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Reader Comments (76)

Posted: Jul 12th 2006 10:11AM (Unverified) said

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As much as I love street fighter and can't wait to try it on the Xbox I'm not at all excited about using the xbox controller for it. Give me a SNES pad anyday.
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Posted: Jul 12th 2006 10:12AM (Unverified) said

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I don't see anything 'micro' about these micropayments. Actually they're going for quite a bit to say theres no physical media present.
Why all this fuss for ST2? Shouldn't they be porting the bigger and better ST3 Alpha or another big hit like that?
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Posted: Jul 12th 2006 10:16AM (Unverified) said

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was really hoping for the 400 pricepoint for sf2...but i can still justify 800 points for it...
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Posted: Jul 12th 2006 10:23AM (Unverified) said

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While I don't have a link confirming this, I was under the impression that Microsoft had previously stated that retro games would all be priced at 400 MS Points. Last time I checked, Street Fighter II was definitely a retro game. Personally, I don't feel the price is justified. I'd rather pony up 800 points for a new experience, like Cloning Clyde.
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Posted: Jul 12th 2006 10:38AM (Unverified) said

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do you get to play multiplayer? and if so can you play multi-player on silver?

if not may as well wait for the wii or a PS3 and linux snes emulator
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Posted: Jul 12th 2006 10:40AM (Unverified) said

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$10 is too much. What kind of development costs are going into these games? They've got the art and all they need to do is tweak the programming. With no distribution costs either, it seems like the $10 is pure profit. That kind of irritates me.
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Posted: Jul 12th 2006 10:40AM (Unverified) said

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You guys are a bunch of whiners.
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Posted: Jul 12th 2006 10:42AM (Unverified) said

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I have to echo the sentiments of one of the previous posters.... these micro payments aren't very micro. Frogger and Pacman for $5 each... ohhh but you get to look at the leaderboard, that's totally worth $5 dollars. I really hope this don't sell, and the video game industy revamps their 'retro' pricing.
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Posted: Jul 12th 2006 10:44AM (Unverified) said

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So you idiots bought a 400 dollar console just to play old games from the 80s! LMAO. Hopefully Sony will make some actual NEW games for their 600 dollar console!
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Posted: Jul 12th 2006 10:45AM (Unverified) said

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what about thos of us that bought SF Anniversary Collection to play XBL? Last time I looked for an opponent, there were none in America. So the game I paid $20 for is now worthless for online play since anyone that WAS going to play will instead be on XBLA? Thanks Capcom/MS.

-p-
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Posted: Jul 12th 2006 10:46AM spoo said

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I will buy Frogger today since I only have about 5xx points I have been saving for SFII.

@derrick screw the SNES pad give me the 6 button Genesis pad. I loved the Gen pad way more then the SNES pad for SFII.
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Posted: Jul 12th 2006 10:47AM (Unverified) said

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I also can't wait for my X-box 360 harddrive to crash (it will eventually) and lose all my games.

I (personally) think Bill Gates is wrong in assuming people no longer want physical media. Every PC game that comes out also has a special 'collectors edition' with things like a a behind the scenes booklet, or a map to hang on the wall. If people didn't want physical media, I doubt you would continue to see companies invest in making these editions.
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Posted: Jul 12th 2006 10:48AM (Unverified) said

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$10 is on the upper limit of what I would pay for a "retro" experience. It does have online multiplayer, which would be fantastic for late nights, but there's just something wrong with playing a 15-year-old game on current hardware.

I think that if Microsoft had priced it a bit lower, they would have received more impulse buys from people - at $10 it's an investment, whereas $5 or (even better) $2.50 would be a "Even if I don't like it, it's still cheap" pricepoint.

Any word on what the Virtual Console will be charging?
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Posted: Jul 12th 2006 10:50AM (Unverified) said

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Gee thats funny CLINT, i never heard them say they bought the 360 "just to play old games" as you stated above. And are you planning on spending $600 on the PS3 "hoping" they will create new games as you say? Now whose the real idiot here?
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Posted: Jul 12th 2006 10:50AM (Unverified) said

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if dont like the price then dont buy it and if u like sf2 get like i will
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Posted: Jul 12th 2006 10:52AM (Unverified) said

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whens contra coming to xbla
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Posted: Jul 12th 2006 10:52AM (Unverified) said

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I used to spend more than $5 a day on these games at the arcade. I would rather own Galaga for $5 than pay $.25 each time.

Personally I think these are a much better value than the GRAW map2.

