GamePro has compiled the 874th "all-time best controller" list based on "most influential, revolutionary, and... groundbreaking" input devices. Here are the ones that made the list:- NES
- Mouse and keyboard
- Dual Shock (PSX)
- Xbox Controller S
- Wii Remote
- Nintendo 64
- Atari 2600
JoystiqJoystick - SNES
- Wavebird
- Dreamcast
- The Zapper (NES)
[via Digg]












(Page 1) Reader Comments
Reply
Reply
I don't think that it's fair, though, to put the Wii controller on there when it hasn't even been released yet. There's no telling how great or little the impact of it is going to be.
Reply
Reply
Reply
Oh wait, it was me. I still use mine, though. I even bought some backups.
Reply
I do believe they had the first analog stick...
C'mon gamepro.
And why is the XboX controller even ON the list. How did that innovate anything ?
Reply
And how the hell is the PSX more groundbreaking than N64? All they did was take whatever Nintendo did and double it. Oh, and where is the touchscreen on this list. It was done before the DS on PDAs, and now DS has taken it mainstream.
GamePro is full of a bunch of dumbasses.
Reply
And the Wii remote isn't even out yet! How can it possibly be classed as groundbreaking? It could blow chowder, for all we know.
It's thursday night, and I sure would like to have some of whatever the hell it is Gamepro is smoking.
Reply
Reply
Kirby Tilt and Tumble should be on this list as well. Way to screw up one of the easiest lists ever GamePro.
Reply
Reply
Reply
Reply
Reply
Reply
And the Xbox S controller, despite being rather nice to hold, has precisely zero innovations of its own.
Mouses and keyboards aren't even designed for gaming in the first instance - while they're very nice for FPS and RTS, you're not going to see anyone playing Prince of Persia with them. Not well, anyway.
This is, frankly, bilge. The compiler should be taken out and shot... with a NES Zapper.
Reply
I do believe they had the first analog stick..."
Um, no?
The Atari 5200 had the first analog stick in a mass market console (computers had it even earlier, IIRC).
Let's give some credit to the true pioneers of the industry here. Nintendo didn't invent *everything*. Atari invented the modern-day joystick, Atari put the first true analog stick in a console, Mattel probably invented the gamepad. Nintendo didn't even invent rumble - remember, they're paying royalties to Immersion same as everybody else.
Reply
How about a Joystiq official reevaluation (or poll) somewhere in the 1st-2nd quarter of 2007??
How about the Power Pad for the NES? Would we have a Dance Dance Revolution pad without it?
Reply
Since we're listing things that are not yet available, why not include direct brain link? Controlling games with your mind.
Reply
http://www.3dgamers.com/articles/more/37/
How could they skip the SpaceOrb? I love that thing!
Reply
the last, greatesat 2d controller hands down
Reply
Reply
the saturn had that too on its 3d pad.
Reply
Reply
Reply
As for the N64 complaints, it just wasn't a very good controller. The design made it inconvenient to access every function (ie. go from analog stick to D-pad). The lack of a second analog stick of any sort really hindered the possible freedom that games could've allowed.
Reply
And it should be up there because it was the first controller to use the analouge stick and a rumble feature.
So shush.
Reply
Reply
and yeh the WII has no business being on there..for all we know it cud be the holy grail of controllers..or it cud be the powerglove 2...
and i wud replace the controller S with the 360 controller like others have mentioned...
Reply
Reply
some list...
Reply
That said, I think the list was fine...perhaps a little useless, though.
Reply
"Nintendo didn't even invent rumble - remember, they're paying royalties to Immersion same as everybody else."
They aren't paying royalties actually, because they are using different (proprietary) technology for force feedback. IIRC, they were the first to use rumble with a game, though it wasn't standard (or actually in the controller).
I like your last pararaph though. You list the same thing twice for Atari and then congradulate Mattel on something they "probably" invented (but didn't).
Nintendo has contributed a lot to controller designs. And once you got used to it, the N64 controller worked well.
Escalating exaggerations lead us no where.
Fanboy: "Nintendo invented every button, control stick and rainbow."
Anti-Fanboy: "No they didn't. Nintendo never invented anything. Nintendo doesn't exist."
I hate the internet.
Reply
Reply
"remember, they're paying royalties to Immersion same as everybody else."
umm... nope. they made their own kinda of rumble different to the immersion one so no royalties there.
Reply
What the hell is up with the wavebird gracing the list with it's presence. Like 30 people bought those and Nintendo already had fantastic wireless controllers for the snes that added 0 extra bulk. When I saw the little light up squares at the bottom of the Wiimote I thought of my old set of snes wireless controllers.
I could go on about the order but it isn't worth it. GamePro has lost what little respect I had for it left.
"These are desperate times, pay attention, look up and read the signs."
