Bungie dev departs to deploy new studio, Certain Affinity [update 1]
Halo 3 multiplayer lead Max Hoberman has left Redmond-based Bungie Studios to form his own studio, Certain Affinity in Austin, Texas. In a swan song interview with former employers Bungie, Hoberman confirms that he will still remain close to the Bungie staff. Hoberman notes that since this decision has been in the works for some time, his multiplayer vision and planning will continue to haunt the team finishing up Halo 3, now in its alpha stage of development.Certain Affinity is currently a staff of nine experienced developers, averaging 12 years of industry experience apiece, and are currently seeking an Art Director for team player number 10. Their first project will be finishing up Halo 2 multiplayer maps. Certain Affinity is "simultaneously building a game of our own" that we guess will be made using the Halo engine, once the team is acclimated to it.
What's amazing is that, from what we can tell, Hoberman's experience in the games industry revolves entirely around Halo. Despite this, Hoberman is able to assemble an experienced team with accredited backgrounds and track records for his studio. Never underestimate the power of a key franchise. Previous high-profile Bungie employee to set out on their own include co-founder Alex Seropian, whose studio Wideload Games adapted the Halo engine to make Stubbs the Zombie in "Rebel Without a Pulse," and lead producer Hamilton Chu, whose studio Giant Bite has yet to announce a project.
[Update 1: As many commentors have pointed out, Bungie moved from Chicago to Redmond. Sorry about the confusion!]










Reader Comments (Page 1 of 1)
A Lurking Ninja @ Dec 14th 2006 7:29PM
cool cant wait to see the games theyre gonna make and halo2 maps
jayman16 @ Dec 14th 2006 7:51PM
Why wouldn't he wait till H3 was finished??? It sounded like he left piecefully, but maybe not...
Camp @ Dec 14th 2006 8:03PM
ummm...Bungie hasn't been "Chicago-based" since the Microsoft buyout. They are in Redmond. I might be wrong but I don't think they maintain a Chicago office.
Wonder if this new team could be doing the Peter Jackson/Fran Walsh Halo project??
Iced_Eagle @ Dec 14th 2006 8:49PM
Yea, Bungie is located in Redmond, Washington (I believe that's the correct city they are in? Maybe Bellevue or Seattle perhaps) near all of the other MGS devs... Not Chicago anymore.
Harrison @ Dec 14th 2006 10:07PM
Yeah, Bungie is in Redmond right by the Microsoft campus.
P_40E @ Dec 14th 2006 11:32PM
Bungie Studios is not located in Redmond anymore, they moved to Kirkland about a year ago.
Stuart Moulder @ Dec 15th 2006 12:29AM
Actually, Bungie's spiffy new studio (open about a year now) is in Kirkland about 6 miles from Xbox land in Redmond.
Stuart Moulder @ Dec 15th 2006 12:34AM
More on Bungie's history since there seems to be some confusion....
They moved to Seattle in the summer of 2000 and were temporarily in a regular MS building till the Millenium campus opened up and they were given their own spot on the 2nd floor of Mil/E (built to their spec).
Last year (2005), their new office in Kirkland was finished and they moved "off campus" to this location. The new office is actually a renovated hardware store (an old Tru Value) that is about the size of a grocery store. The remodel was a complete gutting and make over and it is now one of the hippest, coolest studios I've ever seen. Plus the location is very nice with lots of restaurants, etc. at hand. There is nothing close to Millenium, so the move represents a serious upgrade (read bonus) for the Bungie team.
Alex Seropian left in 2002 and returned to Chicago to be close to his and his wife's family, partly due to having their first child. He took some time off before starting his new studio.
Jeramy @ Dec 15th 2006 10:35PM
what a shame they had to leave such a great city.
and no i don't even live there.