Gears of War and chainsaws: a match made in heaven [update 1]
Joystiq attended New Line Cinema and Microsoft's special "A Match Made in Hell" event last night, which could also have been called "Torture and Joy." Torture: sitting through Texas Chainsaw Massacre: The Beginning. Joy: Gears of War hands-on. If you have the means to turn a full-size movie theater into your personal gaming arena, then do it. You'll never look at gaming the same way again. Only chainsaws link GoW and TCM:TB together. The Lancer gun in GoW has a chainsaw attachment on the end of it that can be used for gore-ific melee attacks. Chainsaw someone in front of you and see their head rip off, their guts burst out, blood spray everywhere. Your opponent getting ripped in half from head to crotch has to be the most dramatic, and you can actually see everything inside. It made the audience scream with delight every time someone playing the game on the big screen would meet their death, or dish it out, this way.
Plus, this blogger has to admit that he was so very wrong about Gears of War. After playing this game in person, I'm a convert. There is something about getting your head chainsawed off on a megaplex screen in front of more than 200 screaming people that can make you reevaluate the gameplay.
Load times are very short, in-game menus are simple straightforward, on-screen prompts provide a Gears of War for Dummies primer for the uninitiated. The controls echo most standard FPS-type games, and players who push the start button will get it right when they drop into a game. They'll also find it hard to adjust without a learning curve. Your main gun gives off a ton of recoil, making it tough to stay centered on your opponent, even when at point-blank range. The weapons loadout in multiplayer didn't include frag grenades, only smoke, although the Microsoft rep showed off the single-player level where the frags exploded with a satisfying crump and ensuing debris cloud. Winding-up action of tossing them is still weird, and makes your player look like David trying to take down Goliath.
Several of the in-game actions take a second or two to charge up. Hold down the A button to sprint, or "roadie run" as the Microsoft rep called it, and your character hunkers down and sprints forward like he's changing out a microphone stand for Aerosmith. Sprint kicks in a half-second later, and while running you can't change directions easily or look around. Which is more realistic than your basic run button and makes crossing the map challenging. The melee attack has to charge up as well. You can't just hit the B button and immediately impale someone with your chainsaw. Hold down the B button to activate the chainsaw and then hit it again to attack. Although there is a satisfying bonus of being able to B whenever your chainsaw is on to rev it up and inspire fear in the enemy. The "active reload," which can cut down on reload time and beef up your bullet is the "reload mini game." Hit the reload button, and a bar fills up underneath your ammo gauge. Hit the reload button again when the gauge is in a tiny white area and you'll be rewarded with an extremely fast reload and more powerful ammo. No one paid much attention to this during multiplayer but it is definitely a skill people will want to master once they spend some real time in the game.
Having no radar to tell you where your friends or foes are, adds a lot of suspense. Creep through abandoned ruins, search for the enemy, suddenly hear a chainsaw rev behind you and get your head shorn off. It'll make your hair stand on end when you hear that sound out of nowhere. This makes teamplay extremely important, since you can't just run off on your own and try and find the enemy. You have to provide cover and give constant updates to your teammates about your status. This also forces you to pay more attention to your squad. If you get downed by enemy fire, and a buddy reaches you in time, he can revive you by hitting the X button. However, if the enemy gets to you first, he can also hit the X button and crush your body into pulp with a "curb stomp." Very satisfying.
There were a couple of small bugs in the gameplay. One locust horde (the non-humans) player was hit by gunfire and he started jetting huge sprays of blood from an artery like a firehose. When he crouched behind a car, the blood pumped all over that too. Blood kept pumping for the rest of the match, causing us to wonder how many pints the average locust horde can hold? The guy should have bled out onscreen and been an albino by the time he finally ended up on an opponent's chainsaw. Hopefully that's a quick fix on Epic's part. The duck and run system seemed buggy at first, but once you actually use it a few times, it becomes easier to understand. You use the same button to run and to duck/cover, so if you run too close to cover you'll end up crouched there. Use the sprint feature sparingly, unless you are trying to hit the afterburners and run away "like a chicken!," as one audience member kept shouting.
We spoke with several players afterwards who said various versions of things like "It f*cking rocked!" The only complaints we heard were people yelling at players who couldn't understand the control scheme. Trying to tell someone how to drive from the backseat yields the exact same feelings. We didn't play the single-player version, so I still can't address the issues with the enemy AI, but the multiplayer impressed a lot more than expected. The game ships with eight maps, and Microsoft promises that additional maps will be available at some point for download. The only game type on display was the four on four team deathmatch, but others will be available in the finished product.