Anticrawl
Yeah
Reply
Also, the Xbox controller S did nothing new or influential, and I don't even find it comfortable.
Reply
And I am a huge fan of the Xbox-S controller, but by no means does it belong on that list. The 360 controller, maybe, which is actually my current favorite, but I wouldn't put it on there simply because its a rehash of the S controller with wireless added. Not to say it was stolen from Nintendo, but the fact that Nintendo did the wireless first (as in quality wireless, I had wireless with NES but it sucked) puts them off the list. And by the way, I loved 64, but that controller sucked. It was comfortable and useable yes, but limited games often by making developers shun the d-pad or give it unnecessary functionality instead of taking full advantage of it. But damn, do I miss that z-button.
Reply
Reply
Wow, Dualshock and Xbox Controller at the top 4. You got to be kidding me. While these controllers are great, they're nothing "ground-breaking". The people at GamePro are morons.
Reply
You know what, I'm gonna go play some arcade style fighters on my genesis(yes the model controller with 6 buttons on the right).
Anticrawl
Reply
Also, the Wiimote and Mouse and Keyboard shouldn't even be on here. The Wiimote isn't even out yet, so aside from some early opinions at E3, we really have NO IDEA just how "groundbreaking" it really is. The mouse and keyboard shouldn't be on this list because they weren't even designed with games in mind. They are two devices that were designed for separate purposes that just happend to work well when applied to certain types of games.
The dualshock and Controller S aren't really groundbreaking at all, as neither one really has any one feature that was completely new when it was released.
Personally, just for the sheer comfort of the damn things, I think the Gamecube and 360 controllers are my top two favorite controllers of all time.
Reply
No trackballs? No flight sticks? No dancepads? All-time, my butt. Remember the Neg-con? Thanks to the we-know-what's-best-for-you mentality of today's Microsofts, we'll never see innovation like that anymore.
Reply
Okay, first of all, everyone click on the article, and read a little bit of it. You'll see that this isn't an article ranking anything. It's simply a list of "the 11 most ground breaking controllers of all time." That said, it would be nice if the Joystiq article used bullets rather than numbers.
*opinion*
This isn't really a list of groundbreaking controllers at all. Sure, the dual-shock controller is iconic. Sure, the dual-shock controller is influential to some extent. But groundbreaking? If taking the SNES pad, adding two shoulder buttons, adding two analog sticks (because they were in the N64 controller), and adding rumble as a standard (because Nintendo released the Rumble Pak) is groundbreaking, I'm going to tie it to a PC for the gaming and software support and glue it to a Macintosh for the art and media capabilities. Surely, that will be the most groundbreaking invention the world of computers has seen in years. I'm not saying the dual-shock controller isn't a good thing. It is arguably the best combination of positive thing about the modern game controller. It's just not groundbreaking. Same goes for the Xbox Controller S (although it did at least improve upon game controllers for shooters) and Dreamcast controller.
The SNES controller did introduce the shoulder buttons, but aside from that important innovation, it's just an NES controller with two more face buttons. The Zapper can hardly be considered influential, revolutionary, or groundbreaking. Yes, it was a wonderful peripheral that provided countless hours of fun, but up until now with the Wii, we weren't even seeing much influence from it at all.
IMO, the vast majority of controllers on this list are just there because we do not have 11 truly "influential, revolutionary, and just downright groundbreaking" controllers. Virtually every controller, minus the NES controller, the Atari 2600 controller, the N64 controller, and the mouse and keyboard (if you consider it a video game controller), has just been a continuation of previous console controllers with minor tweaks. The Wii controller could very well make a list like this in the future, but since it hasn't had a chance to face the test of time, we can't really be certain about that either.
Reply
Give me a break. What a bunch of uneducated morons. It's nice to see the NES at #1 where it belongs and it's nice seeing the zapper on there but this list is an absolute joke.
Reply
The N64 controller also basically fortold the use of dual-something control for First Person Shooters as demonstrated by Turok... so that's Iguana Entertainment's contribution where you used the C-buttons as you WASD and the analog stick for aiming. Sony just tacked another analog stick. In other words the Sony controller is entirely derivative of others' ideas and has been dethroned by the 360 Controller in any case.
Oh and am I the only one that thought the Dreamcast controller is among the worst? Not terribly comfortable and I couldn't hit the Start button without moving my hands, what a controller for Microsoft to copy...
Six-Button Genesis controller is king! I had to buy those Street Fighter Controllers because all the first party ones fail to play Street Fighter.
Basically Nintendo invented the modern console controller with a wee bit of credit going to Sony for seeing the advantage of a second analog stick though they still haven't managed an ideal placement of them which Microsoft has figured out and maintains.
Reply
Reply
Also the Saturn controller easily had the best d-pad. I just wish I could find a black pc usb version to buy (lik-sang/play-asia are both sold out).
Reply
Reply