Other interesting tidbits:
- If the PSP were running at full speed (333 MHz), Daxter would be able to hit 60 frames per second.
- The team is now providing their engine, "Ready at Dawn Engine," as a middleware solution. A lot of studios seem interested in harnassing the power of the no-load-time engine. This is a very good thing.
- The next game that the team is working on is a continuation of an already established franchise, akin to Daxter. Time to start guessing.