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Reader Comments (17)

Posted: Dec 6th 2006 4:18PM (Unverified) said

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Why again is it that we don't all use the same TV standards everywhere?

Posted: Dec 6th 2006 4:30PM (Unverified) said

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It's still quite confusing. Some games run perfectly, others don't. Why? Machine and configuration being equal, how can one game run on 50 and another on 60hz? Questions, questions...

While this is a gripe that makes some hot and others cold, the real message for many is this: Europe/Australia, you will not get any game you didn't get before, suck balls!!

What us PALs need to do is send of an email to Nintendo to a): demand that this will be corrected through updates or whatever, b) warn them that we will give severe negative press to others on this feature, and c) warn them that this demand will be spread across the internet.

Get off your bums, NoE, we're paying you an insane amount of money and your coffers are overflowing, and this simple desire can't be remedied?

Posted: Dec 6th 2006 4:13PM (Unverified) said

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This is a joke. The grey import scene in the UK arose in the late 80s because of the 50Hz/60 Hz issue, slow release dates, as well as the decision by NEC to never release the PC Engine/Turbo in the UK. All that seemed to be resolved by the Cube/PS2/Xbox generation. How ironic that I, and like-minded gamers will now probably resort to importing our Wiis as a result of this issue arising again. Don't get me started on the region lock!!

Posted: Dec 6th 2006 3:41PM elmer said

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3D games (almost entirely N64) probably won't be such a problem. Images can simply be rendered at higher resolutions and the frame rates were originally variable based on available resources at a given time. It's the 2d games that will likely suffer from the effects of decades of ignorance of the existance of Europe. Donkey Kong is the exception, because it's one of the few games made by a decent (at the time) European developer, who must have themeselves been pee'd off with the situation.

Posted: Dec 6th 2006 3:46PM (Unverified) said

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What I don't understand is why Europe has to have a different television spec than where most of it's media comes from, in this case Japan, and in other cases (movies, etc) the US. I hope that they will take the conversion to HD in the next 15 years or so to get standardized with the rest of the world.

Posted: Dec 6th 2006 3:48PM (Unverified) said

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Wahhh Waahhh Waaahhh! Baby wants dummy!
WILL EVERYONE STOP GOING ON ABOUT THIS
For god's sake the thing reproduces the original games accurately enough for a
few quick goes on sonic or whatever, do we really HAVE to have the NTSC versions in Europe? I certainly don't remember sitting with my megadrive years ago and wailing because the US versions of my games were a tiny bit faster (and a tiny bit less sharp, thank u very much PAL!)

The only people who will really know and care enough about this to be bothered are the sort of people who have been emulating old console games on their PC's for years now, and if it bothers them that much no one is forcing them to buy these games

Posted: Dec 6th 2006 3:50PM (Unverified) said

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They got Donkey Kong Country?!!!! You see?! I knew it.. The later the release, the better the VC titles...

Posted: Dec 6th 2006 4:13PM (Unverified) said

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what part of "faithfully reproducing all aspects of the original game" don't PAL gamers understand?

on a side note, are their HDTVs now the same standard as US and Japanese models? if so, we need some serious marketing and price cuts to get them some HDTV adoption over there!!!

Posted: Dec 6th 2006 5:39PM (Unverified) said

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To the ignorant dude who mentioned that UK gamers didn't wait around for NTSC versions of games - I know many that did. As soon as many gamers realised NTSC versions had smaller borders and ran smoother - importing became a big thing. I know someone who went as far as to just buy a US SNES and it was then I realised how much faster and better Street Fighter 2 looked in comparison to the PAL code.

I don't think it's that big a deal. Being a UK gamer, I kind of expect this and understand that big borders and no 60Hz mode is what I'll be buying into if I was to purchase a VC game. Though it would be cool if Nintendo could give the VC PAL games a 60 Hz mode.

It's all fixable and you live and learn. If enough people make their voices heard, Nintendo may sort this for future releases.

Posted: Dec 6th 2006 5:29PM (Unverified) said

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For the same reason that the metric system isnt univeral. For the same reason that you probably coulndt recharge your Nintendo DS in a 3 star hotel in Moscow.

Anwering questions with questions is pointless but hey... brings shit into perspective.

Posted: Dec 7th 2006 4:36AM (Unverified) said

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Hailing from the UK, I take objection to comments that Europe should not have a system that differs from USA. These standards were drawn up in the mid 20th century when countries and continents were much more insulated. Sharing media probably wasn't a large concern then. Also, given the fact that NTSC is, in many ways, a poorer format than PAL, maybe it should be the colonials who change systems! :o)
If you want details on why there are two different systems, I suggest you check the Wikipedia entries for PAL and NTSC.
Essentially, the reason for the frequency difference was down to the prevailing power supply in the respective regions. America had a 60Hz power supply, which made it simple to run the TV signal at 60Hz. Europe had a 50Hz supply.
However, PAL is not confined to Europe, and is more widely used than NTSC which is found only in USA, Canada and Japan. Secondly, PAL is generally accepted to give a better picture than NTSC due to the encoding method and greater vertical resolution.

Getting back on topic, without Joystiq pointing this out, I'd probably have been quite happy with my 50Hz VC games. However, now that I know better - Damn you Nintendo!!!

Posted: Dec 6th 2006 5:33PM (Unverified) said

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Being in Europe and getting a Wii this Friday I hope this gets solved in a FW-update.
How hard could it be to just ignore every 6th frame?
All kinds of emulators already have frameskip features to speed up emulation.

Posted: Dec 6th 2006 5:18PM (Unverified) said

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syco,

I can assure you that most of Europe's media does infact come from Europe. Did you ever consider that Europeans watch loads of European television shows on their European spec T.V.s? We do have our own movie industries too, and some games the world has come to love were made in Europe.

Please do not assume that the rest of the world is just sitting around wishing they could be like the USA (or Japan)

Posted: Dec 7th 2006 6:15AM (Unverified) said

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It varies by game because some games actually use the screen refresh rate as the only timer for the entire gameplay logic. Sonic is very much a game tuned for speed on specific hardware - his velocity is not measured in miles per hour but in pixels per frame.

To fix this problem natively would require a complete rewrite of the game logic, and you'd never get it to feel right since those old games were so highly tweaked. The only other way would be a dirty hack like dropping every 6th frame, which could look very jarring depending on the game.

Posted: Dec 6th 2006 5:35PM (Unverified) said

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To add to Kye's reply to syco,

For a long time, nearly all European media was in a marginally higher resolution and of a better visual quality then American television.

As for format standardisation, given that there are more people with PAL televisions then with NTSC sets, and that PAL is higher quality, maybe the US and Japan should be standardising with us ;)

And rest assured that the HD conversion has been underway in Europe for pretty much the same length of time it has been in the US.

Posted: Dec 7th 2006 6:41AM (Unverified) said

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You think the PS3 had it bad...Europs has been screwed from every angle, and this is just another problem for us.

Still, can't wait for my Wii. Roll on Friday!

Posted: Dec 7th 2006 4:23AM (Unverified) said

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My Amiga emulator can fix NTSC/PAL timing, and does upscaling and filtering to boot. Why can't VC?

Perhaps Nintendo should focus on REVOLUTIONary content, instead of milking old crap. Oh, that's right... old stuff still sells.

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