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Reader Comments (78)

Posted: Dec 19th 2006 10:51PM (Unverified) said

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Well yes the demo @ the store kiosks is not even close to a final one. The one downloadable is much richer in color and looks and plays much better w/ NO framerate problems. You just cant base a game off of an old build

Posted: Dec 19th 2006 4:48PM (Unverified) said

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The in store demo is old fellas. The textures and framerate is already solid on the PS3 demo.

Posted: Dec 19th 2006 4:52PM Pipp said

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Thats funny because the Japanese release apparently had frame rate problems as well. Maybe you ought to read the article?

Oh, but its not the USA version. THAT one will be the "Real" version. Yeah, tell me how many time I've heard that one before.

Posted: Dec 20th 2006 8:06AM (Unverified) said

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#24

-Sorry, your wrong. Resistance got 8.9 reviews. It was Gears that got 9.5 reviews.

Posted: Dec 19th 2006 5:49PM (Unverified) said

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Thats disgraceful. 'Good' Xbox 360 games don't come without online multiplayer. After Xbox Live, you really can't do without online multiplayer.

Gears of War is only supposed to be 6-8 hours, but I plan to spend lots of time playing online.

Motorstorm looks like an amazing game with good/great graphics but 45 second loading times?? That really is awful. The longest loading times I've experienced on a game on the 360 is I think, Project Gotham Racing 3. It doesn't actually bother me too much cause the wait is worth it...

Posted: Dec 19th 2006 5:08PM (Unverified) said

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since someone asked Forza Motorsport 2 and Colin McRae Rally racing for the 360 will sport equal visuals and physics granted they are different genre's. Anyone remember the game they showed a small video for on the 360 with cars racing across country from point A-B. It was similar looking to motorstorm but wasn't track based. They showed very little on it though, just can't remember what it was supposed to be called

Posted: Dec 19th 2006 5:28PM (Unverified) said

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With all the people hating on this game please read the full article from ign.Below are two paragraphs from the article


The driving component of Motorstorm is a blast to play. You've never played a racing game quite like this, where the type of car you select can totally change the feel of the course, where the bumps and other obstacles that line the course are more of a challenge than your opponent racers, and where each lap can be raced on a different path. As I played, I found myself thinking that no two races are ever alike, and every race is better than the last.

Motorstorm is also the first real proof of the PS3's true technical prowess (Resistance provided just a few hints). The game manages to deliver sharp detail up close for the cars and tracks, along with distant views full of extraneous details, including lots of waving banners. And beneath all that is an impressive simulation of 20 cars interacting with the track. While a few shortcomings get in the way, including the occasional unfortunate camera angle during replays, a bit of slowdown here and there, and mud effects that need a bit of work, this is the most technically impressive game I've ever played

Posted: Dec 19th 2006 5:21PM (Unverified) said

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Having played both Motorstorm and Excite Truck, I'll take Excite Truck every time. All the purdy crashes and squeaky shocks in Motorstorm aren't worth diddly compared to the white-knuckle speed and wild air times in Excite Truck.

--R.J.

Posted: Dec 19th 2006 6:06PM (Unverified) said

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"I played Resistance after beating GoW the week before and was shocked at how average it was. It's a good game, but nowhere near the ratings that sites like ign, Gamespot gave it. It looks much worse than GoW and the gameplay is nothing new. I think the other PS3launch games were so bad that it made Resistance look like a AAA title. I had high hopes, but it's a forgettable FPS at the end of the day."

Resistance isn't for the shallow or dim-minded.

Posted: Dec 19th 2006 6:11PM (Unverified) said

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Thanks Joystiq, for posting another news article that is worded just right to attract all the PS3 haters. Without you, Microsoft and Nintendo would have no one to pay.


Many of you are bashing the demo... It's a demo. It's not the final game. Stop acting like it is and drop it.

I personally think Sony rushed the Japanese version to make up for the lacking PS3 launch line up in Japan. I'm willing to wait for the US versions release in a few months if it improves on the load times and includes everything that was stripped out of the Japanese version.

Note: The final game will ship with Online and offline multiplayer in the US and Europe.

Posted: Dec 19th 2006 6:30PM (Unverified) said

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"Resistance isn't for the shallow or dim-minded."

