugged into my switcher. Question is: Will any of these games be any good?
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Posted: Jun 1st 2006 3:26PM tylersmyler said

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Are they still producing the console anymore? I'm going to assume a big fat NO. When did they last stop producing the system>?

They would be better off releasing these games as roms for some sort of emulator for PC. Then they could sell the controller with it (the controller was the best feature of the system in my opinion) which would be a USB DC controller... no theres a thought!
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Posted: Jun 1st 2006 3:30PM (Unverified) said

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For everyone saying that they will not get any money from this: they already launched Dreamcast games (Feet of Fury, Cool Herders, Inhabitants). Do you really think they would like to launch more TEN games if the last ones wasn't profitable?

You should not compare Dreamcast with these new releases: since it was discontinued, DC turned into an excelent platform for indie games and homebrews. Now, if you want to play the new Mario or Halo or MGS, DC is NOT your platform, but there's a lot of innovative and fun games that still comming out for it.

Now I understand why Joystiq started their last post about it saying "alright, kids, sit down and let us give you a history lesson". It's incredible how you people can be so easily manipulated to believe that newest=good, old=bad (even if "newest" means the 1000th Mario game).
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Posted: Jun 1st 2006 3:31PM (Unverified) said

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I have never been so confused about anything before. This is all nintendo's fault, showing the world that you don't need to have balls to the wall hardware to create great games.

Stupid gamer-centric company and their @#$%$# fun games. Nobody wants to have fun... we just want it to look pretty.
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Posted: Jun 1st 2006 3:33PM semiloose said

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why are they wasting their time on the dead?

why not make some games for the PSP?

doh!
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Posted: Jun 1st 2006 3:37PM JimmyHACK said

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time to take out of closet and dust it off, then go pick up some cd-r's from the store
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Posted: Jun 1st 2006 3:40PM (Unverified) said

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DC for the Wii... comeon Nintendo... any day now... I can feel it...
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Posted: Jun 1st 2006 3:48PM Jdrama418 said

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All I want is another Power Stone
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Posted: Jun 1st 2006 3:49PM Don Jose said

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Whew! For a second there I thought you were going to say that Sega was working (er...wasting time) on 10 new Dreamcast games. I'm relieved, but let down as well. I thought I had just stumbled across the reason why Full Auto sucked so much.
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Posted: Jun 1st 2006 3:53PM (Unverified) said

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Is this Sega's attempt at getting back into the console wars? lol. I had a Dreamcast, it was cool for that Sonic game and ..Wait, thats it.
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Posted: Jun 1st 2006 4:01PM (Unverified) said

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Meastro, you might want to try some of the following games for the Dreamcast:

Soul Calibur
Shenmue
Jet Grind Radio
Crazy Taxi
Virtua Tennis & Tennis 2K2
Skies of Arcadia
Power Stone & Power Stone 2
Sonic Adventure & Sonic Adventure 2
Full Review of Sonic Adventure 2
Samba De Amigo
Virtua Fighter 3TB
Ecco the Dolphin: Defender of the Future
Chu Chu Rocket!
Phantasy Star Online
Street Fighter 3:Third Strike and other Fighters
Ikaruga

That is from a list posted on Joystiq earlier. Seriously though, saying that the DC didn't have good games is just plain silly.
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Posted: Jun 1st 2006 4:10PM (Unverified) said

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I'm amazed at the amount of negativity shown in these comments. God forbid that an independent developer try to publish games.

@bv - these are independent people, not necessarily full-time publishers. They likely have "real" jobs and do this as a hobby, albeit a serious one. As others have pointed out, GOAT has already released 4 previous games, and I sincerely doubt that Dan would continue to do so if he were bleeding money every release. You might not have heard of them, but they are well-knwon amongst the DC scene.