MS, please drop the $10 pricepoint and keep them all $5... you will sell more and keep your fans happy.
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Posted: Jul 12th 2006 11:01AM (Unverified) said

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"I also can't wait for my X-box 360 harddrive to crash (it will eventually) and lose all my games."

Pretty arbitrary comment - everything will disintegrate "eventually". Regardless, your games are tied to your gamertag so you can re-download anything you've bought for free.
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Posted: Jul 12th 2006 11:02AM (Unverified) said

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jc, you'll only "own" Galaga for $5 until the next XBox, which of course will not be backwards compatible with the XBox or 360...
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Posted: Jul 12th 2006 11:07AM Captain Obvious said

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Point of clarification - some people are incorrectly refering to the purchase of these games as "micropayments" and then pointing out that these payments are not micro at all. But games were never classified as micropayments nor was the price intended to be micro. The micropayments are the purchases of additional game content, such as an enchanted sword, more powerful gun, alternate costume, or, god forbid, the horse armor. These are games. The price is going to be a little higher.

And while I am incredibly excited about SF2, I do agree with some of the above sentiments about new content. I want more Geometry Wars and Marble Blast Ultra and less Gauntlet and Frogger.
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Posted: Jul 12th 2006 11:08AM sand0789 said

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$10 sucks, really. They are charging that because they feel they will make the most money overall at that price point. Honestly, they could sell it at $2 and still profit off of it. How much could it have cost to put together, really? Oh well, I am a big SF fan and will obviously be getting it anyways. Bastages.
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Posted: Jul 12th 2006 11:08AM vidguy said

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Ouch. $10 is too much for a retro game. But so is $12.50 for a 2D pool sim.

@baberg, Nintendo hasn't announced anything besides "it'll be affordable" and mentioning iTunes pricing schemes. Surely they'll announce it in September along with the console price and launch date. I'd expect something similar to this:

NES $1 - $3
SNES, Genesis, TurboGrafix $2 - $5
N64 $5 - $8
Indie games (new) $5 - $10

It'd be great if they just charged one price for the entire catalog of a generation (NES $2, SNES $3, N64 $5), but I don't see that happening.

Nintendo may still go for a one-fee unlimited-play method. If this was priced right, say $5 a month, it'd be ok, but I'd rather own the games and be able to play them without continuing to pay a fee.

As a side note, I'd love to see Nintendo use a "Coin" pricing method where it's easily converted to real currency (say 1 coin = $0.25). It'd have a neat feel to it, but people would still know exactly what the price is for every item.
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Posted: Jul 12th 2006 11:10AM (Unverified) said

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I think I saw a rumor before that said SF2 was $5. I think $10 is a little to much for an impulse buy. I think I'll wiat for Sonic and Contra. $7.50 and $3.50 pricepoints would have me buying a lot more games. I can only hope Sony and Nintendo price their games cheaper to force Micrsoft to do the same. But I guess when you think that one lunch buffet at pizza hut costs about $9 and one trip to the arcade easily costs $5, these games are a bargain.
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Posted: Jul 12th 2006 11:14AM (Unverified) said

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Now I see why backwards compatability is not standard on the 360; this way they can resell us all the old games. And I echo the statements from above, 10 bucks is not a micro payment! Between the 15 GRAW pack and now this, Micro$oft is trying very hard to get me to quit paying attention to XBLA. And I have a felling Sony is watching this and if M$ is successfull then Sony too will charge high prices fordownloads.
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Posted: Jul 12th 2006 11:16AM (Unverified) said

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Am I the only person who expects to pay $1 or $2 for pretty much any retro experience? They're neat games and all, but hardly any of them would hold my interest for more than a few days. At the prices they're charging, I might as well just sign back up for GameTap. If I buy and play 2 or 3 'retro' xbox games, they'd entertain me for less than a month, while I could have paid for 2 months of gametap service.

Maybe it's just that I'm not the kind of person that re-plays games. Does everyone else really think they'd come back to frogger and pac-man again and again for months? These are really short games too. I might pay $5 or $10 to play super metroid or chronotrigger on a console again, but SF2?
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Posted: Jul 12th 2006 11:20AM CaptNink said

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Even charging $5 each for these ultra-retro games is too much - they should really be sold as a package with a low price point. If one was to purchase all the Wednesday arcade titles, it would be a total purchase of $35.

$35 for a package of four games that are older than Moses and one game that is an original "indie" title? That's too much; you could buy two used XBOX1 games for the same price.
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Posted: Jul 12th 2006 11:25AM (Unverified) said

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funk, that is a very real possibility.

