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Reader Comments (27)

Posted: Aug 11th 2006 10:12PM (Unverified) said

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That's a huge shirt.

>:O I want one.
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Posted: Aug 11th 2006 10:53PM (Unverified) said

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Great inteview. I was very much having doubts about continuing WoW, but if these upcoming things come to pass I'll be happy :)
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Posted: Aug 11th 2006 11:32PM (Unverified) said

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Very nice interview :D I cannot wait for Burning Crusade to come out.

Zlatan Level 53 Paladin, Bloodscalp
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Posted: Aug 11th 2006 11:42PM (Unverified) said

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Although Blizzard gets flamed a lot for all their imperfections, they truly are dedicated to their games. People have to understand that along with making new content for patches and running maintenance and all that, Blizzard still had to work on developing an expansion pack. Well done Blizzard.
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Posted: Aug 12th 2006 12:39AM (Unverified) said

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The summarized summary:

We added Blood Elves cuz they hawt OMG secks plz.

The lore justifies evil pallies and demon pally shammies, which is why we had to almost completely rewrite the lore to a point where the fans, who knew the lore better, complained about the inconsistencies.

WoW's design philosophy is absolutely the opposite of creating time sinks.

An arena PvP system will solve a lot of problems with PvP by making it exceptionally easy to rig easy-win matches that are worth raid-level gear. Oh wait I wasn't asked about how easy the 2-on-2 bracket is going to be to rig, sorry, ignore that.

If you enjoy PvE soloing, it's because you're vain, and you'll love the level cap increase because you get to do more of the same quests designed by the same people who brought you "collect 7 each of 3 different kinds of items" and "fly back and forth between Stormwind and every other city in the game", while dealing with all-new PvP zones scattered across the Outlands.

All you Rank 14 PvPers: Thank you for your time investment. You can sleep now, so long as you show up for at least 10 arena matches every 3 months. And it's okay, because those are a lot easier to rig!

40-man raids are logistical nightmares for players, and we just now found that out after we finished adding three of them in less than a year and had already announced the expansion pack. WHOOPS!

You can set your instance to "leet raid gear" and "gold farmer" difficulties.

More races may be on the way, but new classes are probably more likely, but we don't really know, I don't know, what? Something.

People quit WoW because PvP was broken and because 40-man raids were too big. So we fixed the game by adding an easy-to-break PvP system and 25-man raids.

WoW is a fun game that isn't boring. It doesn't feel like work or a social experiment. It's not a casual MMO, but we designed it to be a casual MMO, because casual players like hardcore content, which is what makes the casual.
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Posted: Aug 12th 2006 1:26AM (Unverified) said

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Their design philosophy is not to create time sinks? Then how does he explain the reputation grinds (CC, AD, etc)?
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Posted: Aug 12th 2006 1:30AM (Unverified) said

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Man Oh man your brains soaks up this Bull like a sponge. Nothing is going to change at all they just making you think that. Ah well guess they didn't ask the question about removing warriors from bloodelves, or when the expansion is coming out. The reason W.O.W. is successful is easy. I used to play Star wars galaxies and the idea of using one character was frustrating. When W.O.W was introduced I had my doubts and tested out the beta. As I saw you had the ability to create multiple characters I had to play it. Another reason is that I also knew 10 other people who were going to get it as well. Then we had 2 more MMO's City of Heroes and Final Fantasy 11. Never played them but from the gameplay I didnt need to. So what happens now. I really don't see any changes at all. Everything is like smoke and mirrors. I just don't feel like there is enough reason or content to get the expansion.
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Posted: Aug 12th 2006 1:49AM (Unverified) said

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Now for those of you who don't have jobs and don't go to school and just mooch off your folks you dont understand. My experiences with instances was like a second job. First you post the dates and time on who is going. Then you have to wait for them to log on. Then you have to wait for the people who are late. Then head to the destination. Then wait for the AFK players to come back to warp them. Then making sure everyone is gear correctly and have enough items for the run. Then head inside. While inside the buff cycle. Now this whole process at best takes about an hour. Maybe longer. So don't come and say this isn't work and punishment because technically it is worse.
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Posted: Aug 12th 2006 4:38AM (Unverified) said

