PA's Tycho has responded to my rational gamers editorial calling it "hideous" and remarks, "It's fun to think about the author tippity-tappin' this one in while he eats light bulbs in the last car of the circus train."
[Mmmm, light bulbs. BRB.]
It seems the point was missed because I mixed too many different issues into one post. If I had instead posed the hypothetical as follows, I doubt many would have objected:
Assume Nintendo is selling a white-colored Wii at a profit of X and the tangerine-colored Wii at a profit of X+Y. That is, the price (and hence, Nintendo's profit) on the tangerine Wii is greater than the price (and profit) on the white Wii. Which of the two devices would a rational consumer choose, all else equal?
He'd choose the one with lower factored-in profit margin. That is, the lower-priced console.
In the comments below, JB Cougar (and others) wrote: "I believe the black MacBook outsells the white one, and yet Apple charges a $200 (might even be $300) premium for it. They are the same system, save for the color."
For that to be true, you're assuming inequal demand for the colors. "All else equal" means equal demand for different colors of the console.
Hopefully, the elimination of mention of "Sony" or "Microsoft" from the thought experiment makes the point amply clear. So why make such an obvious statement? Isn't this like saying that consumers will buy the larger candy bar if the price and taste of all candy bars on the shelf are the same? Yes, but this question is a required first step before digging into the following question: if gamers are showing a preference for undiscounted hardware, then what else is at play here? What are people paying for, if not for hardware?
That allows us to get into discussions on Nintendo's strategy (with mention of Reggie's favorite Blue Ocean Strategy book), the value of fun, the value of software exclusives, and the value of the "unique" control scheme. This was to have been a multi-part series of editorials dissecting the value attributed to the Wii versus its rivals. With hardware power out of the way entirely, the discussion would narrow to more meaningful topics.
[Update 1: added quote from reader JB Cougar.]












(Page 1) Reader Comments
But only Nintendo has it, and gamers want it.
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Ah-hah! But you didn't say the prices were the same! So X+Y could be less than just X!
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The Wii is the cheapest console. Irrespective of it's proportional cost compared to the others.
If you consider more graphical power somehow of 'more value' then YOU have missed the point.
The Wii isn't about graphical power, it's about the new 'feel' of the playing experience. If you think that this is somehow 'less valuable' then the other consoles you need to think long and hard about your career choice.
Whether or not the PS3 can be considered 'more valuable' to the consumer because even though it costs more the value of the machine you purchase is more compared to the price because the Sony profit margin is smaller is also irrelevant.
Nintendo have always made profit, and that is because they manufacture products cheaply, efficiently and to order. Just because You pay 600 dollars for 800 dollars of machinery when buying a PS3, doesnt mean it is intrinsicly more valuable.
When you buy a Wii you pay 250 dollars for 100 dollars (eg) worth of hardware. This means Ninty makes a profit.
THIS DOES NOT MEAN YOU ARE BUYING SOMETHING OF LESS VALUE.
Honestly, I thought PA had it spot on. The original article was an embarrasment, and the more you prolong the thing the more your, and Joystiqs reputation goes down.
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Not so. My answer is that selling the Wii console at a loss, just as Sony and Microsoft do, would help them gain marketshare, especially with their target audience, non-gamers. Many folks have alluded in the last 36 hours that $250 is not an impulse buy and that seems reasonable. We will all pay it, but not the people Nintendo really is trying to sell to. To sell to them, Nintendo needs one of two things: A) us to tell them and show them how cool our new Wiis are, or B) lower the cost of entry. Whereas A) enables Nintendo to make profit from day 1, B) would enable them to obtain a stranglehold on the industry by Xmas.
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Worst.Post.Ever.
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It was about one console selling for X, but is worth Y where Y < X. You get Y value in hardware, but you paid X for it. You lose X-Y in value.
Then there's another console that sells for A, where A >> X, but is valued at B where B > A. YOu gain B-A in value, BUT A is so much higher than X that the comparisons between A and X are invalid.
Also you DID say that it tends to show lack of faith by Nintendo in their console. If they aren't willing to take a loss on it they aren't showing faith in the platform.... and that, for lack of any better word, was just flat out stupid. It's a different business strategy, and less risky to be sure, but has nothing to do with the faith in their console.
This is a nice attempt to backtrack, but look at your first article and tell me you aren't trying to make a comparison not between prices, but between the nebulous concept of 'Value'.
Once you accept that, consider this example: if you offered me a 10 million dollar yacht at half price, losing 5 million yourself, or a 50 dollar inflatable worth 30 bucks making 20 yourself, I'd (and most consumers) would be forced to choose the cheaper boat simply because they don't have the 5 large.
