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Reader Comments (133)

Posted: Jun 30th 2006 2:10AM (Unverified) said

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Oh yeah and lord thanatos, what's takin' you so long to jump into that river? lord thanatos sucks balls too.

Posted: Jun 30th 2006 2:43AM (Unverified) said

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"timeless"
will always be enjoyed regardless of age of user or how long has passed since conception.

Unfortunatly, goldeneye does not pass that test. The sad fact is that there ARE games better than it. (but halo 2? wtf?)

If you want a timeless game, you need to take Mario Kart, Zelda OoT, Banjo Kazooie, Mario 64. I have met lots of people who didn't like Goldeneye, but I have never met someone who doesn't like any of those. No-one. And that's saying a lot considering in know a bunch of BigN haters. Timeless means that people see past the graphics, past their pre-conceptions to the awesome gameplay beneath it. Goldeneye doesn't cut it. I love it because I know every nook and cranny and have some great pistol fight, or knife throwing, and play with friends who can fight back. Those kids probably ran around for 5 minutes said wtf? i can't BOOM HEADSHOT! and gave up. Face it, goldeneye is NOT FUN IF YOU DON'T HAVE IT DOWN TO AN ART.

Posted: Jun 30th 2006 2:56AM (Unverified) said

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Next you'll hear from this little kid: "Chrono Trigger sucks 'cause it was 2D."

Stupid bastards.

Posted: Jun 30th 2006 3:51AM chazz06 said

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man...is this what is going to happen when this generation is over. I can see some kid looking at heavenly sword on the ps3 and going," man these graphics just don't work for me. She doesn't even look real. And are you trying to tell me that in order the play video games you had to use a controller?? Why?!?!"

Posted: Jun 30th 2006 4:24AM sedeas said

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I completely agree with the kid. Which is odd, because that shit doesnt happen.Look, once you hit a certain point of playing different games, different iterations of them along with their evolutions, you start to actually become a decent critic. That said, I think that the nostalgia factor is more important to you guys that are defending Goldeneye than actual gameplay was.

Goldeneye was good, and a milestone for console fps's on a home console. Not the first, keep that in mind. Some of you get really selective about what gaming history you remember.

Nintendo has seemed to have loaded a rabid fanboy spirit in you people that wont die. I started on the NES, way back then. Then I progressed with the games. Eventually I got a pc good enough to play games half well. I played the big games, I played some small games. But I recognized what they did well, and what they didnt. Goldeneye is not timeless. The case in point is the little kid. It is extraordinary that you people will not accept it.

Posted: Jun 30th 2006 4:57AM (Unverified) said

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Again I reiterate: Goldeneye - archaic graphics and nostalgia = Perfect Dark Zero. Is Perfect Dark Zero timeless? No, of course not.

And that doesn't even factor in the fact that Goldeneye's multiplayer frame rate was literally 10fps, which could induce a headache in even the most hardy of geek.

Posted: Jun 30th 2006 6:27AM dhelor said

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Frankly, I've never understood why so many people liked Goldeneye. Of course, I absolutely detest FPSes (the Metroid Prime series excluded).

A friend forced me to play it not too long ago. Now, I'm not a graphics-whore (some of my faves don't eactly have top-notch graphics), but Goldeneye sucks even by my standards. The controls were slow and buggy to boot.

Posted: Jun 30th 2006 7:46AM (Unverified) said

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This justifies capital punishment.

Posted: Jun 30th 2006 8:30AM (Unverified) said

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"33. Why you ol' whippersnapper! Back in my day, we didn't need no fancy smancy Plasma Grenades to throw at our enemies! We had manly Remote Mines that we had to throw at walls and blow up manually!

GET OFF MY LAWN!"

Proximity mines FTW! Dual Wielding laser guns rules too. Man, I feel old just thinking about how old GoldenEye is. Man, all those hours of multiplay and crouching whores.

Hooray for emulators!

Posted: Jun 30th 2006 8:41AM (Unverified) said

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Hey! I'm 12 too and I enjoy alot of N64 gamesespecially Goldeneye and SSMB. You can't lump us all into the arrogant little jerk category.

