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Reader Comments (67)

Posted: Jul 11th 2006 3:07PM (Unverified) said

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Pedro. Blu-ray, currently, can NOT do 1080p through component cable. Please feel free to post a reliable source that says otherwise.

As for the 360, it is a known fact that the highest resolution supported is 1080i.

And did you call me "bitch"?

Posted: Jul 11th 2006 3:31PM (Unverified) said

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Why does this game keep getting news? And are they really gonna call it CoD3? I mean its not even made by the same makers of CoD1 and CoD2, they should call it something like the Big Red One 2 or w/e. Its not even coming out on the PC is it? Infinity Ward knows how to make great games, I'm not sure these guys do. I remember how awesome it sounded when United Offensive was going to come out with vehicles, air strikes, new weapons, and more but it wasn't that good at all. IMO CoD doesn't feel right with some of the additions their putting in.

Posted: Jul 11th 2006 3:31PM (Unverified) said

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Just a bit of FYI:
http://eu.playstation.com/ps3/

On the Specifications section, both models, w/o HDMI, and with HDMI, are said to be able to handle 1080p video output. Obviously on the one without HDMI, it would be done perhaps through component cables.

Now the question is, why would not the same system, w/o HDMI, that can handle 1080p video, not output blu-ray-video in 1080p, if the image constraint flag is NOT "in play".

Posted: Jul 11th 2006 4:23PM joxerthemighty said

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I think if anything was 'dumbed-down' it would be the PS3 version, since there won't be enough real computing horsepower to drive the ai - all those extra chips are just good for pictures. I know COD2 takes advantage of the 3 real cpus of the 360 and supposedly the PC version can make use of dual-core etc.

Posted: Jul 11th 2006 5:04PM (Unverified) said

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@ Jethro
Sony fanboys won't understand your lingo but I concur.
So that others with low genetic makeup,ie. PS fanboys can understand I'll explain...

If consoles were washing machines:-

Wii would be just one big washing machine.
360 would be 3 big washing machines.

PS3 would be 1 big washing machine and 7 smaller ones
that are all hindered by coin operation!

Now the first one is a doddle to operate,the 2nd involves a bit more work but the third....fawkin' ell!



Posted: Jul 11th 2006 7:07PM (Unverified) said

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KawF: This is a really tricky topic that I struggled with for a while myself.

We all know it is possible to send 1080p over analog cables (such as component), but the problem is with the AACS guidelines that surround Blu-Ray.

People hear a lot about the ICT (Image Constraint Token), which allows movie studio's to decide if they want to allow you to be able to watch 1080p over anything less than an HDMI cable. This is what people are always talking about. We may never even see a movie that actually uses it.

However, aside from the ICT, there is the AACS (Advanced Access Content System) which is a standard for distributing digital content and acts as a digital rights management system. Blu-Ray uses AACS, which does not allow a 1080p signal to pass over any analog cable. This, not the ICT, is what will limit the 20gb PS3.

I checked out that link you sent, and it does list 1080p as a possible output on the 20gb PS3, but I don't know how this will be possible (maybe some future workaround that we don't know about yet). Sony says false things a lot, actually. Some people have a really hard time accepting that (not necessarily you of course).

Check out this link to see it in writing from a credible source...

http://www.videobusiness.com/article/CA6334511.html


If you still aren't fully satisfied, read the specifications on any (other) blu-ray player on any other site. They all state that 1080p will be possible with HDMI, and never give any indication that it would be available using any other cable. It's like a game with these companies... Sony skips around the issue (cuz they have money involved in it)... the retailers skip around the issue (cuz they have money involved in it)... The truth just hasn't gotten out yet. Wait until they are available and the word will spread faster.

Posted: Jul 11th 2006 7:13PM (Unverified) said

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Is that the date for all consoles? Including Wii?

Posted: Jul 11th 2006 7:29PM (Unverified) said

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First-Generation Xbox 360 games only had access to one-sixth of the systems General Purpose CPU power. The reason for this is because the Xbox 360 has three 3.2GHz CPUs--each with two threads--but the first-generation development kits only allowed developers to have access to ONE of the threads on ONE of the CPUs!!! The PS3 only has one 3.2Ghz CPU, and developers had access to FAR MORE overall power in first-generation games in their development kits, even though the PS3 is considered more difficult and expensive to develop for.

Xbox 360 games that are considered 2nd Generation--like Gears of War--look FAR better than either first-generation Xbox 360 games or first-generation PS3 games. The BIG difference in quality will be when we compare THIRD-generation Xbox 360 games to Second-generation Xbox 360 games. That is when you will be comparing two systems that have 512MB each, but the Xbox 360 has superior Unified RAM combined with the Xbox 360 having 100% Total Access to all six threads in the three CPU cores! This will be like comparing a 9.6GHz PC(the Xbox 360) to a 3.2GHz PC (The Playstation 3).

Call of Duty 4 will look MUCH better on the Xbox 360...and it is true that the Playstation 3 version of Call of Duty 3 does not support online play in the same way that the Xbox 360 does.