@Kendrick - Dan underwent extensive talks/megotiations with Sega before he published the first game. I'm not privvy to the details of his agreement, but Sega does know about the GOAT store releases.
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Posted: Jun 1st 2006 4:38PM (Unverified) said

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btw
the N64 introduced us to 128 bit gaming.
64 bits were used in the GPU while the other 64 were divided amoung the cpu, audio, z bit maper and other misc processor items.
nintendo didnt want to get into a stupid "bit vs bit" war when technology was starting to get to where the number of bits mattered less and less.
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Posted: Jun 1st 2006 5:15PM (Unverified) said

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It would be interesting if the Dreamcast were suddenly resurrected by jaded gamers.

I want in. By some wierd twist of fate I sold all my DC games on 9/9/05, six years to the day after the DC launch.

It got me some money towards my 360, but I still feel like I made a mistake.
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Posted: Jun 1st 2006 5:15PM (Unverified) said

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Some of my favorite DC games that weren't already listed:
-Rez
-Bangai-O
-Typing of the Dead
-Rayman 2
-Resident Evil: Code Veronica
-Space Channel 5
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Posted: Jun 1st 2006 5:20PM (Unverified) said

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Dreamcast is one of the best consoles ever released. Sega blew it with the saturn but listened to gamers and gave them almost exactly what they wanted in the Dreamcast. It was the first console to truly and openly support online play with narrow and broadband services. Dreamcast also openly challenged EA and the American market with their brand of sports titles.

They also released games for the non traditional gamer, Samba de Amigo and seaman come to mind. The first MMO RPG for console gamers in Phantasy Star online, the first viable console for PC ports and who could forget ShenMue and Soul Caliber which is still one of the best fighting games ever made. the Capcom and SNK fighters made the dreamcast THE system to own for classic arcade fighting. A claim that even Sony can't match today.

How could you not hold such a console in high regard?
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Posted: Jun 1st 2006 5:22PM (Unverified) said

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I think that the controller was both one of the best and was absolute worst thing about that system, and one of the reasons it failed.

The good: Memory card slots in the controller. I loved this feature, but it was never fully utilized. Think about it, take your controller and card to your friends house and it automatically recognizes your profile and controller settings. Always expandable to add whatever (think Xbox communicator). The VMU was just a gimmick.
Real triggers, this was great for racing games and such. Both of these features made their way to the Xbox contoller.

The bad: No 2nd stick. This was their biggest mistake. In this American FPS obsessed market you have to have a 2nd stick. Even on non-FPS a 2nd stick is still very important for camera controls and whatnot. Anyone play Quake on the DC? It sucked using the 4 face buttons. This is not a viable substitute. (you hear that PSP?!)
The cord on the bottom, a minor annoyance, but still damn stupid.
And the controller looked like a hovercraft. But not as bad as the boomerang, but the Dual shock/shake sucks too.

Whether you like the 360 or not, you gotta give mad props to that controller. It's O so sweet.
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Posted: Jun 1st 2006 5:38PM (Unverified) said

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I didn't know that GOAT and Sega had negotiated before the first release, that's good to know. Not a fully fledged licensing agreement probably, but at least it's legal and above board. I wonder if Loosen has access to any localization resources, or at very least knows a guy who can read Japanese? It'd be nice to see the Beggar Prince situation repeat itself so that we could get some English versions of the Dreamcast-exclusive RPG titles that the Japanese market enjoyed. All seven episodes of the Eldorado Gate series would have been nice to have.
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Posted: Jun 1st 2006 6:23PM Slvrgun said

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The Dreamcast 2 does exist, it's called the Xbox. Microsoft cooperated with Sega hoping to promote its Windows CE for video games, but Windows CE for the Dreamcast showed very limited capabilities when compared to the Dreamcast's native operating system. The libraries that Sega offered gave room for much more performance, but they were sometimes more difficult to utilize when porting over existing PC applications.

All the while, Microsoft was also working on it's own console called the Xbox. The Xbox was Microsoft's first independent venture into the video game console arena, after having developed the operating system and development tools for the MSX, and having collaborated with Sega in porting Windows CE to the Sega Dreamcast console.

