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Reader Comments (30)

Posted: Jun 2nd 2006 10:38AM Fuzz said

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Jennie, you forgot to put the numbers in! It's ok though, it's friday, you have an excuse.
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Posted: Jun 2nd 2006 10:57AM (Unverified) said

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Dragon Quest & Final Fantasy in Itadaki Street Portable PSP"

before anyone mentions it, this is not a DQ or a FF game. Its a puzzle game with FF and DQ characters. And it continues with the PSP having not much to play.

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Posted: Jun 2nd 2006 10:59AM (Unverified) said

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Also of note:

DS/Lite 289,151
PSP 27,227
PS2 19,798
GBA 8,709
Xbox 360 1,242
GameCube 1,116
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Posted: Jun 2nd 2006 10:59AM (Unverified) said

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Is that... a PSP game?!
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Posted: Jun 2nd 2006 11:01AM (Unverified) said

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Wow. Animal Crossing is still on the charts. Perhaps there's more folks playing local wifi in Japan? Kind of a "Hey, all my friends have towns and play together, I need to get one" thing. But still, this is the top sellers of ALL games. I don't get it.

Anyone else surprised by AC:WW's position?
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Posted: Jun 2nd 2006 11:04AM Inquisitor Glokta said

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I want to post now as a pre-emptive strike against all those who will come on here complaining that this game doesn't deserve its place in the number one spot because it's "old" or "the same old mario" or whatever.

I think it's about freakin' time a game with GAMEPLAY gets this attention. There's more gameplay in a side-scrolling platformer than in 10 FPSs combined. Hurray for classic platformers!
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Posted: Jun 2nd 2006 11:19AM stridermt2k said

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I agree Ben.
Few games have the same "pick it up and play" enduring quality that the Mario platformers share.

I eagerly await buying a DS lite in black, and will be updating my Mario collection when I do! (still missing a couple...)
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Posted: Jun 2nd 2006 11:21AM Player1 said

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5:

It's not the "same old mario"! He's bigger! That's totally different. Yeah, mario NEVER got any recognition, EVER.
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Posted: Jun 2nd 2006 11:24AM (Unverified) said

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"4. Dragon Quest & Final Fantasy in Itadaki Street Portable [PSP]"

This would be sweet to get ahold of. I seriously doubt it'll be seeing the light of day as a stateside release though. Maybe I should take another look at those Japanese language courses afterall...
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Posted: Jun 2nd 2006 11:31AM (Unverified) said

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900k!!
Impressive!

But...i am curious about something. How many "non-gamers" bought the game? I am guessing a lot.

Mario has this unique appeal that really attracts crowds. The touch generations demographic will find in this an experience both nostalgic (it must be the name) and classic platforming fun, that will make it the perfect game for taking the "virginity" of many "non-gamers".

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Posted: Jun 2nd 2006 11:39AM Player1 said

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Finally! A 2D side-scrolling game for a Nintendo portable!
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Posted: Jun 2nd 2006 11:49AM PixelPerfect said

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Just when I think numbers for the DS can't get any bigger, they get bigger! Nintendo is seriously making a killing, and I guess this bodes well for the Wii.

What worries me though is that all the DS games on the chart are developed/published by Nintendo. No quality third-part games yet?
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Posted: Jun 2nd 2006 11:53AM (Unverified) said

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Just want to say I reached World 6/6 last night and without doubt, this was/is my favourite platformer level of all time - it felt liberating like flying in dreams (sort of!)

Beautiful.
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Posted: Jun 2nd 2006 1:46PM (Unverified) said

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Yes, the DS is dominating, but i doubt the Wii will have the same impact.
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Posted: Jun 2nd 2006 1:57PM Inquisitor Glokta said

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SJ: Three words: Altus' Trauma Center.

