The Xbox 360 summer showcase

Over the past couple of days here in New York City, Microsoft has been in town playing host to a few NYC game journos, giving us the opportunity to test drive all the latest titles you'll be seeing soon and even some peripherals, like the Xbox 360 camera.
The games I'll talk about are Gears of War, The World Series of Poker: Tournament of Champions, Dead Rising, Call of Duty 3, NBA 2K7, WWE: Smackdown vs. Raw, and Tony Hawk's Project 8. Check out my impressions after the break.

Gears of War
CliffyB and a few of the Epic boys were here to show off what appeared to be the same single-player build showcased at E3. There wasn't a whole lot new here; however, having Cliffy personally walk you through got the adrenaline pumping to finally play this game on Nov. 12 Emergence Day.
For those that don't know, here's the basic rundown of what to expect: the game's story takes place over a 36 hour period (this is not how long it will take to play); the A.I. can basically do everything you can do -- so no mindless zombie drones here; third-person camera view; 4v4 multiplayer; you have a friggin' chainsaw on your gun!
And that about does it. As mentioned in my sit down with Cliffy earlier, the game is all about intimate violence. The action feels perfectly paced, and the visuals are nothing short of stunning. While going through the level, I didn't notice any particular screen tearing or slowdown and there were no frame rate issues either. So, by all means, the game looks good ... I'd even say demo-good. Though, Cliffy was very quiet on a possible demo coming anytime soon.
Whether or not the team can really pull it off in the final product remains to be seen. But, they've got a good start going.

World Series of Poker: Tournament of Champions
Not to be confused with the previously announced XBLA poker title, the World Series of Poker: Tournament of Champions is a retail game by Activision that simultaneously launches with the Xbox 360 camera on September 19.
To differentiate itself from the aforementioned XBLA game, WSP will take full advantage of the camera by not only letting you see the other players, but also map your purty little face to your character. No more moving sliders to get that perfect result, now you can just snap a few pics and be done with it.
Also, the game features a very robust single-player mode where you move up through the ranks and can participate in tournaments as large as 2,000 different players. There are around 30 pros involved who you'll recognize if your an avid viewer of poker on ESPN and various other networks.
After asking how the game would improve upon traditionally poor A.I. in poker games, I was told that the team behind the game went to the actual pros and asked them various poker-specific questions, and tweaked the A.I. accordingly. Seeing as how it is a next-gen game, the poker A.I. problem should be solved -- at least it oughta be.
Back to multiplayer. Players can set up to 9 to play at a table and host up to 21-player tournaments. As incentive to actually wanting to win -- rather than just going all in every time -- the game uses what are called collector chips that will unlock various hints and other content in the game. If you lose to someone, they could take your precious chip.
I was a little taken aback by this strategy as it really didn't seem to be much of an advantage or incentive. The XBLA version's idea of having a persistent bankroll and big money tournaments seemed more logical whereas in WSA, there is no continous bankroll. So, in essence, players will have to rely on finding a good steady set of friends to play with. Otherwise, you're gonna get a lot of Halo 2 kiddies ruining everyone's game each time you sit down.
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Dead Rising
Let's get the most pressing question out of the way first. We all know this anticipated zombie killer will be out next week, but what we don't know is when the demo will hit Xbox Live so those still wary about it can test it out. I asked and (predictably) didn't get much of an answer. I was basically told, "Next week, probably, but maybe earlier."
So, there you have it. Maybe soon. Perhaps.
Okay, now that that's out of the way, I got to take hold of the controls and actually play this sucker. We all know the story, background, blah blah blah, but how does it play?
It plays fairly well, but not as clean and crisp as I would have liked. I didn't feel that certain sense of preciseness that I wanted. For instance, when trying to hit a zombie with a table or chair or whatever, I felt as if I couldn't line up correctly, that there was just this general sense of a "hit area," so to speak. When zoomed into first-person mode, again, it wasn't the smoothest thing in the world to aim.
Though the controls weren't perfect, it was, however, hella fun to play. The various weapons, zombie dodging, and variety of gameplay make this game what it is -- pure, gory fun. And who doesn't like that, huh? Zombies, that's who!
Let's not be mistaken though, this is not just a "kill as many zombies as you can" game. I was promised that Dead Rising actually has a compelling storyline and plot. Hmmm, zombie killer with a plot. I'll take it.