Your simple price comparison here ONLY holds true when you are talking about selling EXACTLY the same item.
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With 360/PS3 MS and Sony are going after the most graphical horsepower, as all along THAT is what has defined the "superior" console. Until now...or maybe not.
With the Wii, Nintendo's marketing and PR department has somehow convinced millions of gamers worldwide that graphics don't matter. Something that just 10 years ago Nintendo would have not agreed with while they were trying to sell gamers there "graphically superior" N64 console, or even farther back, the NES. Nintendo saw an opportunity to manipulate and change the face of gaming. I believe much of this was due to two things.
First off, we are at a turning point right now with HD televisions. They are the wave of the future...but, the future is not here yet.
The vast majority of people in the world still have standard televisions. Therefore for MS and Sony, with their largest features being HD gaming, they have a massive challenge ahead to convince gamers that their consoles most coveted feature, is still worthy of a purchase whether they own an HDTV or not (this is something that can be debated till the end of time) Nintendo on the other hand, saw an opportunity. While MS and Sony are off pushing HD resolutions to markets where HDTV's sit in the homes of only 10% of consumers, Nintendo came up with an idea to push the standard, current graphical power of gaming to the other 90%.
Low and behold, came the Wiimote and the Virtual console, and a price tag considerably lower than the competitors. At first, I'm sure Nintendo was extremely nervous about how the idea would take off, and had the Wii not been received so well so early by so many, we'd probably be looking at a launch price of $199.99, but before the Wii has even launched, Nintendo has somehow managed to snag back the majority of the marketshare in the minds of gamers across the world.
They have realized this, and are merely capitalizing on the fact that this may be there only chance to make such a profit on a console, that 5 years from now, may not have withstood the test of time. Because we all know that if the Wii is successful, next time around this "graphics don't matter" jargon won't be enough for Nintendo, and they'll actually have to go back to the drawing board and design an ENTIRE new console, rather than just a new controller and a modified gamecube.
**please don't take the ending as a fanboyish remark, we all know that the Wii shares alot of hardware with the GCN, so I'm not saying this to take a shot at Nintendo, as they have even convinced me to get a Wii on launch, and I have an HDTV.
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And actually VC also violates his own "All things are equal" argument because at every turn he is comparing two products which are not equal. Even if it's only colour that is different, that still creates a disparity and some people will be willing to pay extra for the difference.
The real issue here is that Sony and Microsoft make loses on console sales because they could never afford to sell the machines at a profit, I can't remember for sure but I think I heard that the components alone for the PS3 cost over €1000. If Sony were to make a profit on that they'd go bankrupt. €250 is still good value for money for the Wii and kudos to them for producing a reasonably priced machine at a profit.
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What the hell were you expecting? THIS IS JOYSTIQ. Everybody missed the point because you didn't MAKE a point. PA noticed this, I noticed this, you had to make an explanatory post using fucking ALGEBRA to show what your point was. How can you expect anybody to have understood you?
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Having said that I'm a little confused as to what they see themselves to be. On one hand they flog a user for calling them "bloggers" while on the other they post articles whining about how someone disagrees with them.
I realize I’m simplfying things but the points are still valid. Blog or not it just seems like someone at Joystiq needs to grow a thicker skin.
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Just because something is subsidised does not automatically make it good.
Like most US industry...
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Who said that anything's good? There's no value judgment implied in the subsidy.
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Now I am not a sony fan by any standard but their console no longer has a value worth much to the consumer. It comes with features the average gamer does not want therefore value goes down. Just because you offer a discount doesn't mean anything other than "We couldn't sell it to you at this price because it's too expensive for you. So we'll drop a few hundred dollars." But that's not enough, the perceived value of the console is still not worth the 600 price they laid out before you.
As for all things being equal last post. That would mean that the Wii, PS3 and XBox360 all have exact same hardware yet the Wii is still cheaper than all the rest and Nintendo still makes a profit.
You cannot compare this no matter how much you try. People will pay for the consoles with the most value to them and not the most value the manufacturer claims it to have. Irregardless of price.
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Please don't think your econ 101 class you took in college makes you knowledgable. It doesn't.
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Is the Wii a good entertainment value at $199: YES
Is the Wii a good entertainment value at $250: YES
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I don't care how much profit the company is making, as I would typically have no way of knowing how much profit a company is making. The purchasing decision is based on whether the value I get from the console is greater than or equal to what I have to pay for it.
