Many analysts are now estimating that Sony was only able to ship 125,000 to 200,000 PS3s for launch day. Certainly, that didn't make fanboys happy. And it didn't make retailers happy either (though, I suspect that ebay entrepreneurs are pretty happy right now). But there's another group of folks that also took it on the chin on launch day. Big time. How many games were actually sold this week (especially considering that a bulk of PS3s were bought only to be resold later)? It's hard to imagine that any game in the launch line-up came anywhere near breaking 100,000 units. I suspect that several games only sold in the hundreds. For a launch day, the PS3 will undoubtedly have the lowest attach rate of all time. That's not a great distinction for a company that is losing money on every single console, betting to eventually make it up on game and Blu-Ray sales. I wonder how publishers with games coming out in the "launch window" will react to selling hardly any games? Or, have they already reacted? Is this why we saw mostly pixel-matched ports of Xbox 360 games and games that make even the PS2 embarrassed (Mobile Suit). And is that why so many launch games were "delayed" at the last minute? What games did you buy?