Like the Dreamcast controller, the initial Xbox controller that had nearly identical button layouts as well as left and right triggers. (The black & white buttons and the addition of a right analog stick were among the differences). It also featured 2 memory card slots much like the Dreamcast. The Xbox also came internet ready with it's built in ethernet. In addition, the Dreamcast was suppose to recieve a DVD add-on but the device never surfaced. The Xbox however did utilize a built in DVD drive.

So when all is said and done the Xbox was basically an extremely modified Dreamcast with Microsoft branding and off the shelf computer parts.
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Posted: Jun 1st 2006 6:59PM (Unverified) said

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28. Meastro, you might want to try some of the following games for the Dreamcast:

Soul Calibur
Shenmue
Jet Grind Radio
Crazy Taxi
Virtua Tennis & Tennis 2K2
Skies of Arcadia
Power Stone & Power Stone 2
Sonic Adventure & Sonic Adventure 2
Full Review of Sonic Adventure 2
Samba De Amigo
Virtua Fighter 3TB
Ecco the Dolphin: Defender of the Future
Chu Chu Rocket!
Phantasy Star Online
Street Fighter 3:Third Strike and other Fighters
Ikaruga

That is from a list posted on Joystiq earlier. Seriously though, saying that the DC didn't have good games is just plain silly.''

--
I said ''I had a Dreamcast and it was cool for Sonic and thats it'', good job, thats my opinon, and you, a stranger to me, saying there are some good games out there won't suddenly make me buy a Dreamcast. Half of those games you listed were on other consoles too.
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Posted: Jun 1st 2006 7:09PM (Unverified) said

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To #37: Dude, at the time, most of those games he listed were in fact DC exclusives.
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Posted: Jun 1st 2006 9:15PM (Unverified) said

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As miky says....


GOONIES NEVER SAY DIE
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Posted: Jun 1st 2006 9:37PM (Unverified) said

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oyeah..... i just spent $75 on twinkle star sprites for the DC and have an entire spindel of BLANK GD-R's (thats right i said GD-R's not CD, cost me $300 for 50 of them, i sell them on ebay for $16 and they sell every week) DC clocks, cases, and i collect LE dreamcast vmu's and controllers and modded my dc myself.
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Posted: Jun 1st 2006 9:53PM (Unverified) said

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For a console with such a short lifespan (2 years or thereabouts), the Dreamcast had an incredible line-up, both in terms of remakes of classic franchises (Virtua Fighter 3, Sonic Adventure, Daytona, Ecco, Phantasy Star Online) as well as entirely new properties (Space Channel 5, Crazy Taxi, Jet Set Radio, Shenmue).

But what a lot of people fail to consider is what the line-up would be like if Sega hadn't been financially crippled and been able to keep the system going. In other words, take all the Sega games which have ended/will end up on other systems, and make them Dreamcast exclusives:

Virtua Tennis 3
Sega Rally 3
Super Monkey Ball 1, 2, & Adventure
Panzer Dragoon Orta
Billy Hatcher
Jet Set Radio Future
Space Channel 5 Part 2
Virtua Fighter 4
Phantasy Star Universe
Outun 2006 - Coast to Coast
Sonic Mega Collection & Sonic Gems
Sonic Heroes, Shado.. actually, forget that last one.

Not to mention other games and franchises that would have surfaced, plus continuing 3rd party support.

Damn, man. Just... DAMN.

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Posted: Jun 2nd 2006 12:10AM (Unverified) said

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I wish they made Slave one pt. 2

I loved that game ^_^
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Posted: Jun 2nd 2006 4:03AM (Unverified) said

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Okay, as someone who is closely connected to both the official and unofficial Dreamcast scene, I am going to clear some things.

First, the Dreamcast was launched in 1999 and supported until 2001 officially. So the last SEGA-sanctioned U.S. release was five years ago.

Second, SEGA is well aware of and in occasional contact with those of the GOAT Store. Then again, the GOAT Store and GOAT Publishing have numerous contacts throughout the video game industry. Let's just say that many are aware of what GOAT is doing, and silently approve.

Third, more games is good news no matter which system we are talking about. Just because someone likes a system you do not is no reason to take a vendetta against them. I may not have a Turbo Duo, but I am happy whenever I hear of a quality release for that system.

