WoW's Burning Crusade: What's new

In an interview with World of Warcraft's Jeff Kaplan, Joystiq was able to gain some exclusive knowledge of what will be coming out for WoW's first expansion, The Burning Crusade. Check out these excerpts from the piece of just some of the new things players will be able to experience:
- The PvP system is the first big change that our players have been waiting to hear about for a long time. ... The first is the arena combat system. You'll be able to join a team: 2v2, 3v3, or 5v5. There are two different modes you can play: One is called practice mode to hone your skills and the other is competitive mode, which is level 70 only.
- We also want to get world PvP flowing again in WoW. A lot of players missed it, so every Outlands zone was designed with a major PvP objective in mind, so that's the second of the big PvP announcements.
- The third thing is a revamp of the honor system. We're not going to do away with the honor system, but we're going to fix many of the flaws with it. The first thing players will really care about is that your honor points will no longer decay. Honor points will now become the like the PvP equivalent of a PvE experience. Honor points are just something you accumulate and then we'll introduce gear to the game so you can purchase that by spending your honor points.
- We are actually lowering the raid cap which is now at 40. All the expansion raids will be 25 or less. The reason we are doing this is that we can still make the raids feel epic and difficult, but we just wanted to take some of the logistical headaches out of it. We're also introducing a 10-man raid, as well.










Reader Comments (Page 1 of 1)
Isaac @ Aug 11th 2006 10:16PM
WoW is stupid.
jakob @ Aug 11th 2006 11:08PM
Ive played the game, i cant really see how that game can be that addictive.
David @ Aug 11th 2006 11:34PM
I just want to point out this isn't technically "exclusive", 1UP even posted this news an hour earlier :P
Chiablo @ Aug 11th 2006 11:50PM
Hopefully their idea of making a maximum raid member limit of 25 will alienate most of the people who will experience the expansion's content.
Most of the guilds out there are built around the idea of having 40 members. By dropping the raid limit to 25, that means that the guild will have to either chop out 15 members or somehow organize two raiding groups to experience the content.
Bad move, blizzard... bad move.
Steve @ Aug 11th 2006 11:55PM
Thank you for your insightful commentary #1. I'd just like to say your opinion is wothless. Have a nice day.
Ernesto @ Aug 12th 2006 1:26AM
oh wow this is all great news. thx
Evan @ Aug 12th 2006 2:08AM
"Honor points are just something you accumulate and then we'll introduce gear to the game so you can purchase that by spending your honor points."
Oh sweet baby jesus YES! I've been waiting for this kind of announcement!
Leto @ Aug 12th 2006 3:36AM
Level 70?? I thought max was 60?
Psaakyrn @ Aug 12th 2006 6:54AM
to #6 Leto
They're talking about the expansion, where the level cap is increased to 70, flying mounts are introduced, and 2 new races are available.
truthteller @ Aug 12th 2006 5:19PM
Down with Vivendi!
WoW = RIAA
Todd @ Aug 14th 2006 9:56AM
#3
Uh, no. A raiding guild does not have to let members go. In fact a raiding guild has more than just 40 members total. Add 10 more people to the mix and orchestrate 2 25 raiding parties to take on a single dungeon at the same time. No big deal.