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Reader Comments (13)

Posted: Nov 20th 2006 5:38PM (Unverified) said

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Interesting concept of a "game". It's similar to The Sims, but it's also a world where real ppl can make virtual assets and products to make real $$.
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Posted: Nov 20th 2006 5:40PM tcc3 said

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So did the prankster get sent to the cornfield?
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Posted: Nov 20th 2006 5:49PM (Unverified) said

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Ha, guys from SomethingAwful did this twice, if I remember correctly.

SL'ers freaked out and accused them of setting off... (wait for it)... VWMD. Virtual Weapons of Mass Destruction.


http://www.somethingawful.com/index.php?a=4186
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Posted: Nov 20th 2006 6:03PM (Unverified) said

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http://forums.secondcitizen.com/showthread.php?t=5236

The creators have been hit with criminal charges, court docs at that link
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Posted: Nov 20th 2006 6:31PM (Unverified) said

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Get Sonic in there with a lightning shield. That'll clear up the mess REAL fast.
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Posted: Nov 20th 2006 6:37PM (Unverified) said

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This would be a much cooler story if the structure of SL allowed the "gods" to detach themselves and become non-interfering, giving the users enough power to combat this type of thing themselves. It would be fascinating to watch rival clans of white and black hat SL hackers arise.

But that's probably just me, I'm a chaos junky.
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Posted: Nov 20th 2006 6:48PM (Unverified) said

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Oh wow, when I read the title I thought Gray Goo was a name of another politician attacking MMO's.
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Posted: Jan 22nd 2007 4:42PM (Unverified) said

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Fuck SL, too many furries.
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Posted: Nov 20th 2006 9:24PM (Unverified) said

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Second Life is actually a haven for pretty sick and pathetic people like pedophiles and furries. Need proof? Check out Something Awful's Second Life Safari articles: http://www.somethingawful.com/secondlifesafari/
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Posted: Nov 21st 2006 5:26PM JHarris said

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The thing that worries me most about these attacks is the very real chance that Second Life will end up crippling Linden Scripting Language as the final solution to the problem. I do a lot of object creation in my own scripts there, and I've already run into the goo fence on a legitimate object once.

It was something where the problem could be solved with a bit better programming so it wasn't that big a deal, but I have two major objects I hope to market that do extensive, controlled object creation as part of their functioning. I hope they won't be affected by whatever measures they take.
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Posted: Nov 20th 2006 11:29PM (Unverified) said

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next gta: instead of playing in a prerendered ai world, you you become the crime element in a game like second life, made of other people just trying to live lives.
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Posted: Nov 21st 2006 11:33AM (Unverified) said

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isn't this just the video game/virtual equivalent of an STD?
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Posted: Nov 23rd 2006 3:21AM (Unverified) said

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I play SL. Once about every quarter I throw my Lindens on the Lindex and make about $35 bucks. If you are a creative type SL is an awesome outlet for experimenting and selling what you make to residents. SL also offers a bunch of other stuff like intuitive tools for Machinima artists.

It’s hard to describe what SL is to someone’s that’s never played it so the best example I’ve seen is think the Matrix only where everyone knows they’re plugged in. Inside the Matrix you’re pretty much free to do what you want including causing a ruckus like this graygoo fiasco.
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