Fourth, the Dreamcast is not for everyone. Disregarding hardware, the system is aimed mainly at those who like arcade titles and experimentation. So if your "cup of tea" is fighting games, shooters, racers, and off-the-wall things like man-fish and maraca shaking, the Dreamcast can be Heaven. If you are more of an RPG, RTS, and FPS person, there are Dreamcast games for you but they can be found in greater quantities elsewhere.

Fifth, GOAT Publishing has to-date released four commercial games: Feet of Fury, Inhabitants, Maqiupai, and Cool Herders. In order they are a competitive dance game, a strategy puzzle game, a fast-paced majhong solitaire game, and a Chu Chu Rocket and Bomberman combination. They are all fine commercial-quality releases, and I am proud to own copies of each (including two copies of Feet of Fury, one signed).

Sixth, GOAT sells hundreds of copies of each game. Now while a good number of these games go to North America, the majority sell to Asia, where even in Japan there is still strong demand for Dreamcast software. In less developed Asia countries, the Dreamcast is still new and desirable for the young people, so the games sell especially well over there. As evidence, Play Asia and Lik Sang both sell the GOAT games and are large suppliers of them.

Seventh, the developers and GOAT do make good innovations with their games. Maqiupai pioneered their offline-online ranking system. Network adapters are not in great abundance for the Dreamcast (as analogue modems were more popular at the time of the Dreamcast's creation) so the developers created a code-generation algorithm that contains the name, high score, and number of the board from the game in a special code. When a player gets a high score, she can take the code and enter it into the Maqiupai ranking system. The code shall then be deciphered and the high score added to the world-wide ranking system. This is certainly a creative way to go around a problem, and even those with Internet access available for their Dreamcasts can use the Web browsers to enter their scores.

Eighth, if these newer independent commercial Dreamcast games were not selling well GOAT would not have published four games by now, let alone announcing an additional ten for release over the next eighteen months.

So I would say between IGN relaunching its Dreamcast section and further re-reviewing all 240+ games for the system, and GOAT selling its titles internationally to a hungry and awaiting market, the Dreamcast is still thinking and ready for another round.
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Posted: Jun 2nd 2006 11:27AM (Unverified) said

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Hey Logan-
Very interesting! Any links or info you'd like to share with a DC newb? I have no idea what one might do with blank GD-Rs.
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Posted: Jun 5th 2006 1:37PM (Unverified) said

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Thanks, DC always rocks...
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Posted: Jun 7th 2006 5:47AM (Unverified) said

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I feel the dreamcast still has a place in this market.
Not everyone is looking for the ultra powerful, ultra expensive game machine,for some the games are all that matter.
With companies like Renesas able to make somewhat more powerful "dreamcast on a chip" i think majesco relaunch sega hardware like they have in the past.

I know i would buy one!

And about Wii supporting dreamcast games...Shame on you!

Why don't you just buy a used dreamcast, i bet it's just as cheap and you could have a beautiful sega product in your hands.

When 9/9/09 rolls around, i hope to still be playing dreamcast.
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Posted: Jun 16th 2006 4:54AM (Unverified) said

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Do anyone know why Dreamcast suddenly stopped manufacturing the system & not competing with PS2 & Xbox?

My bro actually bought Dreamcast at 2000 for US$300, but I never got to play t (maybe play HOUSE of DEAD for total 30 min).

By the time I decided to buy, shocking news suddenly came out of stop making the system.
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Posted: Jun 24th 2006 11:20AM (Unverified) said

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Could someone help me figure out this whole "DC -exploitation/upgrade" thing for me. I am currently running a modded XBOX, and, this forum has REALLY piqued my curiousity on my old DC. Still got it all. I will give my e-mail address to anyone willing to help. Im just working with and OLD comp./no Ethernet port/ and cd-r's. I have read tirelessly in forums and think, maybe, I need someone with EXPERIENCE (lol) to al least tell me where to START. But, any help at all would be greatly appreciated. thank you very much in advance.
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