"I didn't see that slide at Devstation, but all the numbers add up," one coder said, "and it's a total non-issue. You never, ever need to access that memory from the Cell - I can think of some useful debugging things you might do with that access in the testing stage, but that's about it. In fact, on the PS2 you couldn't access that memory from the CPU at all, and it was never really a problem!"
Posted on Apr 19th 2014 12:30PM
Posted on Apr 18th 2014 2:30PM
Posted on Apr 18th 2014 10:00AM