Remember when we said "Bioware really went to town with the facial animations, something which immediately becomes obvious when you start whipping out your gun and shoving it in people's faces in your efforts to get information"? Yup, so do we, and it's apparent in this demo footage. With Bioware's impressive resumé, including Xbox hits Knights of the Old Republic and Jade Empire, Mass Effect is looking like a sure thing this holiday.
Video of E3 Mass Effect demo hits XBLM
Remember when we said "Bioware really went to town with the facial animations, something which immediately becomes obvious when you start whipping out your gun and shoving it in people's faces in your efforts to get information"? Yup, so do we, and it's apparent in this demo footage. With Bioware's impressive resumé, including Xbox hits Knights of the Old Republic and Jade Empire, Mass Effect is looking like a sure thing this holiday.













(Page 1) Reader Comments
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No way...
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I want this game now... Despite the knowledge that Bioware is probabbly going to delay it till June...or holiday 2007.
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Personally, I like your date better, and Gamespot's website is...sketchy, but can someone do some fact checking? This will be the game that makes me break down and buy a 360, so I MUST know for certain...
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So, take that for what it's worth. Check BioWare's official website, no date there. But I'm keeping my fingers crossed.
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It was enough to make me think of getting this console, even when I would spend a whole year paying for it...
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Half Life 2 had some really engaging characters, that really made you FEEL like you were there, speaking to them. Or...at least, being spoken TOO. Image what Half Life 2 could have been like...with a dynamic dialouge system.
As for bv's "been there, done that" argument, while it rings true, the same can be said of almost any game. Truely innovative games only come by once in a great while, and you know them when you see them. Mass Effect IS innovative, it's trying to bring you one step closer to TRUELY interacting with NPCs. To denounce is just because it isn't innovative on all fronts is more than a little jaded. I'd challenge you to find a game that isn't in some way built upon the previous generation.
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As for non-graphical upgrades.. there is the more dynaic conversation system, and there is also the tatical, squade based RPG elements.
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Thats true. Just look at Gears of War, That game is influenced by RE4's over the shoulder shooting style. Thats what influenced CliffyB to make Gears of War that type of Horror action over the shoulder kinda shooting. Not that thats a bad thing lol, I loved RE4 and sure enough well G.o.W ^_^
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What worries me is that they seem to claim that you travel around at least one galaxy exploring the story and worlds. How expansive will these worlds actually be? Will it be like in Freelancer, which had basically only one location on every planet available to visit, a bar or something simmilar. Will each world be the same size as the game map in Oblivion? How do they, if so, plan on storing a galaxy, with at least 5-8 visitable planets on one DVD9?
Or perhaps will they try to do something like in Elite with procedural synthesis of the game world? How will they then manage all the synthesised data? Will it be synthesised on-the-fly in realtime wasting precious CPU-cycles? Will it require a HardDrive to cache data on?
Will this perhaps be the first 360 game to come on multiple discs? Or will they cop out and just make the gameworld the size of Oblivion and simply call all the "cities" in it planets?
At least it looks good in that video. Here's to hoping it will be fun too.
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This and Viva Pinata are possibly the zennith of gamepad based games! All I need is Slap a Mime for the Wii, and I'll be in heaven.
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'Will this perhaps be the first 360 game to come on multiple discs?'
Your worries are my worries too :(
..stupid DVD9...But then again they fit all of Oblivion on 1 disc and that game is MASSIVE, but then again this game will be even bigger since its in a galaxy..still optomistic though! lol
AHH CANT WAIT FOR THIS GAME!
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they are always vast empty rooms.
I'd buy a 360 for this game. I'm just need a way to hook it up to my mac 24" cinema display.
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Make each planet have a dozen variables, and that's it.
Manage each plane to include a name, sun (or suns, if they want to try playing that game) it's revolving around, number of moons, distance, size, and so on, and then, using a dynamic engine, interpret all of that information to create a fully functioning world. Simillar to what we have seen from the Diablo series in creating randomly-generated areas, except with potentially more variables and on a larger scale.
Game looks half interesting. The texture's on the main character look a bit too smooth for my liking and they should of showed at least two dark powers (the trailer kind of makes it look like there's only one for the whole game). If it lives up to the hype, I might have to break down and buy a 360.
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As for release dates. When will people learn that the dates in stores are just guesses, and any date more than half a year in the future is probably going to change. If you understand that, then there is just no sense to slamming any store for having incorrect dates. Even if the date comes directly from the publisher, delays can happen. I'd rather have a good game than an unpolished game rushed out to meet an arbitrary deadline.
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The other thing thats interesting is the convo's. At least my interest is piqued, first time in a long time. Go Bioware, I may have to buy an xbox360.
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How do you all feel about the Player Character being voiced? I think previous efforts in this genre featured silent text-only PCs and voiced NPC. I don't know about you, but the main character's voice sounds nothing like mine.. not too mention his screwed up face. Sometimes too much detail can take us out of the experience. Harder to identify with the character.
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I bought the Original Xbox for Jade Empire. I bought a few other games, but they were also released on the PC and I could have (should have) bought them on that platform. I sold my Xbox a year ago because I'd beaten Jade Empire and my Xbox was just collecting dust.
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I'm just more interested in shooters that are more reality based (basically anything that doesn't involve aliens, spacesuits, or radioactive monsters) and games that don't use guns at all. Hopefully, in this generation we'll get some innovative ideas that aren't focused on shooting your opponent in different environments.
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It's about time developers made something original
with all that Next Gen power.
A wash-the-dishes simulator.
A working-in-a-factory simulator.
A paying-the bills simulator.
A food-shopping simulator.
Maybe an adventure sandbox game with all these elements.
I'm so bored of big guns,fast cars,kung fu,super heroes,etc,etc.
It's about time people grew up and gave up video games anyway.
I'm off,my wife wants me to do some weeding and fit a new shelf.
Pure BLISS!
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If it end up as a Jade Empire with guns, then I'll be disappointed.
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basically bioware have 120 people working on this game for the next 3 years or so, epic is the word
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Let's work at it: Arr-Pee-Gee with a third-person battle system.
And let's not forget the developer here. Bioware is no Digital Anvil, so the chances of this being a Brute Force failure are slim to none.
Oh, and by the way, you can customize your character, so if you don't like this guy, remake him, or pick a chick.
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I'm positive you can customize your character much like in Oblivion..hair, skin color, sex, face shape and so on. But on the voice part, I'm guessing theres gonna be a "male" voice and a "female" voice, no matter what your character looks like.
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You have never seen realtime conversations like these in a game before. Yet people are bitching about voice acting and that the voice doesn't sound like theirs. Thats the most ridiculous thing I've ever heard. How are the characters going to have your scrawny voice?
I didn't pay much attention to this game at first because I'm more of a J-RPG gamer. But after seeing this trailer I'm completely sold.
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