
In anticipation of the upcoming Comic-Con, IGN sat down with famed Marvel writer and the man responsible for writing the multi-platform Marvel: Ultimate Alliance storyline, C.B. Cebulski. I love interviews with the people who actually do the grunt work in video games. Sure, it's fun to hear what the Miyamotos, Cliffy B.s and Kojimas of the world have to say, but when you read some of the things the people who're really building the game say, you can get a great understanding of what goes into actually making a game.
In the interview,
"IGN: Now the big question: Up to this point, the story of Marvel: Ultimate Alliance has been rather hush-hush. What is the premise behind the narrative? From all the videos and characters we've seen (Galactus, Ghost Rider, etc), it looks like one of those yearly events like House of M or Infinity Gauntlet?
Cebulski: Yeah, it is definitely an event. Everything keeps building and building until we get to a Secret War or Civil War-type scenario and it all goes crazy from there. Fans are gonna go bonkers over this, I think. They'll see things that haven't been done in the comics before when we turn everything they've come to know and love about these heroes and villains on their ear."
The game, which is set to release in November, is yet another action-RPG that will allow the player to control more than 20 super heroes and will feature total team customization. Whoo hoo! Customization - always a good thing.
[Via IGN]
