Custom Second Life figures
Wired News mentions that a new company, Fabjectory, will turn a Second Life avatar into a seven-inch, real-world figure. Once your desk is littered with figures, we can only imagine that you'd perform a puppet show, doing voices for each character. Yes, that's what we imagine.Prices are about $100 for most figures to $200 for complicated jobs with lots of appendages or other extra work. Fabjectory creates an computer model of the avatar, then uses a 3D prototyping machine to produce the real-world figure.
While unconfirmed, Spore may offer a way to order plastic versions of your creatures directly through the game. (As part of its marketing, EA has sent real-world versions of creatures reporters created.)
We welcome these third- and first-party figures. We just know our World of Warcraft, Second Life, Spore, and Everquest characters will be friends.
See also: Our one of a kind Spore figurine
See also: Spore figurines at E3










Reader Comments (Page 1 of 1)
patrick @ Oct 9th 2006 8:53PM
do you guys need better writers or something? no offense but this isn't news, it's an advertisement for action figures. i.e. dolls.
Candy Pants @ Oct 9th 2006 9:11PM
OMG they even have advertisements for the PS3, the Wii and a million other gadgets! When will the advertisments end!!??!!one!!lol!jk!fart
patrick @ Oct 9th 2006 9:19PM
yeah but those ads arent disguised as journalism!! LOL JK LOL FART
canebi @ Oct 9th 2006 9:24PM
You two better get your penis's out and decide this like men.
Candy Pants @ Oct 9th 2006 9:39PM
how about we both make ugly chunky overpriced dolls with penises instead. i already know of a place that'll do it!
patrick @ Oct 9th 2006 10:12PM
candy pants is crying behind me right now.
i just let him know who was boss.
Doomstalk @ Oct 9th 2006 11:38PM
Not sure why anyone would pay so much for something so terrible looking.
ttr @ Oct 10th 2006 12:04AM
Is that picture seriously what it's going to look like? That's like a poor hand-made clay model. Look how lumpy the neck, chest, and especially shoulders are. I wouldn't pay for that. But then Second Life players are kind of weird.
Rafael @ Oct 10th 2006 10:16AM
It is still a little cost-prohibitive.