Serious Games Summit: ExerGaming + EduGaming = ExerLearning
It's a no-brainer that games like Dance Dance Revolution can do wonders in combating our country's growing youth obesity epidemic. But can rhythm-action games also help children improve cognitive skills like reading comprehension and concentration?Former Florida teacher Judy Shasek would likely answer that question with an emphatic yes. With the help of a $125,000 sponsorship from RedOctane, Shasek has integrated games like Dance Dance Revolution and Guitar Hero and accessories like the X-Board into the curricula at three test schools around the country for the past three years. The results, Shasek said in a presentation at the Serious Games Summit, mirror the results of numerous academic studies that show 10 minutes of aerobic activity before a test can be more helpful than 20 minutes of tutoring, and that replacing four hours per week of class time with physical education helps standardized test scores go up.
What's more, playing rhythm games leads to improved algebra skills, Shasek says, and reading fast-moving notes in games like DDR helps train children's eyes for reading text. No ones really sure why these games have the cognitive effects that they do, but the working theories involve increased oxygenation to the brain and hidden, unlocked power in the cerebellum, the brain's motion and balance center. Whatever the science, Shasek says introducing the games also has fringe benefits like decreased absenteeism and improved attentiveness among students.
Shasek is hoping to expand her program to teachers and schools across the country through her web site, Generation Fit, which includes some great videos of students getting their dance on. She's also trying to expand the benefits to the adult workplace with Revive! Nation, a program focused on adding rhythm games to break/lunch rooms. With physical activity on the decline among kids and adults, we can only say more power to her.





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Reader Comments (Page 1 of 1)
Psaakyrn @ Oct 31st 2006 7:36AM
Still waiting for Sega to re-release Samba de Amigo on Wii... It's an obvious choice. c.c
Kanadwen @ Oct 31st 2006 8:05AM
I don't know...if I was reading a book, I'd expect the words to be scrolling up like arrows so I can read as fast as I can on So Deep on 1.8x speed.
:)
virtua @ Oct 31st 2006 8:42AM
This topic should also be filed under Wii!!
White Rose Duelist @ Oct 31st 2006 8:49AM
Please let the word "exergaming" die.
OtakuCODE @ Oct 31st 2006 10:50AM
If 'exergaming' (I agree it's a stupid name) wants to survive and become its own entity, they really need to branch out. Where are the gaming treadmills, stationary bikes, rowing machines, etc? And where are the good games that aren't based around the activity the exercise is trying to emulate? Yes, a treadmill is supposed to be like running. Big whoop, move beyond that and give me a game entirely unrelated to running in which I advance based on distance/speed/whatever.
I'm really surprised we haven't gotten some sort of armbands and anklebands that can communicate with one another to determine the position of your limbs. They would make all sorts of exercise games possible, including all of the rhythm games currently out there.
Petrie @ Oct 31st 2006 10:32AM
With regards to reading, it makes perfect sense that a game like DDR might improve ones skills. In DDR you have to learn to read "chunks" of arrows, much like we don't read each letter of a word and then put it together, but instead we read the word as a whole much more quickly. When playing DDR, one must learn to do the same thing, and to be able to read chuncks of 8 or 12 or however many arrows, and know exactly what combination of moves those arrows require from their feet, without reading each arrow one at a time. I'm unsure where something like algebra could benefit here, but in regards to reading, seems common sense.
boxgamex @ Oct 31st 2006 11:37AM
erm wtf, how can guitar hero help you exercise.
placebo @ Oct 31st 2006 4:13PM
#7 did you even read the entry?
The overall question posed was: "But can rhythm-action games also help children improve cognitive skills like reading comprehension and concentration?"
FuzzyPickles @ Nov 1st 2006 2:15AM
Kick Punch Block
It's all in the mind
If you wanna test me
I'm sure you'll find
The things I'll teach ya
Will surely beat'cha
Something I forgot about
A lesson from teacher,
Now Kick!