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Reader Comments (19)

Posted: Dec 13th 2006 10:35PM SpeeGold said

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this is a step in the right direction. it's nice to see that developers (or at least some of them) take a serious interest in the suggestions presented to them by consumers. I don't have my 360 yet, and I was planning on getting Lost Planet regardless of the fact that I didn't play the demo, and I'm very happy to see that they're handling this so nicely.
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Posted: Dec 13th 2006 10:35PM (Unverified) said

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GREAT JOB CAPCOM, NOW EVERY OTHER DEVELOPER - PLEASE PLEASE PLEASE FOLLOW SUIT, AND TAKE A LOOK AT A DEVELOPER THAT LISTENS, not cares ( since they closed Clover )
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Posted: Dec 13th 2006 10:39PM Hasney said

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Now thats what a patch should be. Not bug fixes (technically) but things the end user wants included. If this all happens, they've just made up for the SD small-text Dead Rising fiasco.
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Posted: Dec 13th 2006 10:43PM (Unverified) said

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As a developer, I say: Thank you for your efforts and sensitivity to your clients. It's awesome.

As a gamer, I haven't yet played the game... whatever.

Congrats devs!
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Posted: Dec 13th 2006 10:51PM (Unverified) said

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I'm glad that Capcom is taking these suggestions to heart. I just hope that the people who check out the demo and are frustrated at the above listed shortcomings find out that they will be fixed for release.
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Posted: Dec 13th 2006 11:03PM BigEd said

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Wow, now why can't Epic do something like this for GOW? 10 million for the game, and your telling me your not going to fix bug and other issues after release?
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Posted: Dec 13th 2006 11:25PM BIGGEN said

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forget Gears multi, Lost Planet multi blows it away. and these additions are going to make it even better.
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Posted: Dec 13th 2006 11:30PM (Unverified) said

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Played this (multi and single player demos) and thought it was great. To see capcom taking the multiplayer side seriously enough to implement suggested changes is very inspiring.

This will be my next 360 purchase (though no doubt I will still be playing Gears online for a while yet).
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Posted: Dec 13th 2006 11:33PM (Unverified) said

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"Wow, now why can't Epic do something like this for GOW? 10 million for the game, and your telling me your not going to fix bug and other issues after release?"

Give them chance, how many times in how many different ways does Epic have to tell fans they are WORKING on a patch/update.

Fact is Epic have never released quick fixes because they take their time to try and get things right, and they will be adding more content (maps, modes, tweaks etc). It's not quite as simple issuing a "patch" with all that work in it as it is to say "we're going to fix something" that hasn't been release yet (as in Lost PLanet). Both games are great (lost planet from demo anyway) so don't play one off against the other just enjoy both games and be patient.
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Posted: Dec 14th 2006 12:05AM jaysins said

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Epic is releasing a patch hopefully before xmas if not shortly after it and have promised to support gears and add content to the game. Kudos to Capcom. Seriously, this is an awesome thing and catching bugs now is not only better for the gamer but better for them. I was initially turned off and still have not purchased Rainbow Six Vegas because of the voice difficulties. If they had an open beta they would have been able to catch this and hopefully released a better final product and have higher sales in the process. Also, it for me installs more faith in Capcom. If they are going to be so quick and down right courteous imo to address the community to give us a better gaming experience (and fatten their wallets hopefully because of such considerations) it makes me appreciate the game all that much more. I hope beta demos become the standard for major xbox live titles. Not only do you get to taste the game before hand you get to participate in making it better. I understand it's more work for the developers to get a demo out but I think it benefits both parties, them and gamers, to do this. YAY CAPCOM.
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Posted: Dec 14th 2006 1:53AM (Unverified) said

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FAKE!!! I'VE BEEN ROBBED!!! I STILL CAN'T SEE THE DAMNED SCRIPT!!!.....[just kidding, heeheehee!]
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Posted: Dec 14th 2006 2:00AM VampireHunterZ said

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Shame on you guys for ever doubting Capcom. In my book they are the best 3rd party company with one of the deepest libraries of hits. If all my purchases where only limited to Capcom games I wouldn't miss a thing.
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Posted: Dec 14th 2006 3:56AM (Unverified) said

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You Xbots better hope they fix the shitty single player too, and the shitty gameplay, and pretty much everything else that will suck about that game.