We'll pony up the money for a multiplayer map pack or bonus material if it adds to the game, as long as Microsoft doesn't try and slip some Trojan horse armor into the deal.
[Update: remove extraneous paragraph breaks]
Several of the in-game actions take a second or two to charge up. Hold down the A button to sprint, or "roadie run" as the Microsoft rep called it, and your character hunkers down and sprints forward like he's changing out a microphone stand for Aerosmith. Sprint kicks in a half-second later, and while running you can't change directions easily or look around. Which is more realistic than your basic run button and makes crossing the map challenging. The melee attack has to charge up as well. You can't just hit the B button and immediately impale someone with your chainsaw. Hold down the B button to activate the chainsaw and then hit it again to attack. Although there is a satisfying bonus of being able to B whenever your chainsaw is on to rev it up and inspire fear in the enemy. The "active reload," which can cut down on reload time and beef up your bullet is the "reload mini game." Hit the reload button, and a bar fills up underneath your ammo gauge. Hit the reload button again when the gauge is in a tiny white area and you'll be rewarded with an extremely fast reload and more powerful ammo. No one paid much attention to this during multiplayer but it is definitely a skill people will want to master once they spend some real time in the game.
Having no radar to tell you where your friends or foes are, adds a lot of suspense. Creep through abandoned ruins, search for the enemy, suddenly hear a chainsaw rev behind you and get your head shorn off. It'll make your hair stand on end when you hear that sound out of nowhere. This makes teamplay extremely important, since you can't just run off on your own and try and find the enemy. You have to provide cover and give constant updates to your teammates about your status. This also forces you to pay more attention to your squad. If you get downed by enemy fire, and a buddy reaches you in time, he can revive you by hitting the X button. However, if the enemy gets to you first, he can also hit the X button and crush your body into pulp with a "curb stomp." Very satisfying.
There were a couple of small bugs in the gameplay. One locust horde (the non-humans) player was hit by gunfire and he started jetting huge sprays of blood from an artery like a firehose. When he crouched behind a car, the blood pumped all over that too. Blood kept pumping for the rest of the match, causing us to wonder how many pints the average locust horde can hold? The guy should have bled out onscreen and been an albino by the time he finally ended up on an opponent's chainsaw. Hopefully that's a quick fix on Epic's part. The duck and run system seemed buggy at first, but once you actually use it a few times, it becomes easier to understand. You use the same button to run and to duck/cover, so if you run too close to cover you'll end up crouched there. Use the sprint feature sparingly, unless you are trying to hit the afterburners and run away "like a chicken!," as one audience member kept shouting.
We spoke with several players afterwards who said various versions of things like "It f*cking rocked!" The only complaints we heard were people yelling at players who couldn't understand the control scheme. Trying to tell someone how to drive from the backseat yields the exact same feelings. We didn't play the single-player version, so I still can't address the issues with the enemy AI, but the multiplayer impressed a lot more than expected. The game ships with eight maps, and Microsoft promises that additional maps will be available at some point for download. The only game type on display was the four on four team deathmatch, but others will be available in the finished product.
We'll pony up the money for a multiplayer map pack or bonus material if it adds to the game, as long as Microsoft doesn't try and slip some Trojan horse armor into the deal.
[Update: remove extraneous paragraph breaks]











Reader Comments (Page 1 of 1)
MadCynicalDummy @ Oct 5th 2006 6:52PM
This game is gonna be good.
Phil @ Oct 9th 2006 4:47PM
Well this is not the first time Joystiq managed to FUCK UP...
Remember that time this site promised MASSIVE Big News at like 12 midnight about the Wii.
Then we got nothing.
hola como estas? @ Oct 5th 2006 7:06PM
Phil:
Joystiq fired the prick that wrote that promise.
Joystiq apologized for allowing that to happen.
What more do you want?
IcebergSlim3000 @ Oct 5th 2006 7:10PM
I was at the Chicago event ,and that review sound a bit mroe accurate to the showing we had. I think everyone had a blast.
nonpareil @ Oct 5th 2006 7:11PM
Great review, thanks.
zeek @ Oct 5th 2006 7:12PM
I was there yesterday and i can tell you firsthand that the game is awesome and that the bugs are prettey minimal only thing that got on my nerves was the recoil from the rifle it was pretty bad.
