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Reader Comments (56)

Posted: Oct 19th 2006 1:38PM Pete C said

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Well, my TV has an August manufacture date, so the problem with full 1080p bandwidth, according to that HT article, should be resolved. Also, CNET reported in their review of the SXRD a2000 series that it can resolve every line of a 1080p test pattern. I believe them.

Posted: Oct 19th 2006 2:25PM (Unverified) said

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NBA Live 07 has 1080p listed as one of the resolutions on the back of its box.
480p/720p/1080pi

Posted: Oct 19th 2006 2:27PM (Unverified) said

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Steve2, please read my msgs before replaying. Did i say that it wont require an extra processing power?
All i said was, if the game is 1080i ready means with the 1080p driver patch for 360 the game will be running without upscaling, since the textures are adjusted to the 1080 screens.

Serge.

Posted: Oct 19th 2006 4:16PM VampireHunterZ said

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Every 3D game on the 360 is already 1080p. There is no such thing as 1080p textures. In real life video no matter how much you zoom in or out the smallest detail will always be 1x1 pixel. In videogames it's a different story. If you take a texture designed for a 480p game and zoom out far enough it will look like a small 1080p texture. If you take a texture designed for a 1080p game and zoom in close enough you will see big atari blocks.

Textures have a finite amount of detail and the ratio of unique detail to pixel is dependent on how close you are viewing the texture. Even in a game designed for 1080p there will be instances when the camera zooms in and you will see blocks. Of course the more details the textures have the better it will look regardless of resolution. This is not the same for 2D images like movies.

Posted: Oct 19th 2006 4:47PM spin cycle said

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LaughingTarget:
The VGA inputs on many HDTVs (I would say most, but I don't have the info in front of me) are limited in resolution.

Sharp limits to 1024x768. Sony limits to Nx768 (where n can be as high as you want, but it doesn't make much sense over 1368).

http://www.sonystyle.com/intershoproot/eCS/Store/en/documents/specifications/KDSA2000.pdf

See page 60 for VGA limitations. See page 61 for component limitations.

I have read of some other ones that are not limited. (Hitachi? I forget)

Believe it or not, I actually do know what I'm talking about.

No Serge, you're wrong.
If the game renders internally at 1920x1080x60i, it is really rendering 60 1920x540 images a second. The patch will just upconvert each image to 1920x1080, just like your LCD will. It will not make the game render 60 1920x1080 images a second, because that would require more graphical power, and frame buffers that are twice as large. You cannot create a generic patch for all games to double the size of their display buffers. Many games will be using all of RAM already.

Games that are already written for 720p and 1080i (and PGR3s 576p) will not (as a rule) become 1080p with this patch. They will merely be upscaled to 1080p.

Posted: Oct 19th 2006 8:20PM (Unverified) said

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Steve2 -

Which only validates my claim that HDMI is useless. Sony and Hitachi are artificially limiting the resolution on the cable. Not surprising, as well, both companies are solidly entrenched in BluRay. They want to make damned sure that VGA doesn't become a competing standard, and are going to make sure that HDMI, their baby, gets all the attention. If they have to neuter the VGA output to do this, they will.

I'm not saying you don't know what you're talking about, but you are being fed the Kool-Aid Sony is passing around. HDMI is around ONLY because of the ICT, not because it is inherently superior. Sony's manual is doing a good job of fooling you into thinking VGA is an inferior technology. Crazy given PCs output a far higher resolution than 1080p over the "inferior" VGA cables.

All this tells me, as someone who will end up owning both a PS3 and will want to take advantage of any 1080p content (upscaled or native), that I should avoid any television manufactured by a BluRay supporter. Toshiba televisions, an HD-DVD supporter, doesn't limit their VGA outputs, so I know for certain that if I get their televisions, I can use VGA for the 360 and, because they usually only have one VGA input, HDMI for the PS3, and neither of them have their balls cut off.

Furthermore, by reading the Home Theater article on which televisions are capable of Deinterlacing and the 3:2 Cadence, the big winner Panasonic has full VGA resolutions as well (also, not surprising, Panasonic is an HD-DVD supporter). VGA is just as good as HDMI...as long as you don't buy your TV from a BluRay supporter.

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