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Reader Comments (26)

Posted: Nov 8th 2006 4:31PM (Unverified) said

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SWEEEEEEEEEET!!!
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Posted: Nov 9th 2006 5:11PM Triforceowner said

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It makes getting a PS2 and waiting for a 360 price drop a whole lot harder...
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Posted: Nov 8th 2006 4:37PM (Unverified) said

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16 players?!?! please dont tell me the entire game is limited to 16 players?
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Posted: Nov 8th 2006 4:39PM (Unverified) said

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Mortar fire... that should be fun!
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Posted: Nov 8th 2006 4:47PM (Unverified) said

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Eric-
Notice that they say Mid-size maps are for 6-16 players. So, in theory, large maps would be for 16-32 players, eh?

Cheers,
Jarrod
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Posted: Nov 8th 2006 4:46PM Pete C said

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Taking bets now...which Sony fanboy will be the first to chime in about how much Halo sucks?
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Posted: Nov 8th 2006 4:47PM (Unverified) said

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i hate people who want more players online for fps and 3rd ps. there wouldn't be any strateogy to it and you wouldn't be able to communicate with lets say 16 on 16 very well
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Posted: Nov 8th 2006 4:56PM (Unverified) said

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I know this has nothing to do with this but gear of war at the beginning of act 2 when you have to cross the rive and and the guy talks to you on the walky talkie. After that where do you go to cross the river cuz i canit figure it out
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Posted: Nov 8th 2006 5:05PM (Unverified) said

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Bungie has already said that they are capping maximum players at 16. So there won't be any more than 16 players at once in a game. Now, that being said, I think 16 is PLENTY for strategy and action. There's no reason for 16 on 16 games, that's wy PDZ got so crowded online, because you had like two teams of 14 and it sucked. Halo 2 got kinda crowded and lagging with 16 people. Imagine the lag with 32 different people all playing at the same time?
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Posted: Nov 8th 2006 5:10PM (Unverified) said

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what? when has Halo ever been about strategy, its pure noob run and gun stuff.. Ive had tactical matches with 32 players in PDZ and the more people has always been more fun.. this is really dissapointing and I wouldnt be suprised if the "cap" they have put on is more down to getting it to work rather than setting a sensible limit.
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Posted: Nov 8th 2006 5:21PM (Unverified) said

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I've missed the AR, and no matter how it comes back, I'm satisfied. Oh, and a mongoose as well, should be swell. Now Bungie just needs to let us in on # of players, co-op (online please!)... and that this will be the last of the series.

~PEACE
-Icelandman
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Posted: Nov 8th 2006 5:26PM (Unverified) said

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Halo 1 had strategy - i've played 2v2 cap the flag hang em high for hours till someone got to 3 caps, some of the best videogaming ever. Halo 2 was all run and gun. So here's to hoping they bring back the old style gameplay and weapons.
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Posted: Nov 9th 2006 6:08PM (Unverified) said

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What about 32 player online for ultra large maps?

How about a "makeover" on Halo 2's maps and add those?
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Posted: Nov 8th 2006 6:14PM (Unverified) said

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As long as there is another Blood Gulch successor for the Rooster Teeth guys to play around in, I'll be happy.
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Posted: Nov 8th 2006 6:57PM keyrat said

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I hate when consolers make excuses. 16 players max in a game is 100% LAME. This is the next generation of gaming, with vast detailed worlds, and you can only get a paltry 8 on 8 going? Call me when there's 32 on 32 ala Battlefield 2 (PC), where I can get a small squad together and take on the enormous maps however I see fit. That's what online gaming was meant to be. Don't make excuses for the fact that console games are way behind on great online multiplayer.
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Posted: Nov 8th 2006 7:30PM (Unverified) said

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The 16-player cap is not some technical limitation due to the 360 hardware. Bungie obviously has its reasons for this. Sure, many of us want more players online, including me. But...I'm not going to doubt and criticize Bungie's judgment. I know that whatever the number of players is going to be, it's going to be fun. That's what counts.
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Posted: Nov 8th 2006 7:42PM (Unverified) said

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RAFA is you werent such a dumbass and if you werent so illiterate, you would read that bungie made that call because 8 on 8 was really pushing the clausterphobia of the maps.
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Posted: Nov 8th 2006 9:12PM (Unverified) said

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It's funny that there are a few people asking for more that 16 players on the field when BTB was one of the least played matches in Halo 2. I'm comfortable with the 16 player max since most of the time 4v4 is the most fun.
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Posted: Nov 8th 2006 11:43PM (Unverified) said

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Am I the only one here that read the article that thinks that the term "riding brokeback", the term they use for riding (not driving) in a vehicle, is funny? Especially since it is a gay term?
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Posted: Nov 9th 2006 12:53PM WorldSpawn2000 said

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CoD3 has 24 players online and it doesn't feel crowded at all. On the contrary it made me long for such epic battles in the Halo universe.
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Posted: Nov 16th 2006 5:13PM (Unverified) said

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Anybody else notice the game type "tank flag" under Snowbound?
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Posted: Nov 17th 2006 3:51PM jesuispasbavard said

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Yeah, Tank Flag is Capture the Flag with an incredibly slow moving flag carrier (but with better shields or something). I think.
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Posted: Nov 21st 2006 11:55AM (Unverified) said

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tank flag is a tank (witch carries the flag) and is crazy strong when the tank is detroyed you get the flag, 15 people verses the tank
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Posted: Nov 28th 2006 5:15PM (Unverified) said

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OMG i think there is a new vehicle for the humans, one that flies

http://media.xbox360.ign.com/media/734/734817/img_4079488.html

notice the object in the sky
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Posted: Nov 28th 2006 5:16PM (Unverified) said

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nvm mind bungie clearly stated that was a spike grenade, looks like a jap nade
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Posted: Jan 26th 2007 7:15PM (Unverified) said

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if theres gonna be only 16 players online then why did they make a couple more vechicals.
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