Nter @ Oct 5th 2006 7:17PM
I was at the New York event. The movie was awesome, I don't know why you bloggers are bashing it.
And lastly. Kevin, you should be put in exile for not having faith in the game in the first place. O:
FOX @ Oct 5th 2006 7:19PM
My fingers are crossed for this game. I hope it is as good as everybody says.
Lefty @ Oct 5th 2006 7:23PM
atleast joystiq xcan reddem tiself a lil bit cause another blogger seemed to think one guy represented every one who went and after reading what feels like 100 hundred reviews joystiq only posted the one negative they could find
i also find it funny alot of people not intending on getting the game decided to try it out. whats more suprising is any one who played it says it s amust have except daniel the joystiq poster boy mentioned in the other blog
as i have said befor THIS GAME IS THAT GOOD. canlt wait to have it in my hands
lefty
Lefty @ Oct 5th 2006 7:31PM
FOX
Its that good. read all the reviews
and this should be a ehads up to the other blogger James Ransom-Wiley if u wnat to blog on something use the facts and stop being so republican and fanboy. You ignore all the reviews that were glaringly postive and post some bs from one guy.
I will not take anything James Ransom-Wiley says or writes as anything than some fantasy in his head. here one joystiq blogger says the game is that good and another wnats to make a whole post saying attendees(plural) thought it was buggy when the truth is it was 1 attendee out of nearly a thousand. meaning daniel the attendee(one more time 1 is not plural) might have been looking foir reasons to not liek the game thouhg it was shown he ahd a good time still.
James u are a noob and if i see u on gears on my team or not u will be chainsawed for being such a noob
lefty
Jeff S @ Oct 5th 2006 7:33PM
I'm hesitant to write a lengthy tirade condemning reguy's, Phil's, and nod's collective idiocy because it probably won't make them change... but it's too hard to resist! Let's get to the meat (or lack thereof) of their arguments.
@reguy
"so is this joystiq's way of saying they really really screwed up with the other gears of war article?
so 2 hours ago: one person complains about gears of war, game declared total flop."
1. No. It's actually your way of declaring to the world over the internet your inability to comprehend simple concepts. Whoever posted this entry to the blog is a different person from the poster of the last entry. They are entitled to two different opinions. Your argumentative thesis fails unless you can prove otherwise.
2. If you had been reading a bit more carefully, you would realize that the last poster was merely expressing the opinion of another individual who attended the event. Even if different joystiq bloggers can't have different opinions in your crazy worldyour argument still fails because it was merely a report of someone else's interpretation.
So on these two thematic levels, your argument is wrong because the thesis is bullshit. But unfortunately for your own credibility, it doesn't stop there.
3. You misinterpret the last post. Go back and read it. No one declared it a major flop. It merely expressed concerns about the control mechanism and the stability of the game. You need a dictionary.
4. Your first line is filled with inaccuracies. You say that this is joystiq's way of apologizing for the GOW article. Which other article; the one posted a few hours ago or the one Kevin Kelly linked to at the X06 event? The sentence is too vague, weakening your argument; you need some lessons in argumentation.
5. Nothing about this post indicates that it is an apology. It merely is a reconsideration of a prior opinion due to a new experience. How is that an apology is any form? By definition, apologies are only appropriate when there is an active obligation to make one to correct a previous wrong. Kevin Kelly isn't obligated to apologize to anyone, least of all you. You should apologize to Earth for existing though. Since I'm compassionate, I'll accept your apology. You must feel really bad.
6. Even if he should apologize, the word "sorry" or "apologize" are absent from the post. You are drawing arguments from thin air.
"and now: gears = uber pwnage?
(in best cartman voice) haha you suck joystiq"
1. Let's assume that what you said before your conclusion of joystiq sucking is true (it isn't by the way; refer to my previous six responses). How, in any way, does an apology for changing an opinion make joystiq suck? I, personally, have no clue. And from what I draw from your post, you don't know either. Idiot.
2. Even if you prove that joystiq sucks, what exactly does that mean? What standard do you use for evaluating suckiness? It's just an empty word with no rhetorical value in the English language except as a vague indicator for something negative. You never draw the links and associations for me and the people that read your mental holocaust of a post.