I have a gut feeling (maybe it's just gas) that we are going to be able to 'play' our XBLA games everywhere we can go 'live'. (X360, X720, cellphone, PC, X-Zune...)

It could be just me, but it seems like a logical choice... I mean how else would live anywhere make sense?
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Posted: Jul 12th 2006 11:33AM (Unverified) said

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"So it appears that larger and new titles will be priced around $10 with older games selling for $5"

SF2-HF was originally released about 14 years ago. How is that in any way 'new'.

"can't wait to try it on the Xbox I'm not at all excited about using the xbox controller for it."

It probably wouldn't be THAT bad on a Duke controller, with the white+black buttons placed a la the C/Z buttons on the six-button Genesis/Saturn controllers. I wonder if you could hook it up to a 360 with an Xbox-to-USB cable adapter.

"It'd be great if they just charged one price for the entire catalog of a generation (NES $2, SNES $3, N64 $5), but I don't see that happening."

The problem with that pricing scheme would be that some titles would be undervalued, and others massively overvalued. There's no way "Slalom" is worth the same amount as "Battletoads", for example.
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Posted: Jul 12th 2006 11:36AM (Unverified) said

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"I also can't wait for my X-box 360 harddrive to crash (it will eventually) and lose all my games. " - And you can just download them again. You won't have to pay because they have a record of your transactions. If you bought it on DVD and that got scratched so much that it wouldn't play then you'd HAVE to pay money to get it again.

"So you idiots bought a 400 dollar console just to play old games from the 80s! LMAO. Hopefully Sony will make some actual NEW games for their 600 dollar console!" - You see, there's the thing. We do get 'new' games for our console, but we also get the retro games which is a big plus. Also, Sony is releasing NEW games? Sure... Metal gear solid 4, Tekken 6, Final Fantasy XIII, COD3, Sonic the Hedgehog 12132, Warhawk 2, Devil May Cry 4, Killzone 2, Fight Night Round 3.

"do you get to play multiplayer? and if so can you play multi-player on silver?" - A lot of these games will have multi-player features, but yes, you WILL need a Gold account for that.

"They've got the art and all they need to do is tweak the programming." - I'm pretty sure it still costs money to 'tweak' the programming. Anyway, there is much more to it than that. You have to pay a team of people to, as you put it, 'tweak' it. BTW, there is a lot more to do than just 'tweak' the software. You have to try and create a lag free environment, which is ESSENTIAL for a game like Street Fighter(just look at the outcry because of the lag on DOA (which has been fixed)). Then you have to pay a group to test etc..
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Posted: Jul 12th 2006 11:40AM (Unverified) said

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"It'd be great if they just charged one price for the entire catalog of a generation (NES $2, SNES $3, N64 $5), but I don't see that happening."

Maybe its just me, but I can see SNES games being worth more than most N64. There really were only a couple games on N64 worth playing (and Goldeneye won't be on the virtual console). SNES still hold their value quite well. To me those games are worth the $5, not Atari 2600 games.

Don't get me wrong, but Galaga, 5 bucks, man thats steep. Maybe $2. I like this idea but they need to make the XBL games cheaper, especially re-releases of games they've money off of. They should also consider bulk sales, 1 for $5, 2 for $8, 3 for $10, etc.
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Posted: Jul 12th 2006 11:48AM (Unverified) said

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The problem is you idiots pay for them, if they didn't sell you bet the pricepoint would be much lower. The 360 games must really suck, if you idiots are playing frogger.
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Posted: Jul 12th 2006 11:52AM (Unverified) said

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$10 is not bad. I don't think MSFT wants a bunch of $2 games taking up players attention from $59 games. The original Xbox could be hacked with a large hard drive and the games could be stored on it. In the hacked state the Xbox was the coolest console ever. I think MSFT saw that and is letting us download games legally now (for a slight fee). The 360 took a lot of its design from what the modders did to the Xbox.
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Posted: Jul 12th 2006 11:53AM (Unverified) said

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lower prices are always better but you people complaining about 5 or 10 bucks need another job. Think about this for almost the price of 1 gallon of gas, or 2 you get a game that will last longer. for $5 you could get a sub which you crap out in 2 hours or a game which will last as long as you keep the system.
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Posted: Jul 12th 2006 11:56AM (Unverified) said

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"What kind of development costs are going into these games? They've got the art and all they need to do is tweak the programming."

