
The Toronto Sun (above) is one of a number of news outlets playing up the fact the Kimveer Gill, the shooter in a recent senseless attack at a school in Montreal, listed Super Columbine Massacre RPG as his favorite video game in a blog posting. At first glance, it seems like a natural connection -- a Columbine-style killer who was inspired by a game that lets you recreate the tragic events of the Columbine shootings. Yet while news outlets are quick to mention the game's scary name, or simply the fact that the killer "loved ... violent video games," no mainstream news source that I have seen actually looks at the game itself and why a disturbed, potential killer might be drawn to it.
More than the crass, exploitative murder simulator that you may expect from the name, Super Columbine Massacre RPG explores the motivations of the Columbine killers and the aftermath of their attacks using quotes and source material from those involved. The game does let you control Columbine killers Dylan Klebold and Matthew Harris, but doesn't come close to glorifying them or their actions. Rather, it shows the killers as confusing, troubled and deeply tragic figures.
Is this game the call to murder that the paper's are implying? Or is it a game that creator Danny Ledonne says "dares us into a realm of grey morality with nuanced perspectives of suffering, vengeance, horror, and reflection;" a game that Ian Bogost of Water Cooler Games called "brave, sophisticated and worthy of praise from those of us interested in video games with an agenda;" a game that a blogger at The Pale Writer called "one of the only psychological explorations of the Columbine killers ever completed."
The shootings in Montreal are obviously regrettable, but using the occasion to drag an important, intellectual, and well-made game doesn't do anyone any good.












(Page 1) Reader Comments
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Pastry Killer: 'Danishes' was gunman's favourite before he went on Montreal killing spree...
I knew them damned pastries were up to no good. Ban them!
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It's pretty hard to describe a game as "intellectual" when it's got the title "Super Columbine Massacre RPG".
Sorry, but this is real life, not fantasyland - stuff like that counts. If these game creators wanted their game to be seen as "intellectual", then they should have presented it that way. They're presenting it as a game about killing large numbers of people. They brought this on themselves.
Look at it this way. All they've done by giving the game this title is provided a convenient media target. Part of being "intellectual" is being "smart", and I don't consider that very smart.
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I know other news outlets have made this connection but none have had the audacity to put that image on their cover. I saw this coming while watching the news coverage yesterday but still - discouraging.
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To take it a step further...
When a child drinks milk in his youth, then he will become violent! See, when Kimveer Gill drank milk in his youth, he went on a shooting spree!
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The shooting was very unfortunate, but the tie in to video games makes me weep just the same.
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No, you'll hear from the right-wing crazies which will glum all over the media coverage and say that this is another reason why we need censorship for our kids.
Note that you will not hear them say anything about our gun problem.
Hillary will recognize this as a disgruntled child. games were his hobby, they didn't mold him. Lieberman, on the other hand, is still pandering to the right BIG TIME and you might hear from him.
I put $100 down that the politician you will hear the most from is.....................Rick Santorum (R-PA)
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Maybe instead of putting the blame on video games they should look into this persons state of mental health. It is so easy for ignorant to put the blame on something they don't understand.
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It's trash to even post his face on this website and try and skew this into a gaming article. People died and you're going to gloss that over with a 'regrettable' statement?
What I see is some introvert that saw through the fact that no matter how you spin what he was planning to do - his face would end up everywhere. He got that, and we all get to look at ourselves and question our morality for letting him get that.
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When a child is visited by the tooth fairy, he will become violent! See, when Kimveer Gill was visited by the tooth fairy, he went on a shooting spree!
When a child lives in Canada, he will become violent! See, when Kimveer Gill lived in Canada, he went on a shooting spree!
When a child learns to read, he will become violent! See, when Kimveer Gill learned to read, he went on a shooting spree!
Ah, oh how I love how reporters work.
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Didn't you mean "ERIC Harris"?
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Oops.
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CORRELATION DOES NOT IMPLY CAUSALITY!
There was an excellent article I read recently that helped reinforce that point. It dealt with a previous article that tried to link girls listening to "promiscuous" music leading to them becoming more promiscuous themselves. The rebuttal made a statement similar to the following: "Perhaps that girl who's still listening to Barney albums just isn't interested in sexual behaviour, and no amount of My Humps or Hips Don't Lie is going to change that." Essentially, the girls listenting to "promiscuous" music were already predisposed to such behaviour, and it was NOT induced by the music.