Using the chocolate bar analogy, if two companies make the exact same chocolate bar, and Company A charges one penny less for the bar than Company B, but it costs company B 5 cents less per bar to make than company A (due to newfangled chocolate making processes), Company B makes more profit, but I still want to buy Company A's bar.
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The one thing that kept giving me a hangup was the line, "Sony and Microsoft are giving us free hardware when they sell each console at a loss."
See, I don't see it that way at all, and that's what led me to personally write off the editorial.
You can argue they're giving us extra hardware for the price. Bonus hardware, if you will. But if I have to pay for the system, even at a reduced price compared to the price of the components, then I'm not getting free hardware. Trust me, I'd love it if they were handing out free hardware - I'd be first in line with a shit-eating grin on my face. But when the worthwhile versions of the hardware are $400 for the 360 and $600 for the PS3, I'm not getting anything for free.
I think the profitability line gets brought up simply because people naturally wonder how sustainable the business plans of both Sony and Microsoft can be. I mean, mock Nintendo for relatively paltry console bases in the last couple of generations, but you have the comfort of knowing they'll still be working in the industry. With Sony and Microsoft, there's a fear (how legitimate, I can't say - I have no inisght to each company's inner workings) that a few bad turns could convince them to abandon video gaming.
But putting all that aside, I think your point is a bit off. The crux of the argument is, "wouldn't it be better for Ninty to sell the Wii at, say, $150 and take an initial loss on the machine to get more units into homes?"
Now, I'll agree that the hardware would sell more units at $150 rather than $250. But the question is, would it sell appreciably more units? Given the demand which only cooled a small amount after the price announcement, I think it's reasonable to assume the Wii will sell all the immediate units. If you're going to sell out of product no matter what, wouldn't you rather sell at $250 rather than $150?
But let's move into the future, after Nintendo has satisfied the holiday rush but before the first price drop. At this point, there's a reasonable argument that you'd sell more units at $150 than at $250.
However, here's the question - will Nintendo be able to move enough software and $60 Wiimote/nunchuck bundles to make a profit and thus pay off on the subsidy gambit? More important, can Nintendo afford for such a gambit to fail?
I think those are the more important questions. Now, if the Wii can be an immediate smash out the gate with tons of software sold, then you're right, it should be sold at the subsidized price. However, I suspect that the sales of the profit-makers would not keep proper pace with the subsidy, thereby making it a losing proposition overall. This seems like an appropriate stance given that launch titles are seldom worth the time and thus few people rush out and get those.
Now, I think a subsidized price would work perfectly if Nintendo times it well. Imagine this - Nintendo drops the price of the Wii to $150 one week before the simultaneous launch of Super Mario Galaxy and Super Smash Bros. Brawl. You'd be introducing the subsidy, yes, but you'd also be introducing it at the same time as two guaranteed million-sellers. Most people who don't already have the Wii will rush out to pick up a bundle with those two games and probably an extra remote/nunchuck. It'll be like printing money.
Ultimately, a subsidy can be the right strategy. You just have to know when to time the subsidy.
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Who gives a shit. Can we go one day here without e-drama?
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uh, you need to take algebra 1 again, dude
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Two farmers produce two bananas. The bananas are exactly the same, but are produced with different methods. Farmer A produced his Banana at a cost of $10. He is selling it for $12. Farmer B produced his Banana at a cost of $20. He is selling it for $15. Ceteris Paribus(all things being equal, which they actually ARE in this example), which one should the consumer buy?
By your logic, the $15 one. After all, it cost Farmer B $20 to make. IT'S LIKE YOU ARE GETTING 5 FREE DOLLARS WITH THE PURCHASE OF THE BANANA! Because that's how economics works, right?
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Umm, the very foundation of the gaming industry maybe? The games? Just a wild guess
I buy a console if I like the games coming out for it. I'm not going to buy it because it was the cheapest, let it sit there, and go "I'm so happy, I bought the cheapest system out there" while paying absolutley no attention what I can do with it
These are ENTERTAINMENT SYSTEMS. The value you get out of them depends on how much fun you have with them, the games being the key
The rational consumer looks for the best value at the best price, not JUST the best price. The "best price" is worthless if in the end you're not happy with what it does
Which is where quality in brand names come in...hmm....
I take it Joystiq just hires any schmoe off the street to write :)
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You're comparing apples to oranges here, and pretending like one is of lesser value because it's cheaper. That's retarded. They're two completely diferent things, and therefore have two completely different pricing schemes.