Great comeback. It's actually only for people that haven't played a FPS in the last 5 years then.

GoW owns it in plot, graphics, audio, innovative gameplay and mutiplayer. I played both on the same 42" Sony HDTV and was sorely disappointed by the hype of Resistance.

I own the 360 & PS3 and want great games on both systems, but Sony is dropping the ball so far.

Posted: Dec 19th 2006 8:23PM (Unverified) said

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I find it amazing how when it comes to PS3 games, IGN can "see the potential", but with Wii games, they don't even so much as mention potential. They just pan it flatout.

Posted: Dec 19th 2006 7:02PM frobozz said

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I can not wait to play this game. Without question, this is the most anticipated game amongst me PS3 playing / owning friends.

The demo, while lacking features I'd love to see in the final game, is a visual feast that is FUN AS HELL to play. I seriously can't wait.

Posted: Dec 19th 2006 7:05PM frobozz said

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re#59:

You're comparing a game developed a year after a console launched (Gears of War) versus Resistance.

Comparing apples to apples, you'd have to compare Resistance to the launch titles of the 360. Gears of War is a great game-- but Resistance is one of the best *launch* titles I've played in a long time.

Again, keep this in context: anyone with realistic expectations knows launch titles are not of the caliber of games that come out after a year of catch-up with a system's spec's.

Posted: Dec 19th 2006 7:11PM (Unverified) said

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Spyke sorry about the low texture and low poly mud I slung in your face! I think Sony was just disperate to show SOMETHING!!! that looked okay getting blown away on graphics (again) has go to SUCK! especially with Microsoft having twice the exclusives this time. Including JRPG'S! LOL

Posted: Dec 19th 2006 7:25PM VampireHunterZ said

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Launch game to launch game PGR3 knocks the socks off Motorstorm in everyway. Technically there is a lot more going on in PGR3. The complete interior and exterior of the cars are done wityh a lot of polygons. The entire city is loaded so the maps are bigger (one of the last updates allowed free roaming).

Gameplay is the best part of PGR3. Not too serious but very intense online racing. New concepts like Gotham TV and a robust photo mode. And to think PGR3 was pretty much in released in beta form.

Posted: Dec 19th 2006 7:41PM (Unverified) said

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Gamey McGee,

you're a moron. If that so, we can never compare xbox 360 games to ps3 games because 360 games will be always one year ahead of ps3. right?

Posted: Dec 19th 2006 8:23PM NintendoFanbot said

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"17. What's it gonna be?

Excite Truck with N64 graphics, tinny sound tracks, and shorter load times.

OR

MotorStorm, which blows away any racing game on Wii or 360, and longer load times."

....

I'd pick up Excitebike 64 if it were on VC. I'm only sorry I couldn't afford it when it was out on 64.

And ExciteTruck beats MotorStorm. I've played both extensively, but I'm having more fun with ET currently.

Posted: Dec 19th 2006 8:40PM (Unverified) said

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@POed

A little background on me. The only two games I own on my new xbox 360 are Gears of War and Dead rising. I don't own a ps3 and don't plan on it for a good while.

To say that Gears owns, Resistance in plot has to be an absolute mistruth. Though I have yet to finish Gears, I'm through 4/5 acts and unless it unleashes something truly amazing in the last act, and explains every little hole created thru the first 4 acts, the plot pales in comparision to even the back story of RFOM found on their website. The chance that Insomiac botched a story after such a great background has to be slim to none.

Innovative gameplay? You press A then shoot. There really isn't much more to it than that. Of course it is amazingly fun but its nothing new, games have used cover and fire for a long time.
Lastly Multiplayer? I'm really beginning to think you havn't played RFOM at all. Gears versus multiplayer sucks ass. The only refining multiplayer element of Gears is the AWESOME co-op mode which makes the game's reply value skyrocket. But the versus matches in Gears are totally lame, 4v4? come on man...

Not to mention comparing Gears to Rfom is like comparing MGS to Half life. Two completely different concepts, sure, you shoot things in both but its a completely different style.

@fahmi

Console progress is not an absolute formula based on time. You can be damned sure a year from now, when ps3 developers get a chance to refine their work, we will be comparing games. It is like taking 2 children, one that has had swimming lessons for a year and one that hasn't had any at all, throwing them in the water, and comparing them immidiately. One is gunna suck, maybe even drown. Now wait a year and you will have a better comparision because now they both know how to swim. The year head start doesn't gaurantee that the kid will be a better swimmer than the newbie, but it definately gives him an edge.

