Picture It: CGI trailers are a warning sign

See all previous "Picture It" posts.

A quick note on this series: we've received no small amount of positive and negative feedback on this series of graphs. Most of the negative feedback has to do with the frequency of the graphs. We'll continue to post these nearly daily for as long as our imaginations supply us with fodder for new graphs. We encourage commenters to move beyond feedback on frequency and move into the real discussion.

What's that real discussion? in this case, we're suggesting several areas for discussion.

  • Should developers spend less time on flashy trailers and more time putting together games?
  • Just who is the audience for a trailer anyway? One theory: investors. Corollary to that theory: only unfunded (or underfunded) projects need to put together trailers. Second corollary: the flashier the trailer, the more CGI (and the less gameplay) the less likely the game will ever be made.
  • Gamers should learn to discount all trailers, especially those that don't show real gameplay. Every year, a new gamer is born. Therefore, every year, a new sucker takes a look at a trailer (like that infamous Killzone 2 trailer) and thinks "OMG WOW!" It's a continual education process to inure gamers to tricksy marketing hype.

We hope this is the last time we'll need to be so explicit (and so wordy) about the point of this series. The idea behind these simple relationships is to point out some of the absurdities and paradoxes of our favorite hobby and to lighten the density of text here on Joystiq. Part visual gag, part criticism: all fun. Ok?

Tags: picture it, PictureIt

Reader Comments (Page 1 of 2)

Joystiq Features





Featured Galleries

Dragon Age: Origins

Dragon Age: Origins "Return to Ostagar" DLC

Blood Bowl (360, PSP, PC)

Blood Bowl (360, PSP, PC)

Arkedo Series 003: Pixel!

Arkedo Series 003: Pixel!

Quake Live (Christmas 2009)

Quake Live (Christmas 2009)

Final Fantasy XIV (12.24.09)

Final Fantasy XIV (12.24.09)

Stop Stress: A Day of Fury (WiiWare)

Stop Stress: A Day of Fury (WiiWare)

A Christmas Santa (iPhone)

A Christmas Santa (iPhone)

Xbox Live Music Games stores

Xbox Live Music Games stores

Trauma Team (12/22)

Trauma Team (12/22)

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 121, for Friday, Dec., 18.



Archive | RSS | iTunes