@Phil
"3. Well this is not the first time Joystiq managed to FUCK UP...
Remember that time this site promised MASSIVE Big News at like 12 midnight about the Wii.
Then we got nothing."
1. An apology was issued. The guy that posted it was fired. Stop harping on them you asshole. Please join your comrade reguy in apologizing to us for existing. I accept your apology as well.
2. You call this joystiq "fucking" up. You never give a reason why joystiq "fucked" up. Until you do so, your argument is crippled inherently.
3. "Fucking up" is an empty term once again. It doesn't tell me or your reader what you actually mean. There is not even an implication attached. Your post fails.
@nod
"5. Will there be any end to Joystiq's suckery?"
1. TURN - This argument works against you. There will be an end. When you either disappear so we don't need to deal with your crap or when you grow a brain. Since the second option is impossible, please go away.
2. Once again, like the previous two, you never give any foundational evidence of why joystiq sucks as it exists.
@ all of you
1. TURN - If joystiq sucks, why are you posting here? You shouldn't read something that sucks let alone post here as well. It speaks very badly of your intellectual capabilities when you keep coming back and expressing your bullshit, poorly constructed opinions on a blog that offends you.
Lefty @ Oct 5th 2006 7:35PM
joystiq u should add this video to the posts on gears so people can see some good multiplayer in action
its a good video and this one ahs better quality than the same video i posted befor. enjoy
http://www.gametrailer.com/umwatcher.php?id=15282
Lefty @ Oct 5th 2006 7:40PM
jeff s
dude relax. even one of the people quoted by James in his post came in and said james took his post out of context and even tried to clear up his review. James did it for a reason and that was to get hits. its that simple. if he had been more truthful in his post on the 2 reviews he was referring 2 many of us would not have taken offense. just how it is
Crosswayboy @ Oct 5th 2006 7:40PM
I don't happen to have a movie theater in my studio apartment, but I DO have a HD Panasonic Projector and a huge white wall:
http://viewmorepics.myspace.com/index.cfm?fuseaction=viewImage&friendID=34713450&imageID=757705834
And trust me: playing GRAW on this thing in 5.1 Surround is Un-fucking-beatable.
Lefty @ Oct 5th 2006 7:51PM
jeff s
and if James had acknlowledged his miss use of some one elses review and the way he used it specially after one of the reviews posted many would not be as upset. But even that poster said the use of his review was just wrong.
so the ball is on James to post some kind of an update and explain why he would bend the truht the way he did.
just another opinion of mine and some fellow joystiq readers after this horrible article popped up this morning.
I am happy that joystiq did post an hoenst and truthfull review. and James could take some lessons on this
Lefty
Jeff S @ Oct 5th 2006 7:51PM
@Lefty
"14. jeff s
dude relax. even one of the people quoted by James in his post came in and said james took his post out of context and even tried to clear up his review. James did it for a reason and that was to get hits. its that simple. if he had been more truthful in his post on the 2 reviews he was referring 2 many of us would not have taken offense. just how it is"
I'm quite relaxed thanks. I just have nothing to do; I finished by homework and it's a Thursday. It takes me about five minutes to compose my posts anyways. Then I can amuse myself by reading dumb responses.
Anyways, onto your post. I appreciate your civility but I urge you to read what I had written before telling me to "relax". I was attacking the syntax and the logical structure of what they were saying. If you would like to defend them, saying "just how it is" is inadequate. I'm not too sure what you mean by that anyways.
1. I don't buy that. If they feel wronged becauseof the previous post, then why are their arguments directed against joystiq as an institution?
2. THIS post is a completely separate entity from a different separate poster. How you can misconstrue this as an apology and conclude that they need to make a referendum against the entire website is beyond me. If they wish to express their anger, they should post in the other thread.
James @ Oct 5th 2006 8:00PM
Even so, Kevin used the words "couple of small bugs" when he only explained one. The other was attributed to be an awkward run/duck system. It's not a bug. It was designed to be that way. It's all part of the learning curve.