Anybody who draws conclusions that simply playing violent video games will cause similar behaviour needs to take a look at a lot more factors than simply that. Perhaps there's a higher incidence of murder involving a gun, when the player of violent videogames also actually owns a gun, and goes hunting every weekend and loves to shoot stuff. Maybe a guy like me who just enjoys FPS games and yet has no interest in actually handling a firearm is less predisposed to go on a murderous rampage, despite having played games such as Postal (which was pretty weak) and some of the Grand Theft Auto series.
Essentially, such basic conclusions are flawed. Once again, correlation does NOT automatically imply causality.
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http://www.watercoolergames.org/archives/000624.shtml
According to Bogost, there is really no basis for the attention garnered by SCM. It was just on his list of favorite games on some social netorking site. Also on his favorite list were works like Romeo and Juliet, Braveheart, Girl Interrupted.
@Jeff
"Sorry, but this is real life, not fantasyland - stuff like that counts. If these game creators wanted their game to be seen as "intellectual", then they should have presented it that way. They're presenting it as a game about killing large numbers of people. They brought this on themselves."
The title is deliberate. If you play the game, you'd see it is actually less violent than, say, Quake. However, the title would lead you to believe otherwise. One can't really judge the game if you haven't played it. That's one of the reasons for choosing a title like that.
I haven't played much of it, so I can't actually say if it is actually "intellecutal" but from what I've read, the game shows more depth than most.
One thing I wonder about though is whether this game shows that video games aren't capable of taking on serious matters. You can't have a game that deals with death, other than in a titalating way, or people think it's grotesque.
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I'm curious, was the shooting that happened in a Montreal University in the 70s due to Pong?
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This is only if your being serious, but I'll just hope your joking:
Joystiq, if they were defending anything, was deffending the game and not the killer. Though the game may be poorly titled for something that was trying to be a intelectual dive into the psyche of the 2 Columbine killers, it still stands as a piece of software that was meant to explore the motives and situations of these murderers and not something meant to glorify and promote their actions.
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The "SUN" tho is pretty much considered a borderline tabloid paper anyway.
Can't take them to seriously.
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Seeing Jack Thompson fall over himself in an attempt to equate video games to these tragic deaths is very sad. His balloon is now likely filled with enough hot air to carry him and his warped 'mission from god' to new heights... let's hope he hasn't heard of a story about 'Icarus'.
I have real empathy for the victims of this and all senseless tragedy... and simply blaming this group or that group is not a very effective strategy.
However, a quote from the Columbine game really stands out:
"My son was killed in this senseless tragedy. He is dead now because two angry boys had very easy access to guns."
Let's see if Jack Thompson (and the Toronto Sun) have the responsibility to chase down the gun manufactures, and prove they are interested in a real change.
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Thats all I have to say.
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I doubt Jack Thompson will ever gain an ounce of responsibility. :(
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sincerely,
a nintendo fanboy
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I think the wise thing to do in all of these situations, in which video games are being called out into the spotlight to answer for society's ills, is to take the higher road and, as much as one can, keep one's mouth shut. To all of those who have prophesied the coming of Jack Thompson, you're acting foolishly and doing his work for him. To those who see this as the beginning of an offensive against video games, instead of just noting the awful event and getting on with your lives, there's something quite off in how you're approaching this: your pastime has become more important to you than empathy and reason.
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Guns don't kill people. People kill people. Just as Video Games don't make people kill people, a disturbed and irational psyche makes people kill people.
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If my old pal Jack Thompson pops up in this topic, even he'd be more than happy to tell you how the industry has bought favor with most on the right...
/Libertarian FTW
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"I've never played the game being discussed"
If that's the case, then don't try to talk about it. It's free if you are serious about discussing it:
http://www.columbinegame.com/
You're whole premis is that video games are an entertainment medium and nothing more. You're obviously wrong, but you go further by saying that animation is for entertainment only. Have you ever read "Maus"? It's not a children's comic book, despite the use of the graphic novel medium.
Any medium can be used to express emotion. Obviously video games are new to this level of emotion, so they are being criticized for any attempt. But the game does not gloify the killers. It tries to look beyond the sensationalism and get at something more. And the game is made by a kid that was in Colorodo, going to a nearby school, when it happened.
You can read exactly what he has to say about the game here:
http://www.columbinegame.com/statement.htm
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People that commit such acts have issues long before they picked up the controller.
When Frogger came out, was there a huge increase in traffic fatalities from kids running in the street?
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Ignorance is not bliss. Video Games did not make this kid a killer. It probably didn't even do a damn thing to him. This a killer who happened to play computer games.
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