Nintendo's most recent press release exhibits the interesting quality of simultaneously telling us something we already knew and something we didn't. The first part should be fairly obvious if you boast any familiarity with portly Italian plumbers: New Super Mario Bros. for the DS is a huge success in North America -- certainly nothing worthy of a collective gasp. Selling over 500,000 copies since its May release, the shell-smashing, block-bashing retro platforming trip has practically given Nintendo permission to nonchalantly reach into your pocket, feel around for a few seconds and make off with your wallet. What we weren't aware of, however, is that Nintendo really should have been sticking their hand into your front shirt pocket. That's where your calculator is. Nintendo claims that after "just 35 days on store shelves," the game has had a sell-through rate of "more than 20 every minute since the game went on sale May 15."
O RLY?
Be sure to mock us if our primitive thought processes are incorrect, but let's consider for a moment that there are 24 hours in a day and 60 minutes in an hour. That's 1,440 minutes a day, and so the 35 days that New Super Mario Bros. has been on sale (even though its been longer than that now) equates to 50,400 minutes. Divide 500,000 by that number and we get ... just under 10 copies sold per minute. Had Nintendo actually sold 20 copies per minute, they would have already hit over a million, and we're pretty sure that would warrant a press release all on its own. Dr. Kawashima is going to be so disappointed.












(Page 1) Reader Comments
Even at 24 stores like Wal-Mart, after all, you can't guy games late at night usually, because there is no one to open the cases... all the electronics employees are gone.
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Seve Savoie Teruel
VGRLive.TV = Comming Soon
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Sounds to me like he's bragging that 500k is the success of Mario in NA, but then bragging about the WORLD WIDE success in the "20 per minute" snippet.
What are the world wide sales of mario for the first 35 days?
Would the math work if you used that number instead of 500k?
If it does....or is close....then he's merely guilty of not being clear on what he's bragging about....but at least he's not insane.
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It's fair to use 24 hours a day. MANY stores that sell mario are open 24/7 like Walmart and Target.
If even ONE store that sells Mario is open, then those hours should be counted.
So the "business day" argument falls short.
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We shouldn't have to be assuming things in order to justify the "facts" given in a press release. :)
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Yeah, it's moments like these that make it obvious that the PR guys should probably stay away from ever using math and statistics.
If you didn't study for in it college, and ignored it in high school, trying to break out those skills in front of millions of people is probably not the wisest of ideas.
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So yeah... NO, they're discussing NA numbers only.
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because i can order super mario brothers in my underwear at 2am, if i truly desired
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Instead of being "literalist" with the whole 24 hour in a day thing and trying to prove Nintendo CEO's are lying bastards, why not figure out what he probably meant, which is what everybody except the N haters are saying, that he meant business day's/hours
Jeebus!
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lets play numbers like we are powerful... not like any other systems have had a title this year that have reached 1 million in less time.... (Kingdom Hearts 2 = 1 mil in 4 weeks us / 1 Mil in 3 days jap, jap was last year though) thats just what game kinda popped in my head, just so i like how they act like upgrading an old game and reselling then saying ooo half a million... who knows, just doesnt impress that much
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Therefore either:
1) He is dead wrong for trying to use "business hours" to pad his NA numbers.
2) He is referring to a 24 hour day using word wide numbers.
3) He lacks 4th grade math skills.
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Looks like I lack 4th grade typing skills. Padump chink!
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"That's a sell-through rate of more than 20 every minute since the game went on sale May 15."
What about that is hard for you to understand or misleading?
The title of this post should be: Joystiq plays numbers game, loses
These numbers for NSMB are clearly based on a 12-hour business day – which I didn't even have to assume. It's common sense.
Got any?
...And Derbeste, your argument "falls short" on logic. /error
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That sure isnt spectacular.