More than you think. Why do you think the title's been delayed over and over? It's not just people being lazy. There must be some reason for it. It's reasonable to think that perhaps there ARE significant programming challenges. The arcade version of SFII was never played over the internet. To recreate that arcade cabinet tightness and feel requires some major engineering once moves must be transmitted over the 'net.

"With no distribution costs either"

Whuh? Someone's got to pay for:

- the data center that hosts XBLA content
- the security for that data center
- the pipes that send data to your (and millions of other) consoles

"what about thos of us that bought SF Anniversary Collection to play XBL?"

If there were enough of you, you'd find opponents. That's the risk of buying any title for which online play is a major component. There's the chance that you'll be the only one who bought it.

"I also can't wait for my X-box 360 harddrive to crash (it will eventually) and lose all my games."

You'll redownload them. What's the problem here, other than the lost hard drive?
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Posted: Jul 12th 2006 11:56AM (Unverified) said

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pedro - shut up, just because someone wants to play a quick game of frogger thats not saying that 360 games are better. retro games are big right now and if you dont like them fine, but for some of us they bring back alot of memories just like music. 360 games are 10x better than anything out right now, you should try some
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Posted: Jul 12th 2006 12:02PM (Unverified) said

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August 2 - Street Fighter II' Hyper Fighting, 800 points ($10) !!!!!!!!!!!!!!!
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Posted: Jul 12th 2006 12:02PM (Unverified) said

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vidGuy, You said the Billiards/POOL game for $12.50 is a 2D game. Did you mean to say 3D? Sorry the Billiards Pool game is not 2D. It is a FULL 3D game with realistic graphics and Geometrics. I guess you didnt play the game since you thought it was a 2D game. you should really give it a try then. It's IMO definitely worth $12.50. You can play many different types of pool games and plus shoot pool with your friends online. Loads of fun, unless you just dont care for playing pool. :)
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Posted: Jul 12th 2006 12:02PM (Unverified) said

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You all are complaining about $10.

Things that $10 will get you these days:

3 gallons of gas
Lunch at a decent place
1 Movie Ticket
**Street Fighter 2 w/ Online Multi-Player

I'd say that you'll get more for your money by purchasing this game, so stop your whining, you know your going to buy it.

Todd
http://www.proxbox360.com

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Posted: Jul 12th 2006 12:07PM vidguy said

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I agree with you Rootbeer as to undervalue/overvalue, but the scheme would allow for simplicity. The same value issue could be said about iTunes: even though it's only a dollar, some songs are much more worth it than others. But there's an attraction to all of the songs being $1. Likewise, there would be an attraction to all games of one generation being the same price.

The last thing I want is Nintendo charging twice as much for the popular games of a generation. After all, I'm going to be buying more of those than the losers. If they kept the best sellers at a reasonable price and dropped the price of less mainstream games, fine. But what would happen is that they'd charge that reasonable price for the less worthy games and something ridiculous for best sellers. I'd pay $5 for Star Fox, Super Mario World, etc, but not $10. No way.

Nintendo's cost to getting these games out there is minimal compared to the costs of originally making them. They're old. If they are priced right ("affordable" like Nintendo is saying), Nintendo will make millions. If not, it'll be 'meh'. Kind of the way I feel now about these $10 XBLA ports.
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Posted: Jul 12th 2006 12:10PM (Unverified) said

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Here I sit with my 360 for 400 dollars, bought it for Halo 2 and I'm just playing Frogger. I'd cry if that's all the games it had in the can, but at least I can look forward to Wednesday and Pacman.
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Posted: Jul 12th 2006 12:14PM teknomusik said

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For $10 it better be perfect... I expect NO LAG at all, especially since they've taken their time releasing it. I'm glad all arcade games have demos...
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Posted: Jul 12th 2006 12:14PM (Unverified) said

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at 10$ im not going to buy SFII just to have my a$$ handed to me repeatedly by 12 year old kids over the internet...hehe Now UNO is a differnt story. At my house though, we play a lot of split screen halo and halo2 deathmatch....still the most fun as a party game followed by some TOP SPIN2 (i know its not virtual tennis but its still fun)

I would argue that its not retro-games that are big right now but social games. Thats why I still have my game cube hooked up to my tv along with the 360. XBL is nice for social interaction but my share of wallet gets spent on games that can have 4 people playing on same screen from same location. Bring on some mario party, mario kart, heck even old school 007 on 64. The reason I purchased my original version xbox was because of HALO splitscreen multiplayer..
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Posted: Jul 12th 2006 12:15PM vidguy said

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MUSTANGMAN, I played the demo. Isn't it just the cue, table, and balls, though? I guess the objects are 3D, but when I think 3D pool, I think more elaborate like those Hustler (or whatever) games they make for PS2 and XBOX.