Ndric @ Oct 5th 2006 8:04PM
Jeff, you shouldn't take someone so seriously when he constantly goes "I cunnt tayp fior shiet"
Lefty @ Oct 5th 2006 8:03PM
jeff s
because in this situation people see joystoq.com as an enitity and james is a representative of this site and the way he used others reviews and missused it to spark contrevorsey will t-ed some people off. and some one has to ahve atleast a lil say over what bloggers post or this site becomes no better than myspace or soemthing interms of posts from bloggers. i donlt know how long u have used this site as i ahve used oit for years and it has def changed in the last year. and u ask why many of us continue to use it cause w ehope it returns to what it once was. and Posters like James make it that much worse cause he can;t just let the facts hold there own. he has to chnage things up si when un knowing users are searching goggle they see something along the lines of his title that rfight away had nothign to do with the actual reviews.
but i also undertsand what your saying but u can not forget to many this site is joystiq.com and not seperate bloggers how it actually is. and thats joystiqs doing as in not letting users know this persons view is not the sites view as u see varying views on even the front page of the site.
but as we both see i think we are on the same page.
Jeff S @ Oct 5th 2006 8:10PM
@reguy
"what is up your ass?
oh i know, its joystiq's dick, its so far up your ass its coming out of your mouth and you type with it."
1. That's not physiologically possible on two counts. Joystiq is a website which don't have body parts as I recall and even if this phantom body part was indeed shoved through my body where it would be spilling out of my mouth, I would find it very hard to type since I'd be dead.
2. There is no impact to this piss poor argument. Even if all that were true, what the hell am I supposed to take from it?
"oh pardon me, such language, i should strive to be like you and voice my disagreement by calling you an idiot and pointing out your obvious diminished mental capacity. yes yes much more civilized"
1. The language wasn't too offensive. Just the problematic imagery and the bastardization of science.
2. TURN - I agree. You should strive to "be like [me] and voice my disagreement by calling you an idiot and pointing out your obvious diminished mental capacity. yes yes much more civilized". But ONLY if you prove a diminished mental capacity and if you prove me to be an idiot; you don't do this in your post. Apparently I did, however, since I seem to have struck a deep nerve. Ouch right?
3. Even if you do disagree with me calling you an idiot, you probably should get to the more substantive parts of my post. You are intentionally parametricizing my post and ignoring the parts that really poke a huge a hole in your logical flaws. Surely you can address that. Unless what I said was true. Which it was.
"and in conclusion, like i give a rats ass what you say. "
1. There's no impact to this. If you don't give me a "rats ass", so what? What's the point of this concluding statement? It's rather weak.
2. You obviously do care about what I say. After all, you paid me lip service by acknowledging my existence and by constructing this horrible argument.
3. Unfortunately, I do give a rats ass about what you say since polluting the website with your garbage forces me to navigate through it to find good posts like those written by Lefty. But yeah, I guess I shouldn't acknowledge your existence anymore. You won't change. But you should.
Anyways, just read my responses to your original post. It'll give you a good guideline on how your future arguments should be constructed. You're welcome. I'm glad you appreciate the time I've put in to help you attain a new level of intelligence.
Jeff S @ Oct 5th 2006 8:17PM
@Lefty
Thanks for enlightening me on the history of this blog. I suppose if things were really that way and if the quality had changed that drastically, I'd be pretty bummed as well. But as a novice to this website, I've been pleased with this blog in general. I found a link to it from engadget just a few days ago. Yeah, I do think we are pretty much on the same page. But a personal pet peeve of mine is a dumb blog post. It really bothers me since all I want to do is to get some news and read some good commentary on the news. Ultimately, I defend this website because it serves its purposes. I just wish a few of the posters (ie reguy) would change or leave. It isn't pleasant. But yeah, thanks once again for the insights. I'll keep that in mind before I nuke the next dumbass.
@Ndric
Yeah. I was hoping he'd change. But his last post indicates that he won't. I won't address reguy or anyone else like him until I'm reading something that is presentable and logical and not some bitchy complaint about an awesome blog.
ViciousVariable @ Oct 5th 2006 8:19PM
Jeff S,
What year university you taking? Hopefully I can assume you are a university student, because in my experience you don't learn about logic in high school. Anecdotal experience at best, I know, but the whole way you construct your sentences I just have this overwhelming idea that you've taken some sort of logic course.
addendum:
double check my philosophy papers? (winky emoticon here)
Lefty @ Oct 5th 2006 8:30PM
jeff s
yeah man glad u found it, they realy do a good job moist if the time but at times u will see them ebnd things to get more hits. just a lil annoying.
and ignore the haters lol. thats what i do
lefty
Jeff S @ Oct 5th 2006 8:30PM
@ViciousVariable
Haha. Actually, I'm a senior in high school. I've never taken a course in logic but I do get fairly good scores on my English essays. I suppose I get it from my English teacher who gives us students the same type of treatment (only far more brutal). I can only begin to attempt to copy my English teacher's skills. Philosophy, I don't like so much. I've tried reading some postmodernist philosophy but it is a mental exercise to put mildly.