Call of Duty 3
Not only will this be a 360 and Wii title, but I was also told it will be a PS3 launch title as well. So, Sony fans, you're on notice.
As for the game itself, it's more of the same in the single player. But, after the disastrous multiplayer last year in CoD 2 for the 360, the CoD 3 team put an extreme amount of focus there.
Supporting up to 24 people, multiplayer will resemble something closer to the Battlefield series. You will have different classes to play and vehicles to use, there will be six different game modes, as well as a persistent online ranking system. As far as the lag we all experienced in CoD 2, I was told they're doing all they can to ensure that would not happen again. I'd keep your fingers crossed on that.
Two big additions making their way into CoD 3 are what is called "Battle Actions" (which are more in-depth button sequences) and branching mission paths (your commander may tell you two different ways to approach an enemy, giving you different ways to not only finish the game, but replay it).
As far as looks, this game is beautiful; most notable were the explosions and resulting smoke cloud. I can honestly say I've never seen anything look as realistic as this. If someone saw just that, there's absolutely no way they'd know it was a video game. Out of everything, I was most impressed at how real those 'splosions looked. Bravo, Treyarch.

NBA 2K7
Another year, another sports franchise game is out. The first thing I noticed when I sat down with the game is the way it looked. It was much more polished than 2K6, and actually looked like a next-gen basketball game this time around.
But, besides a graphical improvement, the game will now feature signature styles for star players. However Shaq dunks the ball or Steve Nash licks his fingers, you'll see it in this game. What a difference a year makes.
Also new is an included story mode called 24/7 Next. You play a streetball nobody and try to work your way up the circuit to God knows where. I'm not exactly sure why 2K decided to throw this mode in. I'd rather see more depth or improvements in the single player and multiplayer side, rather then some rinky dink story mode that most of us will never touch. Either way, it's there if you want it. But, I'll pass.

Tony Hawk's Project 8
I've got a confession to make: I hate Tony Hawk games. I played and appreciated the early efforts, but after a while, it just got to be really old for me. The series was just completely done in my mind, and after seeing that piss poor 360 version last year, I had completely buried it.
Thankfully, the guys at Neversoft were thinking the same thing. So, although Project 8 (by the way, another PS3 launch title) isn't completely revamped, it is improved enough to make those like me who gave up on the series pick the controller back up and skate.
But why? First, the game looks incredibly smooth and polished. With its Matrix-like slowdown effects and use of the control sticks for various moves, this game finally deserves that "next-gen" tag.
And, rather than just picking easy, medium or hard, the game is an open world where you're given more points depending on how well you do different tasks. Overall, it's a definite improvement from having to do goal A or B to move on.
I didn't have many concerns about the game, and that says a lot coming from someone who had been completely fed up with the entire series.

WWE: SmackDown vs. Raw
Why THQ decided to show off the game at this stage is beyond me. Still in development, the game was pretty much the buggiest thing I've ever seen out of any pre-Alpha or Alpha build. While playing the game, the rep from THQ and I had the game freeze on us several times, and really couldn't do much as the collision detection wasn't there for a lot of the moves. And lets not even get into the obnoxious load times. Keep in mind though, this was a very early build.
That being said, the game seems to be your standard fare wrestling game with all the bells and whistles you'd expect. There's not much to say about this game, because, really, it is what it is. Much like other sports games, there's just not much you can do with a wrestling game. You make your custom wrestler, do the storyline thing, bash some heads, and jump off some ladders. Been there, done that.
There are minor improvements here or there, so I'm sure if you're a huge WWE fan, you'll soak up this game in a heartbeat.
As far as the PSP version and its infamous load times, I was told that that will be fixed and won't be an issue this year. We'll just have to all believe it when we see it.





