Super Star Soldier limps onto Wii Virtual Console

It's time for fun with Virtual Console math. OK, so a few weeks ago Nintendo promised 30 games would be available for the classic gaming download service by the end of the year. Fourteen of those games premiered on the service at launch (or just after), leaving 16 more to be released in the remainder of 2006. With Nintendo set to premiere new VC content on Mondays and only five more Mondays in 2006 (including today) we could reasonably expect three or four virtual console games each week, right?

Apparently not. With less than two hours remaining in Monday on the East coast, the Wii Shop Channel is only showing one new game today: TurboGrafx-16 vertical shooter Super Star Soldier.

We suppose its Nintendo's prerogative to slow-play its 2006 Virtual Console hand like this, but we're a little frustrated that we still have to wait for promised classics like ToeJam and Earl and Ecco the Dolphin. It shouldn't take much work on Nintendo's part to upload these decades-old ROMs to their servers -- perhaps the slow release is a way to offer a respite to Nintendo download servers that reportedly slowed to a crawl shortly after launch.

Anyway, the game is up and available for 600 points, so go and buy if you're into the whole classic shmup thin.

[Update: Fixed some math errors in paragraph 1]

Tags: SuperStarSoldier, tg16, turbografx16, VirtualConsole, VirtualConsoleMonday, wii

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