Oh, the fanboys are going to hate us for this one ... With eight launch titles, including the much-hyped exclusive Red Steel, there's no denying that Ubisoft is an avid supporter of the Nintendo Wii. For the launch title GT Pro, however, Ubisoft is preparing to set a dangerous trend by packaging what appears to be a cheap plastic steering wheel attachment.
Shown to IGN, neither the concept art nor supposed prototype give the impression that this attachment is anything more than a large, plastic donut. The interview claims that this attachment will work with any racing gaming -- and unless there is a stand involved with the wheel, we'd go so far as to say it could work with any game that doesn't need the use of the Wiimote's trigger button.
Does this mark the beginning of an over-saturation of Wii attachments, thus cheapening the controller as a whole? The nunchuks have an accelerometer and the zapper has trigger and added joystick, but the steering wheel looks to add nothing to functionality.
Prove us wrong, Ubisoft.
[Thanks to everyone who sent this in!]













(Page 1) Reader Comments
Reply
Reply
... have you guys ever driven a car?
Reply
This wheel is very...interesting. It looks like it might work, though it seems kinda awkward. Only one way to find out...
Reply
Reply
Reply
Reply
what is a "car".....
bzzzzt.....
Reply
Reply
It's FREE, for god's sake. If it's lame, just go back to playing your game without it.
Reply
Reply
And will this free-floating plastic donut really lend a "more intuitive feel?" Maybe more than just the rectangular wii-mote itself, but I doubt that it's worth any extra cost.
Reply
In short term view, yes it would be free because Ubi would not raise the price of the game based on this attachment alone (assumption, but hopefully an accurate one). However, it would mean less overall profits, and thus, theoretically less money reinvestment into future games.
Reply
Are you sure it's free? All I see is a mention that Ubisoft is packaging it, not that it is necessarily going to be bundled with the game. I guess it's ip for speculation, but I don't think I would buy it, but if it came free, i would surely give it a try.
Reply
Reply
Reply
My thoughts were exactly the same as yours when I first saw these pictures.
Then I looked a little closer and realized this wheel is only about 1/2 inch wider on each side than the wii-mote itself! Knowing how small the wii-mote is, we can determine this wheel is tiny. Not much bigger than holding just the controller.
My initial instincts were that this wheel was somewheree near a regular steering wheel size or 10-20 percent smaller. Now realizing how tiny this thing is, it would either work fine while sitting down or it would just be too small to worry about.
I won't know till I lay hands on it and as long as it doesn't raise the price of the game, I'm all for giving it a try. If I don't like it, I'll just toss it in the closet for when my nephew comes over who will love it whether its good or not, simply because its a damn steering wheel. :)
Reply
This will not make Ubi lose substantial money. It's a piece of plastic, and costs them 5 cents to make. Don't worry about that.
But have you seen the screenshots for the game itself? It looks fucking god-awful! I've seen much better graphics on the GC, and similar ones on DS! I know the Wii doesn't have really high end graphics, but the graphics hardware is better than GC. The game does not match that hardware.
Reply
Reply
Reply
Reply
Also, I think it's a good idea (size aside). What sounds better- holding a wheel and driving or holding a... stick?
OOH! Idea! Using nunchuck attachment, one hand is the wheel, and one hand is the shifter! Yeah, too unwieldy, but it'd make you feel baaad.
Reply
Reply
Reply
Good point. No one said that you *have* to use it.
I personally think it's more than just a plastic steering wheel (see: conspiracy). If you look at the bottom of the wheel, there appears to be a port or a plug.
I started the fire, you guys keep it going.
Reply
If you go to IGN, they have a Black Wiimote in it. Joystiq just photoshopped a white Wiimote into the Wheel.
Reply
Sure, the Wii isn't as advanced s the 360/PS3 in terms of graphics, but I was al least hoping for something on par with the XBOX. These screen almost look like a PSP game. Here's a comparison between GT Pro and PGR2.
http://www.imageviper.com/dip/53985/wiixbox.jpg
Reply
Also the wii controller is nonsense to many who like to play for hours straight withou getting too tired.
Reply
Reply
My only concern is how acceleration and deceleration will be handled. those buttons don't look very easy to reach with your hands wrapped around the sides of the wheel.