You should replace the word "yet" in your post with "currently".
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Posted: Jun 2nd 2006 2:40PM (Unverified) said

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15: Or Phoenix Wright, Bust-a-Move DS, Age of Empires DS,...
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Posted: Jun 2nd 2006 3:00PM (Unverified) said

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wow-protables really kill home systems over there, i wonder if we will see this trend over here.
I think cities like London, and LA, (and etc) might be huge market for handhelds.
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Posted: Jun 2nd 2006 3:07PM (Unverified) said

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So is it just me or is Nintendo missing the market by not releasing mario and standard donkey kong sidescrollers on their home console line. I swear I said many times during during this generation "why doesn't Nintendo make a new 2d/3d mario sidescroller for the Gamecube" This is the gameplay that people crave.

It'll be interesting to see the amount of sales Super Paper Mario gets.
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Posted: Jun 2nd 2006 4:27PM Inquisitor Glokta said

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Geostar: I think that would be cool. It doesn't have to be a Mario game necessarily, either. I'd love to see an updated version of Contra for a console that preserves the sidescrolling style.

I don't understand why some older genre's have been completely abandoned nowadays. I remember some jumping platformer games that took some real fine skills and a helluva lot of practice to master. I think there is still a market for those kinds of games- I'd buy 'em.
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Posted: Jun 2nd 2006 5:40PM (Unverified) said

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benjamin blame Sony for the lack of 2D games. They are known to hate 2D gaming and only accept 2D games when a developer threatens to not put other games on the Sony platforms if Sony doesn't relent.

Dragon Quest & Final Fantasy in Itadaki Street Portable was also on the PS2. It did a lot better then the psp version it's first week but it plummeted off the charts the next week. Except the same thing to happen with the psp version. Japanese gamers thought it sucked if I recall correctly.

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Posted: Jun 2nd 2006 5:42PM (Unverified) said

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2D side scrolling games are quite common on the gba and a few are on the DS. Castelvania and the Naruto games.
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Posted: Jun 2nd 2006 6:01PM BPMOmega XBL PSN Steam said

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benjamin:
"I'd love to see an updated version of Contra for a console that preserves the sidescrolling style."

Well, there is Alien Hominid for GCN and PS2, which plays a lot like Metal Slug (which in turn, plays like Contra).
A great game, if I say so myself. Definitely worth picking up (I think when I got it long ago, it was $30. So it may be cheaper now...).
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Posted: Jun 2nd 2006 6:11PM PixelPerfect said

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I guess I should rephrase that.

I know there are some quality third-party titles for the DS out there, but none of them seem to be big hits.
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Posted: Jun 2nd 2006 6:45PM oridinary differential equation said

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geostar, given your comments I think you'd be interested in Super Paper Mario. It's a new Mario sidescroller slated for GameCube. It looks awesome IMO, but unfortunately it got no love from Nintendo at E3.
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Posted: Jun 2nd 2006 6:47PM oridinary differential equation said

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whoops, shoulda read your post more closely. I see you already know about the game. Sorry.
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Posted: Jun 3rd 2006 2:35AM (Unverified) said

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SJ, it isn't that 3rd party DS games don't sell well, they sell extrodinarily well, actually. The problem is 1st party DS games sell phenomenally well. Like, "there is no previous known precendent for these kinds of sales" well.

It's hard for any 3rd party to compete with sales like that. Plus even 1st party games can barely knock Brain Training out 2nd & 3rd place for more than two weeks at a time.
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Posted: Jun 3rd 2006 9:47AM Inquisitor Glokta said

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@BPMΩ: Thanks for the suggestion... I checked out some videos/screens for Alien Hominid, it looks cool- I might have to pick that up!
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Posted: Jun 3rd 2006 9:55AM Inquisitor Glokta said

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@BPMΩ: yeah, $12 on ebay for the 'cube- thanks again!
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Posted: Jun 3rd 2006 6:38PM (Unverified) said

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@11

ever heard of super princes peach?
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Posted: Jun 5th 2006 1:21PM (Unverified) said

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What are the sales in the US like?
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