Consoles' ability, much like people, aren't always directly related to time. There is a point of diminished return, where games can only get so good technically, xbox is reaching that point I've heard (I hope not! go go xbox :) and ps3 is still far from it. When the ps3 gets closer to that point, the year head start doesnt matter, not to say the ps3 will be better or not, its just a year head start won't be a viable crutch anymore.

@J

I'm a known Wii hater, but why don't you tell me where the potential is? It's not in the graphics, we all know that. In the control system? What more can they do that hasn't been done already? My worst fear about the wii, and why I'm a hater, is that it doesn't have lasting strength, I fear it will fizzle out in a year or two. IMO It has no potential for growth. With the wii, this is it. There isn't much more that the wii can show us than it, the DS, or the PC already has. I admit I could be COMPLETELY wrong, and if I am, I'll pick up a wii then, but seriously, where is the potential?

Lastly, Damnit I wrote to much :(

Posted: Dec 19th 2006 10:20PM (Unverified) said

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I'm confident the developer will release the fully featured version on XBOX360 next year. It' has so much potential as an XBOX Live title. This title won't be exclusive long especially with poor PS3 shipping numbers.

Posted: Dec 19th 2006 11:06PM rv65 said

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chuckys cat,

The developer is affiliated with sony. So it will never make it to the 360.

Posted: Dec 20th 2006 1:05AM (Unverified) said

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"The developer is affiliated with sony. So it will never make it to the 360."

That's too bad. I hate seeing a game getting released before it's fully developed. We'll never get to play this game in the manner the developer wanted because SONY needs to build a larger game library as fast as possible.

Posted: Dec 20th 2006 2:05AM (Unverified) said

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Another POS game for the POS3, and a racer with NO rumble? "Welcome to the Real Next Gen" pfffff!.

/goes back to PGR3 which looks and plays 50 times better than motorstorm.

Posted: Dec 20th 2006 11:13AM Grauw said

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Fortunately, Need for Speed Carbon also came out in Japan today :).

Unfortunately, it looks just like NFS Most Wanted on the PS2 on my SD TV because f*&#@ing EA forgot to turn on the anti-aliasing in low-resolution mode. Oh well, at least I can play a decent racer now (though I liked Most Wanted better because racing the cops actually had a purpose and it’s in a daylight setting).

Also unfortunately, the Japanese version of NFS Carbon is only in Japanese, and not multilingual like the other two PS3 games I have (Resistance and Ridge Racer). I was hoping that was setting a trend. Fortunately, my Japanese is getting better, and it’s using a lot of English words written in Japanese katakana characters, so it’s fairly easy to read.

~Grauw

Posted: Dec 20th 2006 10:53AM Triforceowner said

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Let's see...

MGS4 may come to the 360...

Lair looked disappointing at TGS (though I haven't played it)...

MotorStorm is receiving bad reviews...

Let's hope White Knight Story, Heavenly Sword, Naughty Dog Project, Devil May Cry 4, Final Fantasy XIII, Formula One, Jak and Daxter: The Lost Frontier, Ratchet and Clank, SOCOM 5, Virtua Fighter 5, Warhawk, don't become disappointments as well.

Posted: Dec 20th 2006 11:49AM KaneRobot said

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"MotorStorm, which blows away any racing game on Wii or 360, and longer load times."

Fred T, you idiot, get back in your pickup with Lamont and get the hell out of here. Motorstorm doesn't blow anything away. It's worse than Burnout Revenge, and that game is like a year old.

Posted: Dec 20th 2006 12:49PM (Unverified) said

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*sniff* *sniff*

..stinks of 'fanboy' in here.

Posted: Dec 20th 2006 2:46PM airtoast said

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A negative import preview of impressions of a game is front page news? Or is it because it is another negative Sony article to heap onto the fire? The Motorstorm demo I downloaded has load times that are marginal, graphics that are amazing, a fine sense of speed, and a silky smooth 30 fps frame rate (although I wish it ran at the touted "120 fps!"). It is becoming more and more apparent that the gaming press itself will not allow the PS3 to succeed.

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