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Reader Comments (Page 1 of 1)
Rare Hare @ Aug 3rd 2006 6:02PM
The only one here I'm looking forward to is Gears of War.
The only other one in this mix that looks even mildly interesting just really isn't fooling me. The game I'm referring to is Dead Rising. It seems that a lot of people have been sucked into anticipation for this game, and I really don't understand why. It looks like a generic "let's see how many enemies we can get on the screen at once" zombie hack-and-slash. It's like undead Dynasty Warriors... in the mall. Pass.
bv @ Aug 3rd 2006 6:04PM
Great mini-reviews, I'm loving this exclusive content. I hope Dead Rising is worth the wait, it's been my most anticipated 360 release so far. Also, I hope Gears of War has some depth beyond just duck and cover shooting. The graphics look great, but I could see the gameplay becoming a bit linear after a while. Lastly, why do wrestling games still exist? I know they are big money makers, but if you've played one, you've played them all. Scripted fighting games are not my cup of tea.
Retro @ Aug 3rd 2006 6:07PM
Just a note, I played an early build of SD Vs Raw 2007 on 360 in London a few weeks back at THQ press event and it played cool and I didn't see one crash on any of the 5 or so 360 units it was being played.
suicidesnowman @ Aug 3rd 2006 6:07PM
Good report, albeit brief.
Even outside the possible half-muddy controls, I'm pumped to destroy a billion zombies in dead rising. Only short of 5's will I not buy this game.
suicidesnowman @ Aug 3rd 2006 6:13PM
#1 @ Rare Hare
"It's like undead Dynasty Warriors... in the mall. Pass."
Cripes! This is exactly why I want the game :)
I've fond memories of Dawn of the Dead (original) and have always wanted to play anything that came close. I think this'll do the trick nicely. Conversely, I'm feeling the opposite on Gears of War. Looks fantastic, but what else is there?
Agm @ Aug 3rd 2006 6:19PM
Hmmm only odd thing is if Smackdown was really that buggy and seemingly unfinished how the hell is it going to make a sell date in November?
I mean, games can be made fast, and this is not the first Smackdown, but if they have alot more done and being done then the build showed, why show that build? Just makes it look sloppy and rushed.
Alkaiser @ Aug 3rd 2006 6:28PM
"Also new is an included story mode called 24/7 Next. You play a streetball nobody and try to work your way up the circuit to God knows where. I'm not exactly sure why 2K decided to throw this mode in. I'd rather see more depth or improvements in the single player and multiplayer side, rather then some rinky dink story mode that most of us will never touch."
Uh, care to expand on improvements in the single and multiplayer you're looking for? Most of your review of the game was dedicated to visual. You don't spend any time talking about the actual basketball in this basketball game, and that's kind of the only part I care about.
JJ @ Aug 3rd 2006 6:34PM
Yeah i may rent dead rising to see how it is, if its good i'll purchase and i'll probably pick up GOW and SVR2007.
I guess people play wrestling games for the same reason they play any other sports game bv. and how are they scripted fighting games? I guess i dont see the analogy in that one. At least for wrestling sports games they generally up the ante more every year, more so than Madden and live and what not that just get a minor graphics increase and roster changes and maybe a few menu changes.
Justin @ Aug 3rd 2006 6:40PM
What keeps Dead Rising fresh and unique imo is that even though there going for as many zombies on screen as possible, its obviously more then just a hack and slash. Its got mission ombjectives and countless weapons, 250 in all if I remember correctly. It has a somewhat rpg like leveling up system as well. Also one of the main things that zombie games have been missing is the insane ammount that attack at once in the movies. This game is getting once step closer to that feeling. I can't wait. Its more fresh and original then any dynasty warriors game seeing as there is about a billion of those titles . No knock to that series of course... I like it alot.
SickNic @ Aug 3rd 2006 6:43PM
