We were a little concerned when the Wii's Virtual Console launched this Sunday without any downloadable TurboGrafx-16 games, despite a promise from a Nintendo press release that Bomberman '93 would be one of the games that was "ready to play on launch day." Were there problems finalizing the Wii's TG-16 emulator? Licensing issues still to be worked out with HudsonSoft? A general feeling that players didn't care about the little known system?Well, it seems our rhetorical hand-wringing was a little premature, because as of today Bomberman '93 and Bonk's Adventure are both downloadable from the Wii Shop Channel for 600 Wii points ($6). A post from Hudson staffer John on the Hudson Entertainment forums suggests the games were indeed playable on dev kits by launch day, but might have been delayed due to a hitch in the certification process for the TG-16 games. Whatever the reason, we're just glad the problems have been worked out and we can now play around with the original headbanger to our heart's content.



















(Page 1) Reader Comments
The rest of the TG-16 games can take a hike, for all I care.
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Is my classic collection becoming obsolete because the Wii lets me play wirelessly?
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Anyone know if TG16 games can be played with the wiimote, or do I need to be hooking up my wavebird?
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Reportedly, the Wii-mote will work, since the TG-16 was essentially an NES pad. Well, except for the "Turbo" functionality. :)
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Altered Beast is awkward for about 9,342,126 reasons. Definitely the worst game ever released by Sega for a home console.
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I completely agree, might have to toss the TG16 on ebay to pay for my VC games.
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Years passed and I never actually got a TurboGrafx 16. Tonight, once my workday is done, I will go home and finally fulfill my childhood dream. I will play TurboGrafx 16 games on a TV in my bedroom.
Thank you Nintendo!
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-Lords of Thunder
-Dungeon Explorer 2
-Ys
-Castlevania!!
Other games I'd like to see would be:
-D&D: Order of the Griffin
-Utopia
-Utopia 2
Good stuff. :)
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Is Slaughterhouse (or was it Splatterhouse?) an option?
Considering the Japanese version of the TG-16 (the "PC Engine") was a red hot console, there's an "endless" amount of virtual games that could make it onto the Wii.
However, one must remember why the TG-16 was a failure in the US. Because Nintendo monopolized the industry then by stating that any NES licensee could not make games for competing systems. Thus the TG-16 flopped because all the third party companies that had made games for it in Japan were NES licensees and could not translate and distribute those games for the TG-16 in the States.
I'm also remembering that game of the two characters who farted which was a PC Engine hit but was "cleaned up" for the TG-16 release.
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& Mobat, if i were you, i'd just avoid re-buying them (only buy T16 games you don't have for the actual T16), that's what i'm using the VC for, all the games and all the consoles that i missed (i missed a hell of a lot, only got into games back in '99 with the N64)
A penny saved is a penny earned and all that
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Am I the only person who hasn't had any problems with Nintendo's online service? I had it up and running within minutes of hooking everything up and I've downloaded three games (pinball, simcity, bomberman) without any problem.
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I guess you could have two players on each remote -- one on the remote itself, and another on the remote attachment (nunchuk or classic controller).
Heck, attach 4 Gamecube controllers to the GC ports too, and you could have theoretical 12-player melee action! (On titles written to support it, of course -- I'm not saying that a TG16 game would.)
I'd suggest using DS's as even MORE controllers over Wi-Fi, but that would just be silly.
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Hope we see other great TG-16 multiplayer titles, like Moto Roader for instance?
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The ONLY game that my wife will play.
(Aside from SB3)
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Does anyone else think that Scott is a moron?
That's the whole point. Bonk BONKS shit with his head!
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