"Of course, there are ups and downs, waves, of how I drink in terms of the amount, but it's a long period of time. In the last ten years - not that you asked this question - I think I had better ideas when I was drinking whisky. When I am drinking shochu, that's a conservative drink, so the ideas are not that great. Beer is just like water to me, so it just helps me and everyone else loosen up a little bit, it doesn't really contribute to coming up with ideas." The interview mostly stays on the topic of Dead or Alive Xtreme 2 (a game which Itagaki says he's developing as a hobby), but does reveal that Ninja Gaiden 2 is currently in its planning stages.
If alcohol is a vital ingredient in games like Ninja Gaiden, we say let Itagaki and his team have a drink and loosen up. Heck, we encourage him to drink himself into a stupor -- we're sure a couple of vomit-encrusted keyboards are worth receiving another refreshingly difficult ninja kill-em-up. The man's outspoken for certain (don't forget his 5 most hated games, Tekkens 1 through 5), but he usually does a good job of sticking to his promises. That's one trait that many game designers could do well to adopt. Well, that and raging alcoholism.
[tHaNKsh enbob89! Hic.]