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I doubt the PvP rankings will be that easy to rig. Until 70 you don't even get honor for arena battles. And I'm sure at level 70 they'll let you schedule battles between you and your friends for free honor. Although thats just an assumption.
As for lowering raid numbers, I feel it's necessary. 40 people is just too big to actually have fun in. It really does become less of a game and more of a job.
Lowering the cap allows them to add in more intimate encounters.
Blood Elves were added because the Horde needed a pretty race to be able to draw the numbers the Alliance does. I for one enjoy the addition but dread the people who may switch over because of it. The Alliance being the most popular has the greatest concentration of idiots. Spilling them over to the Horde will lighten the load but make each side less desireable to everyone.
Outdoor PvP is garbage. It always ends in one side overunning the other. It would be fun if there were limits and restrictions to it but there arn't. This is where the Battlegrounds succeed.
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Posted: Aug 12th 2006 7:53AM (Unverified) said

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Is that a shirt or a tent?
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Posted: Aug 12th 2006 10:32AM (Unverified) said

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Ugh, I tire of seeing that ugly shirt.

Seriously Joystiq, I could design a better one for ya.

More on topic- I won't ever even try WoW. For one, I don't like a lot of the fundamental design concepts behind MMORPGs. And sadly I could see myself being suckered in, and wasted way too much of my time.
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Posted: Aug 13th 2006 4:17AM eiberri said

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I wish this didn't read as: "Quit until the expansion comes out."

Though, I'm sure there will be plenty of flaws and broken mechanics in the expansion that players will then again be waiting for the next expansion.

"And then there's the guys who just like to solo. They don't like to group or PvP or quest and for them it's all about raising their level cap. They just love showing off their character and gaining abilities. For those people the expansion itself is the big win because it's level 70 with massive Outlands zones and quests."

Oh, and I don't care about more levels or abilities. I want damn gear, I just don't want to deal with 39 retards, or in the expansion's case, 24. Maybe 1 or 2, but no more. So, add some solo content that nets good gear.
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Posted: Aug 13th 2006 11:19AM (Unverified) said

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Typical Joystiq comment troll:

I'm cynical. blah, blah, blah WoW sucks, blah, blah, blah.

Kaplan lies about everything and is wrong even though he leads the game's production and I'm some worthless idiot who probably doesn't even play the game.

blah, blah, blah

MMOs are stupid timesinks even though the games I play aren't blah, blah, blah

Condescending remark, blah, blah, blah
Hypocritical unfounded idiot remark, blah, blah, blah


Seriously, will you stupid idiots pull your heads out of your asses? Like your wortless comments matter.
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Posted: Aug 13th 2006 12:02PM (Unverified) said

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Must..resist..cross server bg queue.. must.. resist.
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Posted: Aug 14th 2006 9:49AM (Unverified) said

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you guys are morons. all of you. especially the ones complaining about this game being a time sink...


you guys have obviously never invested time into lineage II. People will level from 60 to 70 in WoW within a week. Maybe less. To get from 60-70 in Lineage II took me 4 months. On top of that, try forming a 400 man raid on a castle that respawns mobs that 1 shot you. Imagine going into MC with 400 people, and every mob in there 2 or 3 hits your tank.

thats hardcore.

This game is anything but a time sink.

Or...imagine going through an entire instance...not getting 1 drop at all...Just gold. And then the boss drops an item that is specifically dropped for 1 person in the group. Cant roll on it. It just happened to be his turn to loot. gg.


whiners.
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Posted: Aug 14th 2006 10:44AM (Unverified) said

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Wow, lots of complaining and whining about this article.

#6
You don't have to grind for reputation. Reputation isn't necessary to the game, just one of the many options available with high level loot as rewards. The decision to spend time doing this is up to you.

