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Reader Comments (10)

Posted: Sep 15th 2006 5:10PM Zertoss said

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Such a beautiful looking game. I wonder what the size is now. From the screenshots at Gamespot, I'd probably guess around 300-600 MB.

I take it that one of the features they plan on adding is the perfect compression, a method that greatly reduces file size without sacrificing quality? ;)
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Posted: Sep 15th 2006 5:11PM (Unverified) said

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I think the whole 50mb limit is stupid especially considering we have 1GB game demos.
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Posted: Sep 15th 2006 5:12PM (Unverified) said

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This looks to be as deep or deeper than Rockstar's Table Tennis - why don't they just release it for 29 bucks on a disc?
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Posted: Sep 15th 2006 5:15PM (Unverified) said

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Good to know there are still game developers out there that have actual standards. Last thing i want to play is a 10 dollar rushed pile of crap.

By the way, here are a couple of gameplay vids to give an idea what this game is like. Looks like Powerstone with an added objective of scoring points ala basketball. Looks really fun:

http://www.youtube.com/watch?v=P8z2kBgTWAA

http://www.youtube.com/watch?v=NETBGJbgOXM
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Posted: Sep 15th 2006 5:41PM thewilleffect said

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It's look's really cool. Reminds me of Capture the flag, but while playing a basketball game. Cool concept.
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Posted: Sep 15th 2006 7:37PM (Unverified) said

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I suspect the 50MB game limit is there for reasons more than just the memory unit. Microsoft's Live Anywhere initiative is probably another factor. Supposedly you're going to be able to take these games on the road. On a mobile phone. Perhaps on Zune?

Microsoft's Play Anywhere is also gonna be cool. Check out the old tech video http://www.youtube.com/watch?v=0OomjJpa5fk
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Posted: Sep 15th 2006 10:33PM falcomadol said

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Some of the games that are already on XBLA now are going to be too technically demanding for portable hardware for a good four years.

I'm not talking about Frogger here, BTW.

I'm not sure who Virtual Toys is...it's entirely possible that what is going on here is that they are reworking assets into procedural content. They could save a lot of space that way, and have plenty to add new features.
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Posted: Sep 16th 2006 1:27AM Lekko said

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heh, microsoft already getting people in the habit of compressing games to make them fit on things.

What happened to that "you can compress a game easy to make it ten times smaller" talk all you xbox fans were talking about? maybe they should just take all the FMVs out of the game.

Sorry about that, I just had to get it out of my system.

Besides, what ever happened to "digital distrobution is the future"? You'd think they would lift that limit a bit. Unless they're planning on making them avaiable for download on other unnamed portable game systems..
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Posted: Sep 16th 2006 11:14AM (Unverified) said

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Sarcasm noted.

First of all, XBLA games have a limit of 50MB, which is the size of the current memory unit, meaning those without a hard drive can download and play the games. These are meant to be smaller games by design.

It has nothing to do with DVD9 or the whole vs. Blu-Ray disc debate. The game would fit easily on both.

Digital distribution is being used to download the games. There's lot of other content being distributed this way (updates, demos, previews, TV shows, music videos, etc).

And digital distribution IS the future. It's only a matter of time. Note Apple's recent offerings.
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Posted: Sep 16th 2006 7:18PM (Unverified) said

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The Small Arms, another XBLA game, guys have 1GB of assets that they are compressing down to 50MB. It was on the last 1up yours.
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