Posted: Jun 30th 2006 8:52AM (Unverified) said

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jon again -

Compared to other N64 games, even launch game Mario 64, the visuals WERE muddy and unrecognizable at points. I can't tell you how many times in 4-player mode we ran around past each other in the same room because the player blended in with the scenery if they weren't close enough. Everything was blurry. The environments were bland and uncreative. Hell, I figure you're just not remembering the game right. Here are a few screenshots just to show what I'm talking about:

http://www.mobygames.com/game/n64/goldeneye-007/screenshots/gameShotId,105659/

Am I holding a gun or am I just pointing at you? Also, please note the creative use of grey, Goldeneye's overarching color pallete.

http://www.mobygames.com/game/n64/goldeneye-007/screenshots/gameShotId,102551/

Seams in the landscape and objects clipping out through the edge of the map, where objects shouldn't be in the first place. Man places actually had holes in the ground that you could look through and see an infinite drop into nothingness. A testament to the graphical quality control.

Even a comparison to contemporary N64 shooters, like Duke Nukem 64, had a world better in visual quality.

Rare apparently liked grey blur, because just about every level save the Jungle used it. Many people got headaches looking at still screenshots, combine that with the ugly framerates, it became migrane inducing. There are even instances where pickups would vanish into the floor on a flat surface, showing a poor attention to quality control detail.

Compared to:

http://www.mobygames.com/game/windows/star-wars-jedi-knight-dark-forces-ii/screenshots/gameShotId,6240/

While the models aren't exactly attractive by today's standards, Jedi Knight isn't difficult to look at and didn't have the graphical anomalies, like seams in the landscape, that Goldeneye had.

Also, no matter how you messed with the controls, the game had poor response. Getting off of Jedi Knight and picking up the N64 controller was a night and day difference. JK did exactly what I told it to do, no more, no less. Movement up and down was slow using the stick and a nightmare if you used the default setting and were utilizing the C-buttons. The C-buttons being digital, and not analog, caused major issues whether they were used in movement or looking. There just wasn't any finesse available to players. Just a smash and hope the crosshair lined up. This was clearly factored into the development of the single player aspect given the flat level designs and slow movement, of both enemies and players.

It is very clear that Goldeneye fails the timelessness test. Perfect Dark Zero is Goldeneye with improved controls, better visuals, and a far superior and varied multiplayer experience, yet few are clamoring to call it incredible.

Posted: Jun 30th 2006 9:04AM (Unverified) said

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What the hell are you people talking about? Goldeneye controls terrible nowadays compared to today's FPS. The one analog stick meets C buttons is so far below even dual analog, and especially mouse/keyboard, that the game has really lost its long-term play value. Me and my friends tried to play it one day, but the controls were just too far gone for it to be very enjoyable, so we just played some other N64 games like Mario Kart.

Posted: Jun 30th 2006 9:14AM (Unverified) said

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45. geez that kid who compared it to halo 2 was a idiot.
Im 15 and I think goldeneye is one the best games on the N64 and was one of the first games to get console FPS right.That's right kids if it wasn't for rare an Goldeneye there would be no halo.Thanks for playing kthnx bye.


Dumb comment. Its like saying The Legend of Zelda is worse than Adventure for the Atari because if they had never made Adventure, there wouldn't be Zelda. Just because it starts the genre does not automatically make it the best. In such a tech driven genre, Goldeneye's frame rates and visuals are subpar, and the controls are just plain brutal. It was a great game for its time, but console FPSes don't age as well. I don't even think the visuals really affect it, but the controls being so archaic, its very hard to go back to them if you've used mouse/keyboard and dual analog for a long time.

Posted: Jun 30th 2006 9:23AM (Unverified) said

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Meh, My kids all like the older games more. They play the NES, SNES, and Genesis the most.

Of course I have to keep most of my decent PS2 games hidden away in my closet so thier selection of newer titles is a bit slim. I don't let them play GTA and such due to violence and I keep all my RPGs back because they either can't read enought o comprehend them or I don't ant my save files accidentally getting wiped out.

Posted: Jun 30th 2006 9:35AM (Unverified) said

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I was 12 when GoldenEye came out, and I thought it was the best game ever made! Goddamn kids.