Reply
Reply
It's just unnecessary. If it's a trend that continues, it'll just spit 'gimmick' in regards to Nintendo's controller. You might as well add a miniturized Master Sword casing for the wiimote with Twilight Princess, or a Poke Ball casing for the nunchuk, or a cheap-ass Mario hat to wear while you play SMG. In any case, it won't add to teh gameplay at all...
Well, maybe the Master Sword. You can still hit people with that.
Reply
This gets me thinking that if the always superlative Mario Kart attempts to integrate the wiimote as the primary control. I'll be profoundly dissapointed. I could see perhaps some sort of second player co-op battle integration but thats it.
Reply
It is a cel-shaded game. Get over it.
Reply
Regarding setting a trend: I do see this as a problem. While the ability to expand the controller's capabilities is interesting and could lead to a lot of innovative, if not intuitive, control, Nintendo risks losing the controller's "simplicity" if they allow too many attachments to be made. I like the idea of being able to use a wheel, no matter how 'cheap', for free, but I don't want to have to dedicate a storage bin to Wii remote attachments within the next few years.
The solution to this problem is for Nintendo to restrict what types of attachments get made. When one gets released, Nintendo should notify developers how it works so that they can code their games to work with it. This steering wheel is a neat idea, but it should be the only steering wheel attachment I need for the life of the Wii.
As a sidenote, the port at the bottom of the steering wheel is very interesting. It would make sense for it to be for pedals if it wasn't on a part of the wheel that turns constantly.
Reply
Reply
http://www-us.flickr.com/photo_zoom.gne?id=147619823&size=l
I went back and looked at the pictures, and that doesn't seem likely. If that was the case, there would be a cord coming out of the bottom of the grip on the gun. I think it's just a reshaped nun-chuck controller that the stick slides into (giggidy!).
Reply
Your sidenote is interesting, but that would mean there is some kind of actual interface between the wiimote and the controller beyond simply being a wiimote placeholder. I wondered the same thing, then decided against it for that reason.
Reply
Then they could release a skills games where you get points for kickups and perforing certain (like around the world) skills.
It'd be immense. But will never happen.
Reply
I'd reserve judgement for when the final games are released. What we've seen of Red Steel is of a 6 month old build, confirmed by Ubisoft. They've held back everything they've done since E3, including improved controls and visuals.
The visual gap between games is likely due to what build of the hardware the game was using. Now that developers have had some time with the real Wii, we should be getting real shots instead of GC-hardware shots.
Reply
I would take the mario hat anyday as a cheesy addon.
33
As far as Mario Kart goes, that is a good point. The best angle they could take would be to create the scheme for the Wii-mote while allowing an option to use the classic controller.
Reply
Reply
Reply
Reply
Wouldn't it be easier to release a steering wheel for the Wii? The remote doesn't necessarily have to adapt itself to every game.
On the otherhand, look at the money you can save by not having to buy an additional steering wheel controller.
Reply
In regards to the zapper, has Nintendo actually confirmed that they'd be using that thing anytime soon, or was it just sort of a "See what we CAN do with this new stuff" sort of thing?
Reply
Reply
The game was released in 2003 for the GameCube in Japan. The Wii version looks to be an almost direct port of this earlier effort.
http://cube.ign.com/objects/545/545832.html
Reply
anyways... yeah. so this is ubi's *8th* launch title for wii. *8th*. it's no wonder graphics are (seemingly) not up to par. we'll see this game in action soon, i imagine. there may be a lot more to it.
as for the steering wheel... it's barely bigger than the wiimote itself, and you'll be holding the wiimote in mid-air to play ANYWAY. this is the perfect steering wheel addon, and anyone who doesn't think so just doesn't know how to hold the wiimote for a racing game, i guess. you push forward to accelerate, you pull back to brake. just like fuckin excite truck. it's simple as fuck, people. stfu.
-"superfan" tactics.
Reply
WTF!
How can you look at a joypad stuck to the middle of a plastic steering wheel and say "it looks pretty fun".
Its getting borin with everyone sucking Nintendo off about the Wi, To me it looks shit and boring - there's a reason that motion sensing hasn't ever taken off in games, because its rubbish.
Nintendo could release a dog pooh in an empty packet of crisps and people would be commenting how much fun it would be.
Reply