Onto the topic though. From what I've gathered and read and experienced, I'm very excited about Gears of War. I can't wait until I get to play it again. But I'm also concerned about the impact that it might have on the legislation here in CA. My representative, Adam Schiff, always harps on violent games and accuses them of causing social dischord. It's a load of bullshit but some community activists created some ridiculous watchdog list of games that would help them push their restrictive legislation to a vote in our Congress. I hope it doesn't happen. Anyways, I'm sure Gears of War will be on the list very soon.
aegies @ Oct 5th 2006 8:53PM
can i just say that a bug that causes blood to fountain out of an artery and all over surfaces when someone is injured is possibly the greatest bug ever?
LINES @ Oct 5th 2006 9:03PM
Funny how an opinion can change the second you try something out for the first time. Months have passed since people were bashing this game. And now that its' finally here, the game is a God send.
Weird... You have to try something first before you can judge it? Dare i say the same for the PS3? Oh no, you all would still bash the system even though hardly anybody played the system.
Jonn @ Oct 5th 2006 9:17PM
"They'll also find it hard to adjust without a learning curve. Your main gun gives off a ton of recoil, making it tough to stay centered on your opponent, even when at point-blank range."
If I'm not mistaken, it's an automatic weapon. That's what they do.
You hear that, Halo Assault Rifle whiners? Automatic weapons give a lot of recoil!
"18. wow jeff s,
what is up your ass?
oh i know, its joystiq's dick, its so far up your ass its coming out of your mouth and you type with it.
oh pardon me, such language, i should strive to be like you and voice my disagreement by calling you an idiot and pointing out your obvious diminished mental capacity. yes yes much more civilized
and in conclusion, like i give a rats ass what you say."
Good sir, "Jeff S" was dissecting the logic of your posts. The actual arguments. The insults were secondary. As opposed to you, who seems to resort to pathetic insults as a means of protecting your own ego instead of actually defending your claims. In fact, the very vitrol apparent in your post belies your claim of indifference.
You lose. Good day, sir.
Doom3 @ Oct 5th 2006 9:28PM
English essays don't really rely on logic as much as some thing like the Lsat. Now thats a cool test! You can use emotional reactions/value and assumtion alot more in a "paper". Pure logic says after watching the videos from Game trailers that this is going to play like Socom with normal map graphics and a better cover system. We can assume that every thing is not shown game play wise but that would be an error for we are displaying opinions about it's current build. The dives are pointsless game play wise and the characters move so dayum slow even slower than Ut2004. If you increase you targeting speed or use what is there it would quickly become a duck , shoot , duck shoot type of game. This game needs some pushable obsticals or the ability to slide or some thing alittle more dynamic... to really be consider fun... Plus too it would be cooler also if some one had really really heavy weaponry to make the ducking run to save your life funner... You know the classic gunner vs the mini vulcan flanking type of gun play. The game looks a lot better though... and thanks for the high res version of this vid... It looks like a very slow aracde game though... does any one remember capcom's spawn gun death match game... It plays like that... yet less action... weird? It does look better though... If you have a dreamcast get the spawn game by capcom and you'll see what I'm talking about. Although it doesn't look as cheap as that game though...LOL I just see alot of people getting sawed up while trying to snipe behind a car...LOL Hell I wouldn't even use a gun the first round...LOL Now if there are more moves or the run button was not used then I could be wrong but it looks terrible slow and purdy... Hey but we all know anolog controlls suck after playing on PCs.
I hope it sells well though... alot of art was put into this one... Well here to it out doing golden eye on the n64 and halo on the old xbox game play wise. I'm still waiting to see them use the dynamic object stuff with in a game... If they where to mix the stuff from half life and this game together maybe I wouldn't have lots my hype for this one... Sorry guys I'm not feeling this one but heres to me loving it! I need freaking action dayum it!