Posted: Jun 30th 2006 9:56AM (Unverified) said

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Psheh. Whippersnappers. Playing GoldenEye 64 is like playing the seed of many modern FPS games. Sure, it's not as pretty as a grown-up tree, but without the former you couldn't have the latter. If the developers worked on GoldenEye for another 10 years to "update" everything, mini-geek would be reeling.

Posted: Jun 30th 2006 10:44AM (Unverified) said

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Yeah, well he was probably just a fat ugly nerd who doesn't know shit anyway

Posted: Jun 30th 2006 11:37AM (Unverified) said

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Goldeneye was awesome up until Perfect Dark came out.
After PD came out I left Goldeneye in the dust and never touched it again. The multiplayer modes were more robust with all the customisable options. The weapons were alot more varied (Ping Pong Grenade, Farsight, Cyclone) and fun to handle. I tried playin Goldeneye a while back and couldnt do it. I wonder if its the same for PD maybe I should try it or maybe I shouldnt tarnish the fond memories I have of that game.
Did anyone try the goldeneye mod for HL2? it was fun for a bit.

Posted: Jun 30th 2006 11:43AM (Unverified) said

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The reason that us older folk (mid 20s) think of Golden Eye as such a great game is that we were born at nearly the very beginning of video game evolution. When I was 3, my parents pulled out their old Atari and i played Asteroids and Tanks, and I thought it was great. Then the original Nintendo was released, and it seemed amazing compared to Atari. The graphics of the SNES then seemed amazing as compared to the NES. Each new system brought about games that would blow my mind. After Sega Genesis, my brother and I got an N64, and got Goldeneye soon after. The reason I liked it so much is that it was the first fully 3d FPS I had ever played - AND it had multiplayer. This was a game that was WAY better than any FPS I had played to date. It was leaps and bound above any other game I had played. It was the type of game that I had dreamed about back when all I had was side scrollers. The future was finally here. Naturally, more recent games like half life and halo are superior, but I will always remember Goldeneye for it being the realization of my dreams of what a game could be. In other words, it was a milestone.

Posted: Jun 30th 2006 1:05PM kelekod said

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Goldeneye will always be the best game ever period.

The cheats were hard to unlock, some missions took hours to beat (try control center on 00 agent, train, Aztec, etc) some were just brutal.

The was so much replay value at the time, with all the cheats and such in the missions. I was so dorky then I'd make "custom" missions with my brother where you have to use particular cheats, and fiddle with the 007 meters to make it harder. I finally stumped him on my favorite level with the bunker(2nd time). All i remember was having like no ammo using like hunting knives to kill guards and you HAD to set off the alarm first before doing any objectives. it was hard. (the AI was set to like 1 hit kills you or something). You had to show the other person it was possible to do. that was the hard part.

Missions were fun, but the multiplayer was even better.

we'd sit for hours on end playing multiplayer, all modes, levels, guns everything. We got so good we took off Auto-aim and never played with it since. Nothing like license to kill, prox mines (or power weapons) in the basement (1 of the best levels). Man it was a killer.

I was so good I won a TOURNMENT for Goldeneye, I had all the start spots memorized, best weapon location and body armor. After I won the tournment I was playing 3 on 1 (against me) and still kicking ass. Damn was I good.

If you hate when players in Halo2 or 1 run away to recharge their shield, just think that strategy started with goldeneye (something no one mentioned yet). How often would you be able to strafe away from the fight, grab the armor and jump right back in? man that was a fun way to win.

Posted: Jun 30th 2006 1:20PM (Unverified) said

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Goldeneye > Halo 2 > children


nuff said.

Posted: Jun 30th 2006 4:06PM (Unverified) said

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why is it necessary to bash halo 2 to defend goldeneye?

Goldeneye may have flawed controls, ugly graphics, etc etc, but it introduced features that were unseen before in the console. Because media progresses and builds upon the works of others, the best way to examine movies/books/videogames is to compare it to what was available before and how later games have adopted the conventions set by that game.

