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Assassin's Creed 360 has superior AI, says Ubisoft producer [update 2]

Assassin's CreedAssassin's Creed producer Jade Raymond has let slip what she must have assumed was a minor detail, suggesting the Xbox 360 version of Ubisoft's upcoming release will boast superior crowd AI when compared to the PlayStation 3 version. She points to 360's more-capable threading technology as the reason for this slight improvement. Raymond also noted that the Xbox team is working on some special achievements for Assassin's Creed, but she did not comment on the state of PS3 "entitlements."

Many had anticipated that Assassin's Creed would be one of PS3's future hits (a reason to invest in the pricey console), if not the killer app -- but that was when AC was "exclusive" to Sony's console. Will news that the Xbox 360 version is apparently "smarter" drive some console sales away from Sony and into Microsoft's corner? Will the MS camp try to market this detail to its advantage? This is an issue to watch.

[Update 1: clarified wording with regard to comment #4.]

Update 2: As described in comment #7, IGN writes: "you will actually feel for handholds." We assume this means the (Xbox 360) controller will vibrate when Altair is in position to use safe hand- and footholds. But with a lack of rumble support, how will the PS3 handle this gameplay feature?

Tags: AI, Assassin's Creed, Assassin'sCreed, threading, Ubisoft

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