Retards are getting so excited because they are fixing problems.
Thats just because there are so many PROBLEMS to go around.
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Posted: Dec 14th 2006 5:50AM Keithustus said

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Wow, oops. Comment #14 was my bad, a prank whereby a friend of mine clicked the activate link in his email because he saw an email from Joystiq and associated it with me. What a terrible (and, ironically, tragically funny) thing to do to someone. So, please everyone disregard comment 14. My name is Keith and I screwed up. Sorry George.
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Posted: Dec 14th 2006 9:33AM (Unverified) said

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#13 ... '>'.. Is that you BD?

I think its good ole BD from WAY back yonder when the PS3 had dual 1080P at 120 FPS, DUAL 1 GBit Ethernet Ports, 8 threads running at full steam ahead...LOL...

Guess what >, do a techie search.. The PS3 can barely do a BASIC game (pacman anyone) at a full 60 fps at 1080p... LOLLOLOLOLOL... This from HARDWARE people who've compared the systems hardware with existing technology...

Are you just mad that the PS3 you purchased is crap?.. No games... Toy story graphics... etc etc....

Complain and flame bait all you want my friend, but no matter how much you bash the 360 or the wii... It aint bringin your lovely sony out of the death spiral its in.. (viral marketing... It starts when WE say it starts, DRM?, 4D?...LOL.. Hype central)...

SONY RULZ the WORLD....
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Posted: Dec 14th 2006 10:46AM (Unverified) said

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I just wish this game had co-op single player mode.
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Posted: Dec 14th 2006 10:12AM OS Perry said

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For game developers not knowing to include this kind of stuff in multiplayer is plain and simple intentional on their part. They are lazy and don't want to spend the resources/time/money to do it. They know what we as players want in a game on LIVE. We want Halo2 functionality. If they provided that they wouldn't have to go back and fix/patch their game and make it at least functional. All these things they are "fixing" is blatantly negligent on their part, and should have been in there from the get go. There needs to be a LIVE standard implemented by MS on what constitutes Xbox Live functionality, because left up to developers, third party and first party, it just isn't getting done.
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Posted: Dec 14th 2006 5:52PM (Unverified) said

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Listen up Capcom:

I played the MP for several hours and I have to say that it sucks. Hard. Not that they didn't try, but there were several things that had me frustrated.

The map they have has you waist deep in snow... and it FEELS like it. One time where I don't want my game being too life-like. Walking in waist deep snow is horrible, not something I need a game to recreate.

You look like a telletubbie... or a winter styled Jawa, running around with a Hershey kiss hood and a dumpy little body. And you are slow as hell. Sure, we don't need the super swift hover movement that most computer FPS and games like Halo have... with perfect steady-cam visuals and physics that are closer to ice skating than running on uneven terrain... but this map/game makes movement so arduous you don't even care about the glitchy enemies or you inability to circle strife or even aim with any accuracy because you're so caught up in even moving.

They do have a grapling hook that allows you to zip around, so you're not stuck all the time, but the inability to look around and hoot while hooked makes it a far from strategic element.

Lots of guns and lots of grenade types... but you'd have to spend a lot of time getting used to how they work and what their icons are. Some really fun elements like a blue-laser shoulder mounted enemy seeking missile system... that will identify enemies in the vacinity you are aiming and the longer you hold it down the more more missiles become locked on the target or targets.

There are also mini mechs that you can hop into and they seem quite fun.

But I can't forgive the game for the fat-ass-chibi-stuffed-jawa movement. The fact that you can spin 90 degrees either way INSTANTLY ... (not so much as a camera swoop or fade... just an awkward jump cut that makes you disoriented for longer than it would take if you could just spin slowly) but move forward like a snail... just annoying.

Another annoying thing was that I was in a game that couldn't be won. I think the game was the "whoever controls the most antenna stations at the end of the round wins".... but the round had an unlimited time limit !!!

Um yeah, that's just stupid. Even when all the antennae were in control of one team for minutes on end, the game still went on.

I tried to adapt... but frustration is what I came away from the Multi Player with.
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Posted: Dec 14th 2006 6:03PM (Unverified) said

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*circle strafe
*shoot
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