Posted: Jul 11th 2006 11:28PM (Unverified) said

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Wow Mike, do yourself a favour and stay off the crack and stay in school.

Posted: Jul 12th 2006 12:28AM (Unverified) said

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I don't get the talk about the two titles playing exactly the same.

In an interview a developer specifically stated that in the PS3 version will be different for two reasons:
1) The PS3 version will have real time weapon change.
2) The battles will be based on actual events that took place...I'll quote the developer later in the interview "...so here's this giant enemy crab...I'll flip the crab on its back and hit its weak point for massive damage"

Posted: Jul 12th 2006 12:47AM (Unverified) said

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ok the ps3 is a robber! they stole the motion sencer in the controler from the wii
what next? they will probally see the ps3 name go to "wii steal ideas" cuz thats a perfact name!

Posted: Jul 12th 2006 12:49AM (Unverified) said

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o hey #59 dude! how can you tell he is standing on a crack on the sidewalk? you can see him? or can you? perrvert!

Posted: Jul 12th 2006 3:40AM (Unverified) said

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According to Wikipedia, whom I will trust more than a random article on a site that I haven't heard of before, AACS is just the like CSS on DVD. That is, just a way of making sure you do not make illegal digital copies by extracting the contents of the files on the disc.

Info on AACS:
en.wikipedia.org/wiki/AACS

I do not see how you can claim that AACS would not allow 1080p signals over analouge media.

At least I can't find anything in the AACS specifications that cover this "feature" that you claim exist by proxy of that article. I would very much like to know where that article got that "fact" from.

Some of the Official specifications on AACS, of which one applies specifically to AACS on BluRay-media:
http://www.aacsla.com/specifications/specs091/AACS_Spec_Common_0.91.pdf
http://www.aacsla.com/specifications/specs091/AACS_Spec_Prerecorded_0.91.pdf
http://www.aacsla.com/specifications/AACS_Spec_BD_Prerecorded_0.911.pdf

And again, none of these seem to contain any references to image resolution constraints that I can find at least.

Posted: Jul 12th 2006 8:09AM vidguy said

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@Jason C.

Nov 17th could be the release for the Wii version of CoD3, but...

the Wii is likely to release before that date,
the Wii version of the game is the "most developed", suggesting that it will be ready for release earlier than other versions

So maybe CoD3 Wii will be moved up a few weeks to meet the Wii launch, which is expected sometime in (late?) October or early-early November.

Posted: Jul 12th 2006 8:31AM (Unverified) said

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You notice when ms talks about the 360 they say the graphics will be just as good, not better than the PS3. MS knows they have the inferior machine only some ms bitches think the 360 is more powerful. The simple truth is that the PS3 is the superior console and in the long run we'll be getting better games with better graphics.

Posted: Jul 12th 2006 9:27AM vidguy said

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As far as 360 vs PS3, I feel that the PS3 is the more technological machine, but wonder if developers will ever be able to fully utilize its power, given the different architecture it has.

It's important to note that, because of the 360's early launch, it will always be a "generation" ahead of PS3 in terms of time the developers have had with the machine. This could possibly help the 360 games stay stride for stride with the PS3 games, especially for games that are out on both systems.

I expect PS3 to be capable of some amazing things... but my guess is that only games exclusive to the system will utilize it's power. Right now, the gains over the 360 version for ported games are too hard to get at (at least that's my impression from reading developer comments).

Each system has its pros and cons, like it should be. The way I see it:
XBOX 360 - near top tier visuals, great online play
PS3 - top tier visuals, equal offline play, unproven online play
Wii - middle tier visuals, new (unproven) gameplay mechanics, unproven online play, set up to have the largest game library (which, objectively, won the console war for the PS2).


Side note @ mods/bloggers: When'd I get a 2nd star? Thanks!

Posted: Jul 12th 2006 5:13PM (Unverified) said

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KawF:

Ok, I did a little more research (I want to know, too). The link that I sent is probably referencing the DOT (Digital Only Token), which was revised before the final release of AACS 1.0 earlier this month.

The DOT (now) is more strict than the ICT. It gives content holders (studios) the option to limit you from viewing the content at all (not just down-rezing) unless output is non-analog. However, I did use the word "option" meaning that it is not mandatory on every pre-recorded disc yet.

At one point, the DOT looked to be mandatory, and this is what I was basing my knowledge of blu-ray on. The article ran with it, too.

I believe the DOT is a way to "future-proof" next gen content players, in preparation for analog's scheduled sunset in 2010.

However, it seems there is still a lot of confusion about how the AACS will really work once it is fully implemented. My guess is that movie studio's are pushing for AACS to standardize down-rezing so the studio's won't have to look like the bad guy. Future revisions of AACS are also in the works.

I don't fully retract my statement as of yet, but I give you kudos on a good debate. You seem savvy enough to research the DOT at your own leisure, so I won't post any links (also cuz I just can't seem to find a very reliable source for all of this).

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