Someone by the name of J. Montes over at Hudson has written a short post
about why Bomberman Act: Zero
is in fact not
a crapfest of epic proportions. "I'm here to tell you why
Bomberman Act: Zero is actually pretty damn cool. And if you think I'm talking out of my ass, check out my Xbox Live Gamercard - I'm actually playing the game - and enjoying it! Forget the haters out there and all the lemmings who've jumped on the bashing bandwagon.
Bomberman Act: Zero matters most in one key area: gameplay. And if you love multiplayer gaming, this is your calling."
He then goes on to cite five reasons why the game is good. And, to be honest, he does have a point. Whether or not you're completely turned off by Act: Zero's
character designs, the gameplay probably is solid. I wouldn't know. I haven't played it, and I'll tell you why. Look at Montes' number one reason:
I'm sorry Mr. Montes, if it doesn't have local
multiplayer, it is not Bomberman
. Granted, lots of 360 games don't support local multiplayer, but Bomberman
, above all else, is about destroying your friends on the couch. Plain and simple. I wouldn't care about the design if I could play with my friends on the same TV.
I know there are people out there enjoying this game. More power to you. I will wait for a sequel with a complete feature set, thank you very much -- either that, or Saturn Bomberman
on Live Arcade