Nintendo and AiLive announced a new Wiimote development tool today called LiveMove that might allow Wii developers to more easily program motion-sensing controls in a "matter of minutes." In essence, the development framework aims to help the Wiimote "learn" movement patterns "to move away from indirect digital control to more natural analog control."We expect that Nintendo, especially from the first-party games we've previewed, knows how to apply motion-controls in a workable manner. But this is good news for hopeful third-party platform developers as they have been viewed as an Achilles' heel to the console's potential success.
LiveMove is currently available to Wii developers at a cost of $2,500 per seat. Should be interesting to see what effect, if any, AiLive's Wiimote framework will have on games.
[Update 1: Added additional skepticism]