I'm still on the fence about COD3. I love COD2 (after the patch), and to this day is the most played Xbox360 game I have. At the same time, I have never really liked Treyarch and have avoided their half-assed attempts at making COD spin-offs. I really want to like this game, but until I try it out in a demo (or rental) I will continue to be cautious about buying it.
heavyness @ Aug 3rd 2006 6:50PM
all i ask from COD3...
let 2 players [on the same tv] play online together! sure, make it only none ranked games. my wife and i miss playing online together like we did for Halo 2.
GOW is looking/sounding great. can't wait to play most of these game reviewed.
Measure @ Aug 3rd 2006 6:51PM
Poker AI solved? Yeah, right. The world's best computers still can't play a decent game. See: http://www.news-leader.com/apps/pbcs.dll/article?AID=/20060716/BUSINESS/607160321/1092
It shouldn't be too hard for a decent player to beat any poker bot the 360 can throw at them.
Thryon @ Aug 3rd 2006 6:59PM
Already pre-ordered Dead Rising. I will also get Gears of War....but come on, where is NHL 2K7 or NHL07? (do not mind me, it's been almost 2 months since the season ended...must have hockey....)
TxdoHawk @ Aug 3rd 2006 7:32PM
I am personally looking forward to Project 8. Tony Hawk 3 was half the reason I bought a PS2, I loved most of 4 (it was just the far too open-ended reward structure of "buy whatever you want" that I felt put a damper on the game), THUG was eh, Thug 2 was downright awful, and I didn't even bother trying THAW because I was just burnt out on the games.
Project 8 has me excited though, I like how their back-to-basics approach is looking.
SJ @ Aug 3rd 2006 7:49PM
They should include 2-4 player co-op play in both Gears Of War and COD 3. How frickin awesome would that be? C'mon developers, NEXT-GEN has begun! Although both GOW and COD 3 look great and are probably going to be loads of fun, they aren't bringing a lot new stuff to the table.
BIGGEN @ Aug 3rd 2006 8:09PM
#6 why rent a game then buy it? i don't get it. if you rent it, aren't you going to be playing it to beat it while you have it. seems like a waste. that's what demos are for. download FREE demo + play it + like it = buy it. just a thought.
JJ @ Aug 3rd 2006 8:17PM
Well yous till dont get the full experience from a demo. Usually when i rent games i rent them to try them out to see if i want to keep it longterm. Most games i just rent once or twice if i'm close to beating it, but some games i like to play so often i end up buying them. PLus i dont have nearly enough time to devote a whole week or so to playing a single game and beating it. I have more to do with college and all.
So i'll rent it, if its good, buy it used or something, works for me in the end. If i rent it and dont particularly care for it then i still got what i needed out of the rental.
Plus they dont have demos for everything anyway.
The Rev @ Aug 3rd 2006 9:27PM
They should of called it Dawn of the Dead instead of Dead Rising
alex @ Aug 3rd 2006 10:56PM
hat about saints row.. thats what im looking forward to atleast.
DouggyD @ Aug 4th 2006 10:44AM
Awesome! I would have loved to have gotten my hands on any one of those games. Glad to hear the new Tony Hawk is looking good, I too am totally burnt out on the series, but would love the series if it is truly refreshed.
Jose @ Aug 4th 2006 12:04PM
"Though the controls weren't perfect, it was, however, hella fun to play."
I thought you guys didn't have a journalist in the SF Bay area? :P
Alan @ Aug 4th 2006 2:06PM
Gears of War will have 2-player Co-op either over Live or splitscreen.
And it is MUCH more than a duck and cover fest.
Monkey @ Aug 4th 2006 4:56PM
"Also new is an included story mode called 24/7 Next. You play a streetball nobody and try to work your way up the circuit to God knows where. I'm not exactly sure why 2K decided to throw this mode in."
Have you ever played the 2K series? they have had 24/7 mode now for at least 3 or 4 years...
Dan S @ Sep 30th 2006 1:50PM
World Series of Poker: Tournament of Champions 2007
PC Version Crashes on startup after install with missing file not found on CD
Two copies (internet and retail store) both failed across three different PC installs (Dell laptop, HP Laptop, HP desktop)