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Companies do this fuzzy math all of the time, just look at the weekly top XBox LIVE games... Remember when 'The Outfit' demo hit, it made the top ten - a 360-only game that you had to download, that also had massive download problems, for a system that was impossible to find in stores at that time? In other words, Beyond Halo2, seems like it doesn't really take many people, and certainly not impressive enough numbers to get specific, to get on that top ten list. Somebody is not telling you the whole story about the LIVE 'Top Ten' when that happens.
I'm guessing Nintendo really just wants to say 'This game has sold like crazy.'
Maybe it's really trying to make us ask if any PSP game has done this well?
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It says that for every minute that has passed since the game's release, twenty copies have been sold. Not business minutes. Not daylight minutes. Minutes. EVERY minute since the game went on sale. That is what the sentence MEANS. I never said it was difficult to understand.
These numbers are "clearly" based on a 12-hour business day? I didn't see anything regarding that in the press release. I think you've mistaken common sense with blind belief of PR.
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I don't think it's so much "blind belief of PR" as it is "blind Nintendo loyalty". Seriously, you guys defending the press release, Nintendo botched their math, their wording, and the idea in general was a bad one. Just say, "Hey, we sold 500,000 copies in under a month."
Is anyone online going to complain about how per-minute sales are not up to snuff with other fast selling titles? No. It was stupid, and on top that they messed up. Don't try and pretend they don't have egg on their faces, you only encourage them to screw up worse next time.
Kudos to Joystiq for pointing out another PR slip-up. Why not just let the numbers speak for themselves? People always gotta go and say stuff like, "500,000 copies is enough to fill 3 football stadiums" or my other favorite, "That's enough copies lined up end-to-end to reach the Moon!"
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Of course the real strength of quality software is how well it sells after that first month or week even, Kindom Hearts 2 dropped like a stone from the Nihon -ese charts after a week.
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We all know that he was talking about the U.S. sales, read the article. Also, I'm sure that he is talking about 12 hour days. Because, well I would guess that not many games are sold between about 10pm and 10am. Video game stores are closed, and while Wal-Marts and Targets are open, I guess not many people go to Wal-Mart at 3am to buy a copy of Mario, I know that they could, but we aren't talking about calculating pi, we are talking about the number of games sold.
12 hour day.
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A person characterized as anal-retentive is perceived as worrying excessively about "passing feces": little details of fecal consistency, color and aroma or as otherwise being overly uptight or distressed over ordinarily normal evacuation.
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Freudian terminology
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In this original sense, the term means simply that a person has retained traits from the anal stage of psychosexual development.
Popular culture
Phil Hartman played a series of popular characters on the NBC sketch comedy show "Saturday Night Live," including the "Anal-Retentive Chef," the "Anal-Retentive Sportsman" and the "Anal-Retentive Carpenter."
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Also, a great source for future video game info is press.nintendo.com. Can't recommend them enough.
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This is a subjective case. The paraghraph before it provides the context, defining duration and profit per duration; While a half-million in one month can be seen as 20 per minute in many cases, it is not true for all cases.
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I'd say that's a pretty significant thing to factor in there, too. Not too many people buy anything of that calibur after most other stores have closed.
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Ownge.
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2) Even if the number they gave was 10 it would still be misleading although technically correct. You couldn't neccessarily watch a clock tick off a minute and say "10 copies of NSMB where probably just sold!" because the sales where spread out over a month and are now much less than they were right after launch. The number is to make it seem that NSMB is being sold at a higher rate than it really is.
Let's just agree that this number is misleading for multiple reasons and be done with it.
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There's also 100+ million PS2s in the world compared to less than 20 Million for the DS.. So when you figure it out on a % of system owners who bought the game...
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Now you people trying to figure it out, let's work backwards: the release says over 20, so let's go with 25. 500K/25 = 20K/35 (days) = 571/60 (mins) = about 9.5 hours a day. Ah ha! Now for someone whose life consists of a 9 hour daily grind, the numbers make sense! We'll take that 9 hour grind and double check: 500K / (9 * 60 * 35) = about 26. Mystery solved, bad math from a wage slave.
Oh, and by the way.... YOU'RE WELCOME!
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