I'm rather curious as to what other classes could be dreamed up.
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Posted: Aug 14th 2006 2:12PM (Unverified) said

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Great article, I am really looking forward to the expansion and a great deal of the new additions are worth getting excited over. I am a little worried though with the lowering of the raid group cap from 40 to 25. I agree that MC is hard and if you're going in with the wrong people it can be downright frustrating, but I do not want to see MC lowered to the point that say Stratholme or Scholomance have. I mean, it is supposed to hard, no? And being to choose 'normal' and 'hard' seems strange, but I guess I will have to wait and see. So far so good though, keep it up.
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Posted: Aug 14th 2006 9:47PM (Unverified) said

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I know it is too late now for the expansion, but I would have loved an option to roll an alliance Tauren toon. Then the poor dev team would not have had to take time to fit gear for the new alliance Draenei and the whole shaman class would have been a done deal.
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Posted: Aug 14th 2006 11:37PM (Unverified) said

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Guys if u got something bad 2 say about WoW keep it 2 yourself its a very fun game and yeah maybe it takes your time but still u have a blast playing it
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Posted: Aug 15th 2006 1:00AM (Unverified) said

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idk if start leveling mi lock from 60 to 70 or just start a blood elf when the expansion release
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Posted: Aug 15th 2006 10:38AM (Unverified) said

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I rather like the new changes that are being offered up, and I find the petty whining about the game so very amusing. What I _don't_ get is why any of you waste your time complaining about the game if you hate it so much, but bother reading up about it. Or can't realize that whining to it's still devote fanbase accomplishes nothing.

And yeah, what #15 said. If you have never played L2, FFXI, or RO, you do not know what a time sink is. WoW's only time sinking is for stuff that is NOT required of your character. Raiding does not involve time sinking, just requires a little bit of time to gather up neccessities. In L2 and FFXI it takes weeks to months to build up needed items to fight a raid boss, most of which kick the hell out of you. It takes literally 2 months to get the stuff to fight and spawn Absolute Virtue in FFXI, a boss that has only ever died 3 times in the world. And he despawns after 30 minutes of inactivity.
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Posted: Aug 15th 2006 10:50AM (Unverified) said

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I agree with Killa for all you peoples that dont enjoy WoW go screw yourselves in another game we dont care. Wow is just about one of the best mmorpg's you will ever get so live with it and stop your complainin and another thing just because WoW hasnt said anything about your so called suggestion doesnt mean they wont announce it in the future so you all gotta stop complainin cause trust me just about every other post has been a complaint. It is getting old.
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Posted: Aug 15th 2006 1:06PM (Unverified) said

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Thank you for this info. Many items of interest were addressed that I have been wondering about for a while now and I like what I am seeing being done about them. I posted this site to my guild forums.
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Posted: Aug 16th 2006 10:30AM (Unverified) said

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I'm pretty happy with the news of the expansion. I've been playing online games for the past 14 years (anyone out there old enough to remember playing Neverwinter on AOL using 1200 baud dial up?) and I've yet to see the perfect game.

I do have to say out of all the multiple games that I've played and that are out there now WoW has come the closest to that goal. I figured SWG was going to take the lead in that particular race until they screwed it up consistently with each patch added.

One thing I wish Blizzard would implement would be housing. Most players get into perfecting their characters, bettering the skills, abilities, the gear, and housing is no different. People take pride in the decorating of their character's home, it would allow new loot possibility's and allow for more storage of items.

So far I'm pretty happy with the game though, its not perfect but its where I like to spend my entertaining hours. Keep up the good work Blizzard.


TB
COR
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Posted: Sep 29th 2006 7:41PM (Unverified) said

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I don't think criticism should be dismissed as "petty whining."

I'd describe myself as a casual gamer - not because I am not interested in the game, but because I can't sit down for five hours at a time looking for an instance group, or collecting items. It IS a chore a lot of the time, and that's why I don't like spending all my time playing WoW. But it feels like their version of a "time sink" involves doing battlegrounds until you're rank 14. Sure, looking for a lowly dungeon group may see like two seconds compared to the time that people invest in gaining pvp ranks, but it's a lot of time to me.

I guess there is nothing that would really solve that. It's not that I want 2 minute quests to slay a bunny and get an epic sword for that. I just wish there were more decent things to do that required less time.
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Posted: Aug 24th 2006 9:19AM (Unverified) said

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I'm sorry but the Arena thing feels like it it has been ripped from Guild Wars. I for one am not keen on the proposed changes as the current competitive rank system is being replaced by a gimmicky and in some respects plaigerised system.
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Posted: Sep 25th 2006 12:14PM BREIMANN said

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To #15 and 21...

L2 and FF don't sound very fair and fun the way you describe it.
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