Yeah, I'm sure more people would buy the Wii if it included 7 or 8 games, bringing it to the same cost as the PS3. But that's just stupid. Cost does not necessarily equal quality or value, and I don't think any knowledgable consumer would ever assume as much.
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fergot the quotes
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Are you going to buy the PSP next time, if another DS version is launched at profit?
Rational Gamers would buy the things they want to buy and not worry about whether a company is selling something for a profit or a loss.
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As to Vlad's original post - I disagree with you as many others do. As others have said, you can't say "all other things being equal" here because, well, they aren't. The Wii is different from the 360 is different from the PS3.
To use your candy bar analogy: we're not talking about three milk chocolate bars. We're talking about M&Ms versus a KitKat versus, say, an Almond Joy. All candies, yes, but would you say that someone should rationally choose a KitKat because it's cheaper? No, because it's not the same thing. All candy yes, but different candy.
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And, as we all know, Fester loves him some light bulbs.
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Reggie summed it up well: MS & Sony are very large companies with many different segments and can better afford to sell each console at a loss. Nintendo makes video games (& accessories) and video game consoles - if they begin selling 1 of those at a loss then it will hurt a bit more.
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He'd choose the one with lower factored-in profit margin. That is, the lower-priced console."
I believe the black MacBook outsells the white one, and yet Apple charges a $200 (might even be $300) premium for it. They are the same system, save for the color.
Care to try again?
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Ceteris Parabis, yes, a subsidized wii is better to me than an unsubsidized wii, unfortunately, your "point" is entirely irrelevant. A system's value to the consumer is based off utility for price, and while it is more likely you will get more utility on a subsidized system, factors like GAMEPLAY weigh far more heavily. To put it in "smarty-pants-ese," the indifference curve of the composite 'good' offered by a system versus its percentage subsidization is hella steep.
Additionally, you deserve to be mocked to insinuating that a company that doesn't sell hardware at a loss doesn't have confidence in its system. First of all, price is (or should be) based off demand in order to prevent shortages, if Nintendo could ship enough to meet the demand at $200, they likely would, hardware loss or no. The alternative is going out MS-style, having a reasonably MSRP that is laughably ineffective because the system can only be gotten over ebay for twice the MSRP or more.
Second, selling a system at a loss is just like any other investment, it's a risk, and it's a risk Nintendo doesn't have to take. Nintendo is not as rich as MS to engage in (de jure illegal, btw) predatory pricing and with the Wii hype train in full swing, it is not desperate enough to warrant pricing the console so low as to ensure it will sell out, rather than sell efficiently.
I do understand your point: predatory pricing in a competative market is beneficial to the consumer while producing minimal externalities and should be supported as a trend. The problem is that consumers and companies have much bigger things on their minds than a trend that will produce around $50 of pocket money every 4 years.
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First of all, you don't say whether the white wii and the tangerine wii have the same retail price. If they do have the same price but Nintendo is making a profit on one and not the other then the consumer will make their choice based upon which colour they prefer.
If the two retail prices are differnet then they will make their choice based up on which colour they prefer and if it is the more expensive one, whether it's worth the extra money or not.
My point is that the consumer at no point will actually care or probably even be aware of what it cost the manufacturer to make it or whether it's subsidised. All the consumer cares about is what they perceive they are getting for their money.
Now stop with these pointless posts.
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"X costs $100. Y costs $300. In every possible way except for price, X = Y. It is the smarter choice to buy X."
If that is truly the case, there are two things that pop into my mind:
1. Duh. Seriously, is there anyone, anywhere, in any situation, who doesn't find the idea painfully obvious?
2. Unrealistic. As in, not at all applicable to buying video game consoles in real life. There will never be a situation where competing consoles will be absolutely equal in every single way except price.
Also, the example given in this post using the white and tangerine Wiis is faulty, because everything is not equal: color is different. That may sound like such as tiny difference that it shouldn't matter, but it still ruins the whole premise of everything being equal except price.
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"if gamers are showing a preference for undiscounted hardware, then what else is at play here? What are people paying for, if not for hardware?"
What about the whole costs of designing and engineering? What about something that only nintendo can offer? It could cost a penny for nintendo. I wouldn't feel ripped off. It's their product.
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A company's internal costs are of NO CONCERN to the end customer. Businesses are not charities that earn good karma from eschewing profit. If someone wants to sell me a widget for $10 and another person the same widget for $20, it doesn't matter if the second person is "taking a loss." I don't care. I want best value for the money, and while there MAY be a relation between their profit and my value, there doesn't have to be, especially in a non-commodity industry like video games.
P.S. Saying someone who disagrees with you "misses the point" is lame.
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