Ultimate Alliance producer interviewed

UGO recently interviewed Activision producer Matthew Paul to get some background details on Marvel Ultimate Alliance. Paul discussed the creative process he and Marvel games writer C. B. Cebulski used to craft the Alliance plot, and also talked about how the reworked X-Men Legends technology allows for a greater range of combat moves. Look for alternate costumes and unique gameplay with the Wii controller when Alliance ships in October.











Reader Comments (Page 1 of 1)
Keits @ Aug 18th 2006 6:13PM
So, the Wii version is just going to be the same game with arm tiring control?
I'm one of the biggest Nintendo fanboys there are right now, but as a friend put it, Wii don't need Shovelware. Wii need origional games, taylored to the Wii.
Jecrell @ Aug 18th 2006 6:55PM
"So, the Wii version is just going to be the same game with arm tiring control?
I'm one of the biggest Nintendo fanboys there are right now, but as a friend put it, Wii don't need Shovelware. Wii need origional games, taylored to the Wii."
Congrats, you've just created a paradox.