My point is, at $5 it's an impulse buy. Hell, at $8 I'd own it. But $10 or $12.50 makes me think twice. In another month, I'll be able to pick up Madden 06 used for that price.

I'm much more likely to drop $50 or $100 on 10 or 20 retro games than 5 or 10. Plain and simple. I think the majority of casual gamers will feel the same... so here, cheaper price per unit would make more profit for these companies, and would obviously please gamers.
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Posted: Jul 12th 2006 12:16PM (Unverified) said

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Yes, but while I agree with you, I think it's more fair to compare them to other video games. For example, just peek into most bargain bins to find "Classic" collections, stuffed with games like Galaga and Pac-Man. Some of those collections cost like, what, fifteen bucks?

Anyway, Street Fighter II will be mine. 10$ isn't all that bad, online play and everything. 5$ for Frogger, however ...
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Posted: Jul 12th 2006 12:26PM (Unverified) said

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Regarding XBLA billiards: I think it was around the middle of April when they released a 3D update. You now have the choice to play at an angle instead of the 2D overhead view.

However, I agree MS charges too much for that game... luckily it came free with my 1yr Gold Live subscription.
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Posted: Jul 12th 2006 12:28PM (Unverified) said

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The product is only worth what the public willing pay for it. So, if you shell out $10 on SF2, then you obviously think it is worth the price.

I can't play SF2 anymore. I wish I could blame it on nostalgia, but instead, in the fall of `92 I was playing against an 8 year old who proceeded to kick my ass and blatantly rub it in my face. As I shoved my controler into his mouth and broke out his front tooth, I realized that fighting games were not for me anymore. But, I did effectively shut the mouth of a trash talker, albeit with stunning results. Now if I could just meet some XBL players in person...
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Posted: Jul 12th 2006 12:32PM (Unverified) said

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Studiest comment(s) of the day both made by clint, congrats. clint you are officially the stupidest person in here "Here I sit with my 360 for 400 dollars, bought it for Halo 2 and I'm just playing Frogger. I'd cry if that's all the games it had in the can, but at least I can look forward to Wednesday and Pacman." and "So you idiots bought a 400 dollar console just to play old games from the 80s! LMAO. Hopefully Sony will make some actual NEW games for their 600 dollar console!"

These comments just show how stupid some people in this country really are. We should send you all to an island so us regular people can live in a better world. clint the same games coming out for ps3 and other systems also come out on 360 so you must hate games in general. also check out ghost recon, fight night, oblivion, project gotham and the list goes on fro about 20 good titles and 5 great titles so far. summer is always a slow time but still prey just received a near perfect score from game sites also. you really need to learn before speaking cuase you are stupid

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Posted: Jul 12th 2006 12:48PM (Unverified) said

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Microsoft doesn't set the price of XBLA content. The publisher sets the price of the content.
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Posted: Jul 12th 2006 1:13PM (Unverified) said

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I think what most of the folks on here seem to be forgetting is that the retro games on XBL arent necessarily just for hard core or even casual gamers. Things like frogger and pac man are more targeted at non gamers. For those non gamers that may remember playing frogger as a kid and remember the ease of play, its a decent buy for say a gamer boyfriend/girlfriend to ease their significant other into gaming. Hell i play uno online and my GF has a great time checking it out. So to me it wasn't a wasted 5 bucks.

Ultimately some of you sound like you want something for nothing and also seem to be incapable of distinguishing between something that is needed and something that is wanted. Not a single XBLA game is needed, not a single content download for any released 360 game is needed. Your system will work just fine as will your games if you choose not to purchase them. And yet here you sit whining about 5 dollars here and ten dollars there. Quit bitching please. Just don't buy the stuff for Christ's sake. And to the dude talking about the PS3, you seriously believe you are going to be paying any less for stuff on the Sony service? I would expect you are going to be paying even more, because if Sony intends to fund the service through purchases, expect to get raped.
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Posted: Jul 12th 2006 1:17PM Dracula Jones said

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Sort of a tangential question... why is there a single quotation mark after II in all the MS listings of Street Fighter II, even for the picture pack download on Marketplace? Is it a typo that just keeps being repeated?
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