Sam & Max will be point & click [update 1]

Grossman and Conners also discuss Purcell's deep involvement, their affinity for GameTap, and their reaction to Mark Rein's opinion that episodic gaming is a broken business. The duo reaffirms their plan to release new episodes monthly; from all we are hearing, we are very excited. We just wish Sam & Max would take the time to venture out on a Mac. Oh well, there's always Cider.
In other news, Purcell just posted the 8th edition to his Sam & Max online comic -- the first update since April. Don't forget to scroll over the slides to view the text.
[update 1: fixed a few silly typos]





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Reader Comments (Page 1 of 1)
Douglas @ Aug 7th 2006 8:56PM
Whilst it's nice to see that the new game sticks with the original's game mechanics, and brings about a nostalgia for oldschool point-and-click adventure games, I'm wondering if it'll go down well with the the point-and-shoot/slash gamers of today
The ZeroCorpse @ Aug 7th 2006 10:06PM
PUT THIS ON THE NINTENDO DS!!!
That is all.
Jonn @ Aug 7th 2006 11:32PM
[obligatory]
Could work on the Wii!
[/obligatory]
No, seriously. It could. But no one would buy it.
BPM? @ Aug 8th 2006 4:11PM
"But no one would buy it."
Then feel free to call me No One. :P
K1ller 1nst1nct @ Aug 8th 2006 8:53PM
Adventure games have no replay value, no wonder they are all but dead
Kev @ Aug 10th 2006 9:40AM
"Adventure games have no replay value, no wonder they are all but dead"
Just like books and movies, eh? Occasionally a game will have a good story and memorable characters and some of us like replaying it.