Scott @ Oct 6th 2006 7:54AM
"There were a couple of small bugs in the gameplay. One locust horde (the non-humans) player was hit by gunfire and he started jetting huge sprays of blood from an artery like a firehose. When he crouched behind a car, the blood pumped all over that too. Blood kept pumping for the rest of the match, causing us to wonder how many pints the average locust horde can hold? The guy should have bled out onscreen and been an albino by the time he finally ended up on an opponent's chainsaw."
LMAO - This sounds like a "good" bug. ;)
Doom3 @ Oct 5th 2006 9:41PM
Ahhh man the Ps3 is fine... it just cost too much. The xbox 360 is fine I was just hoping this game would be cooler... I'm just hoping I'll like walking thur this game more than I did with halo 1... man was that boring... Well time to boot up some quake
rockintom99 @ Oct 5th 2006 9:43PM
...Am I the *only* one who thinks that this violence is getting a bit over the top? I also just saw the Bioshock trailer, and was disgusted when the guy was drilled through *the freaking stomach*.
I am glad they don't have games this freaking violent on Nintendo consoles.
CliffyB @ Oct 5th 2006 10:00PM
Man, this is some good shit. ::munches on popcorn and hits F5 repeatedly::
Doom3 @ Oct 5th 2006 11:03PM
The show is over dude... and shame on you for not making these fighter fighters move faster...LOL The coat thing is cool but really are the xbox360 anolog that sorry that the players can only move faster than a baby crawling with a shotgun in it's hand before it becomes unplayable? I mean I like my FPS shooters fast. I undersatnd that every one doesn't like the fact that a player can actualy dodge their slow ass attemps to play the game but thats what makes it fun... Even gamers like cliffy would see that, but I understand you have to give and take. Or maybe it's the guys playing it... Man I hate newbs...
Ight peace yall... I hope you can add speed as a tweak... that would be sick I might actualy get it then!
Alcoholic Zombie @ Oct 5th 2006 11:30PM
I went to the San Fran event and scored me some Gears of War tshirts (ebay anyone?). I heart gorey films because I am a zombie so it was easy to get through the movie. I was basically doing backflips when it was time for gears of war.
What was interesting is that it seems like all of the xbox360 consoles were dev kits because when they powered them up for play, it started up a xbox 360 loader program with 78.65gb of available space.
Alot of interesting options for multiplayer. Like one option of how much time you have to "bleedout" before you die. It kind of reminds me of CounterStrike without the whole buy weapons part. You basically try to kill the entire team FTW, and if you shot up too much. You have to rapid press A to keep from bleeding out until someone gets you back into the game.
Another cool thing i like in multi is if you start up your chainsaw, if you charge someone but they get some hits off of you, your chainsaw powers down and you got to hold B to start it up for a chainsaw melee. So freaking awesome when you do it. The videos dont do it justice until you play it right there.
My only gripe is there regular walk pace needs to be faster. Not as fast as the dash cam but not to feel like you are in slomo walk state. Other than that, it was awesome! I took to the controls very well.
Look out for one of my GoW tshirts on ebay soon. ;]
Brains!
Jonn @ Oct 6th 2006 12:26AM
#33: Yes, how dare they have violence in games about war and survival.
Jonn @ Oct 6th 2006 12:27AM
I mean, #30.
D.Jeffers @ Oct 6th 2006 10:15PM
Although I live in New York I had to work in the city that day I was very disaponited that I could not have gone but you know what they say time away makes theheart grow founder thanks for the tibits of info though great read
SquirrelPhister @ Oct 6th 2006 6:06AM
the thing I don't get is why the hell is there a 'run' button? that's what analogue sticks are for. i know epic mostly does PC games, but surely they must be aware that consoles have had analogue sticks for 2 generations now?
hey Jeff S, relax dude. I hope you don't go through your real life (the one not on the internet) looking for things to start fights about. that's not very healthy.
and you should knock off that crap where you pretend to not understand sarcasm. you really shows your age when you do that.
Abe @ Oct 6th 2006 9:35AM
Cliff, dude. You forgot about us poor souls up here in Minneapolis. I would have loved to have gone to one of these shows even just to watch the gameplay for a while. Good luck with the sales, I can't wait for the game to come out!
Omar @ Oct 9th 2006 12:31AM
That Lady in tha picture iz gonna cut off his penis while he iz sleeping... damn, that will hella hurt