I think the best way to examine Goldeneye is to compare it to Citizen Kane. How well does CK compare to most movies today? it doesn't stand well in context of movies today. However, examining it's influence on movie making techniques and the adoption of those innovations by most of the industry puts CK among the greatest movies of all time. Likewise, Goldeneye may not stand in context of games today, but it's influences on the genre make it one of the greatest games of all time

Posted: Jun 30th 2006 4:34PM db26 said

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Well that's the problem right there. The test was given to someone who prefers Halo 2 over PC FPS games. Not a valid test, if you ask me.

Posted: Jun 30th 2006 5:09PM (Unverified) said

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He complains about bland gameplay and then talks about Halo 2 being better?

And he has a PC.

Posted: Jun 30th 2006 7:04PM (Unverified) said

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goldeneye is one of the greatest games ever made. it still surpasses even some of the games that are coming out today. the kid doesn't know what he's talking about.

Posted: Jul 1st 2006 9:12PM (Unverified) said

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Who does this kid think he is. This game along is basically the foundation of todays fps. I can understand how it doesnt live up to his expectations from the games he has today, but to say its horrible, is saying he doesnt see what a great game is

Posted: Jul 2nd 2006 10:57AM johnlucas said

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I'm sorry but this kid gives 12-year-olds a bad name.
He furthers the stereotype of the wet-behind-the-ears know-it-all know-nothing that irritates the grown.

Fortunately I know all 12-year-olds aren't like this one. There are plenty as we've seen on this board who respect history. And who can see the inherent fun in older works & technologies.
I'm recently 30 & I appreciate the music of time FAR before I was even a reproductive cell (gleam in daddy's "eye" if you will). Just because it's old don't make it bad & just because it's new don't make it good & vice versa.

We wore Goldeneye 007 OUT on my N64 back in the day.
And did the same with Perfect Dark.

Outside of Timesplitters 2, a spiritual descendant of these two games, I haven't bought a current-gen FPS since. (the Metroid Primes don't count. Adventures in First Person. Plays less like traditional FPS's)

Color me spoiled by Rare's former greatness.
John Lucas

P.S.: and is Perfect Dark Zero REALLY that much of a disappointment? I don't think I believe it. Rather put my hands on for myself to see. But really was it really a letdown like people say. Say it ain't so!

Posted: Jul 3rd 2006 1:12AM umeadigmailcom said

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First, and foremost I have to say that i am 21 years of age, also I agree with #37. The N64 Controller did in fact, suck. Heck I remember seeing a pic in a magazine describing the "different methods" of holding the controller. I was never a huge fan of goldeneye, but i feel that most people liked the game, because everyone else liked it so much. Frickin critical mass, or something. I just didn't find the game all that spectacular.


Long live the Dreamcast!

Posted: Jul 3rd 2006 4:30PM JimJim said

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Is that game intended to be played by a 12 year old, anyways, dude?

What's its rating anyway?
a) suited for 12 year olds -> that guy is a loser
b) not suited for 12 year olds -> that guy is even a bigger loser because his parents should do a better job!

Posted: Jul 4th 2006 12:51PM (Unverified) said

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Hey #41. Xbox 360 does not deserve this game in the Marketplace. Goldeneye is too good for microsoft. Get a Nintendo Revolution. It's backwards compatible, and you can download N64 games along with NES and SNES.

Someone already said that, of course this kid won't care about this game. If Halo 2 was my first FPS, then Goldeneye would look like total shit.

Goldeneye was the most fun game I ever played back in the day with my friends. I never had it, but everyone did. So when I would chill at someones crib, we would fire up that N64, and play Goldeneye in 4 player multiplayer mode.

Posted: Jul 27th 2006 12:41PM (Unverified) said

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Slappers, baby!!!!! Hours of great fun.

Posted: Jul 30th 2006 1:01PM (Unverified) said

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I loved this game!
True now its probably quite dated, but I bet I would still enjoy it if I played it again.

Posted: Aug 10th 2006 2:41AM (Unverified) said

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look, im only 15, but i remember playing on my brothers n64, and it was a GREAT game.

arguably the best first person shooter of all time.

i would rather not debate it but i think its a complete tie between the halo games and golden eye.

and i agree that "little bastard" doesnt know what he is talking about.

it was a truely great game...

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